Sonic Manipulation: Difference between revisions

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(Created page with "{{TOCright}} == Overview == {{Power Set Icon|Freem}} '''Sonic Manipulation''' is a standard power set that is a secondary set for Blasters. "Sonic Manipulation lets you c...")
 
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=== [[File:SonicManipulation_DisruptionAura.png]] Disruption Aura ===
=== [[File:SonicManipulation_DisruptionAura.png]] Disruption Aura ===
You emit a constant wave of sonic energy around yourself, weakening the Damage Resistance of all nearby foes. Recharge: Moderate
You emit a constant wave of sonic energy around yourself, weakening the Damage Resistance of all nearby foes.
 
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=== [[File:SonicManipulation_Earsplitter.png]] Earsplitter ===
=== [[File:SonicManipulation_Earsplitter.png]] Earsplitter ===
You generate an earsplitting sound wave right in the face of your foe, inflicting great damage. It has a good chance of causing a migraine, leaving them shaking in pain and helpless. Recharge: Slow
You generate an earsplitting sound wave right in the face of your foe, inflicting great damage. It has a good chance of causing a migraine, leaving them shaking in pain and helpless.


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=== [[File:SonicManipulation_EchoChamber.png]] Echo Chamber ===
=== [[File:SonicManipulation_EchoChamber.png]] Echo Chamber ===
Encases the target in a field of sonic waves, dealing energy damage and holding them in place. Recharge: Slow
Encases the target in a field of sonic waves, dealing energy damage and holding them in place.


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=== [[File:SonicManipulation_SonicThrust.png]] Sonic Thrust ===
=== [[File:SonicManipulation_SonicThrust.png]] Sonic Thrust ===
A focused attack of intense sonic power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective. Recharge: Fast
A focused attack of intense sonic power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective.  


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=== [[File:SonicManipulation_SoundBarrier.png]] Sound Barrier ===
=== [[File:SonicManipulation_SoundBarrier.png]] Sound Barrier ===
Creates a barrier around the caster which reduces incoming energy and smashing damage, provides protection against sleep effects and grants an absorption shield. Recovery is also increased. Recharge: Moderate
Creates a barrier around the caster which reduces incoming energy and smashing damage, provides protection against sleep effects and grants an absorption shield. Recovery is also increased.
   
   
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=== [[File:SonicManipulation_BuildUp.png]] Sound Booster ===
=== [[File:SonicManipulation_BuildUp.png]] Sound Booster ===
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit. Moderately increases the duration of mez effects. Moderately increases the chance for Sound Manipulation powers to induce migraines. Recharge: Long
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit. Moderately increases the duration of mez effects. Moderately increases the chance for Sound Manipulation powers to induce migraines.


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=== [[File:SonicManipulation_StridentEcho.png]] Strident Echo ===
=== [[File:SonicManipulation_StridentEcho.png]] Strident Echo ===
Strident Echo deals minor damage over time. It has a low chance of causing a migraine, leaving the target shaking in pain and helpless. Recharge: Slow
Strident Echo deals minor damage over time. It has a low chance of causing a migraine, leaving the target shaking in pain and helpless.


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{{PowerBlock_Start}}

Revision as of 14:33, 26 November 2020

Overview

Sonic Manipulation is a standard power set that is a secondary set for Blasters.

"Sonic Manipulation lets you control sonic forces to manipulate your foes, inflict damage and protect yourself."

Power Table

The Sonic Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Sonic Thrust 1 Melee, Minor DMG(Smash/Energy), Foe Knockback
Strident Echo 2 Melee, Moderate DMG(Smashing/Energy), chance for Hold
Echo Chamber 4 Ranged, Minor DMG(Energy), Foe Hold
Sound Booster 10 Self +DMG, +To Hit, +Special
Deafening Wave 16 Melee (AoE), High DMG(Sonic/Energy), chance for Hold
Sound Barrier 20 Toggle: Self +Absorb, +Recovery, +Res(Smashing, Energy, Sleep)
Disruption Aura 28 Toggle: Foe -Res
Sound Cannon 35 Ranged (Cone), Foe Stun, Knockback
Earsplitter 38 Melee, Heavy DMG(Smashing/Energy), chance for Hold

Powers

SonicManipulation DeafeningCry.png Deafening Wave

You create a large field of sonic waves, causing damage to all foes around you. It has a moderate chance of causing migraines, leaving them shaking in pain and helpless.

Damage High DMG(Sonic/Energy
Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Toggle: Point Blank Area of Effect
Enhancements
Set Categories

SonicManipulation DisruptionAura.png Disruption Aura

You emit a constant wave of sonic energy around yourself, weakening the Damage Resistance of all nearby foes.

Recharge Moderate
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Toggle: Point Blank Area of Effect
Foe -Res
Enhancements
Set Categories

SonicManipulation Earsplitter.png Earsplitter

You generate an earsplitting sound wave right in the face of your foe, inflicting great damage. It has a good chance of causing a migraine, leaving them shaking in pain and helpless.

Damage Heavy DMG(Smashing/Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Melee
chance for Hold
Enhancements
Set Categories

SonicManipulation EchoChamber.png Echo Chamber

Encases the target in a field of sonic waves, dealing energy damage and holding them in place.

Damage Minor DMG(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Hold
Enhancements
Set Categories

SonicManipulation SonicThrust.png Sonic Thrust

A focused attack of intense sonic power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective.

Damage Minor DMG(Smash/Energy)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Melee
Foe Knockback
Enhancements
Set Categories

SonicManipulation SoundBarrier.png Sound Barrier

Creates a barrier around the caster which reduces incoming energy and smashing damage, provides protection against sleep effects and grants an absorption shield. Recovery is also increased.

Recharge Moderate
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Toggle: Self +Absorb, +Recovery, +Res(Smashing, Energy, Sleep
Enhancements
Set Categories

SonicManipulation BuildUp.png Sound Booster

Greatly boosts your attacks for a few seconds. Slightly increases chance to hit. Moderately increases the duration of mez effects. Moderately increases the chance for Sound Manipulation powers to induce migraines.

Recharge Long
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Self +DMG, +To Hit, +Special
Enhancements
Set Categories

SonicManipulation SoundCannon.png Sound Cannon

You generate a powerful sonic wave that will knock back and disorient foes in front of you for a short time. Recharge: Long

Recharge Long
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged (Cone)
Foe Stun, Knockback
Enhancements
Set Categories

SonicManipulation StridentEcho.png Strident Echo

Strident Echo deals minor damage over time. It has a low chance of causing a migraine, leaving the target shaking in pain and helpless.

Damage Moderate DMG(Smashing/Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Melee
Chance for Hold
Enhancements
Set Categories

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links