Force Mastery: Difference between revisions

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=== [[File:ForceMastery_Unstoppable.png]] Force of Nature ===
=== [[File:ForceMastery_Unstoppable.png]] Force of Nature ===
{{Bug|Slotting Endurance Modification into [[Force Mastery#Force of Nature|Force of Nature]] currently has no effect on the power.}}
{{Bug|Slotting Endurance Modification into [[Force Mastery#Force of Nature|Force of Nature]] currently has no effect on the power.}}
When you activate this power, you not only become extremely resistant to most damage but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Force of Nature costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.  
When you activate this power, you become extremely resistant to all damage types except psionics. Your endurance recovery is also increased. Force of Nature costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all endurance, and unable to recover endurance for a short while. You must be level 44 and have two other Force Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Effects|Self +Resistance (All Damage except Psionics), +Recovery}}
{{PowerBlock_Effects|Self +Resistance (All Damage but Psionics)}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Blank|Self +Defense(All), +Resistance(All Damage but Toxic)}}
{{PowerBlock_Blank|Self +Defense(All), +Resistance(All except Toxic)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Damage|Moderate(Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Knockdown, Disorient}}
{{PowerBlock_Blank|Foe Knockdown, Disorient}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Toggle: Foe Knockback}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
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=== [[File:ForceMastery_TemporaryInvulnerabilty.png]] Temp Invulnerability ===
=== [[File:ForceMastery_TemporaryInvulnerabilty.png]] Temp Invulnerability ===


When you toggle on this power, you become highly resistant to Smashing and Lethal damage.  
When you toggle on this power, you become highly resistant to Smashing and Lethal damage. You must be level 41 and have Personal Force Field or Repulsion Field before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}

Revision as of 22:17, 3 July 2021

Overview

You have Mastery over Energy and Force to protect yourself and defeat your foes. Force Mastery is one of the Ancillary Power Pools available to Blasters.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Personal Force Field 35 Toggle: Self +DEF, Res(All except Toxic)
Repulsion Field 35 Toggle: PBAoE, Foe Knockback
Repulsion Bomb 41 Ranged (Targeted AoE), Moderate DMG(Smash), Foe Knockdown, Disorient
Temp Invulnerability 41 Toggle: Self +Res(Smash, Lethal)
Force of Nature 44 Self +Res(All DMG but Psionics)

Powers

The following are powers in the Force Mastery powerset.

ForceMastery Unstoppable.png Force of Nature

Bug! Slotting Endurance Modification into Force of Nature currently has no effect on the power.

When you activate this power, you become extremely resistant to all damage types except psionics. Your endurance recovery is also increased. Force of Nature costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all endurance, and unable to recover endurance for a short while. You must be level 44 and have two other Force Mastery Powers before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Self +Resistance (All Damage but Psionics)
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

ForceField PersonalForceField.png Personal Force Field

The Personal Force Field is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. Cannot be used with Rest.

Recharge Slow
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Toggle
Self +Defense(All), +Resistance(All except Toxic)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

ForceField RepulsionBomb.png Repulsion Bomb

A powerful Repulsion Bomb is hurled at your foes dealing a moderate amount of damage and knocking them off of their feet. Foes struck by Repulsion Bomb have a good chance to become disoriented. You must be level 44 and have either Personal Force Field or Repulsion Field to select this power.

Damage Moderate(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged (Targeted Area of Effect)
Foe Knockdown, Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged AoE Damage
Knockback
Stuns

ForceField RepulsionField.png Repulsion Field

This Toggle power creates a field that violently repels nearby foes. Each villain that is repelled costs you additional endurance.

Recharge Slow
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Toggle: Point Blank Area of Effect
Foe Knockback
Enhancements Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Knockback

ForceMastery TemporaryInvulnerabilty.png Temp Invulnerability

When you toggle on this power, you become highly resistant to Smashing and Lethal damage. You must be level 41 and have Personal Force Field or Repulsion Field before selecting this power.

Recharge Fast
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.
  • Repulsion Bomb was added to this set in Issue 16.

External Links

Force Mastery for Blasters at City of Data v2.0