Arachnoids: Difference between revisions
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''Powers'' | ''Powers'' | ||
{{Power|[[File: | {{Power|[[File:Inherent Brawl.png|22px]]| Claw| Melee, Moderate Lethal DMG, Light Toxic DMG| You have been raked by a claw.}} | ||
{{Power|[[File: | {{Power|[[File:Claws Slash.png|22px]]| Venom Barb| Ranged Lethal, Toxic Damage Over Time, Foe -Defense, Slow| The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.}} | ||
{{Power|[[File: | {{Power|[[File:Poison NeurotoxicBreath.png|22px]]| Neurotoxic Breath| Ranged Cone, Foe -Speed, -Recharge | You are choking on Neurotoxic gas. Your attack rate and movement speed are reduced.}} | ||
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Web | Ranged | {{Power|[[File:Gadgets WebGrenade.png|22px]]| Web| Ranged Targeted Area of Effect, Foe Immobilize, -Fly, -Recharge | You have been caught in a web. You cannot move or fly and your attack speed is reduced. }} | ||
{{Power|[[File:Poison Envenom.png|22px]]| Envenom| Ranged, Foe -Resistance, -Defense, -Regeneration, -Heal | {{Power|[[File:Poison Envenom.png|22px]]| Envenom| Ranged, Foe -Resistance, -Defense, -Regeneration, -Heal| Your Defense, Damage Resistance and Regeneration have been reduced. You also Heal less from Heal powers.}} | ||
{{Power|[[File: | {{Power|[[File:FireTrap Soot.png|22px]]| Cocoon| Ranged, Foe Hold| Envelopes the target in a cocoon of webs. They are held helpless and unable to act. }} | ||
{{Power|[[File: | {{Power|[[File:FireTrap Soot.png|22px]]| Entrap| Melee, Foe Hold| Envelopes the target in a cocoon of webs. They are held helpless and unable to act. }} | ||
{{Power|[[File: | {{Power|[[File:MentalControl Terrify.png|22px]]| Terrify| Ranged (Cone), Minor Damage (Psionic), Foe Fear(Special)| This power Terrifies foes within a cone area in front of you, causing them to tremble in Fear uncontrollably. The affect is so frightening and overwhelming, that the target takes real damage from the physiological response to this Psionic attack. Damage: Minor}} | ||
{{Power|[[File: | {{Power|[[File:Claws ClawsStrike.png|22px]]| Strike| Melee, Lethal| Claw Strike is a standard claw attack against a targeted foe.}} | ||
{{Power|[[File:Jump LongJump.png|22px]]| Super Jumping| Auto, Self +Jump, +Speed| Arachnoids can jump very high and travel very fast. }} | {{Power|[[File:Jump LongJump.png|22px]]| Super Jumping| Auto, Self +Jump, +Speed| Arachnoids can jump very high and travel very fast. }} | ||
{{Power|[[File: | {{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|20|20|0|0|20|0|0|50}} +Regen| Arachnobots are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
=== Named Bosses === | === Named Bosses === |
Revision as of 01:52, 23 March 2022
Overview
Created during Project FURY, this group consists of former Arachnos soldiers injected with the drug Venom, which itself is a synthesis of Lord Recluse's own blood. The results were only partially successful, resulting in creatures who are incredibly strong but monstruous. These pitiful wretches have had their vocal cords removed to help keep the secrets of their origin safe and serve Arachnos as foot soldiers.
In-game storyline:
The Arachnoids are monstrosities that infest the subterranean labyrinth called "The Web" under the isle of Warburg as well as sections of Grandville.
Arachnoids are part of Project Fury as discovered during Dr. Forrester's mission arc of the same name. They are former Arachnos soldiers "volunteered" for a super-soldier program. They are injected with "venom" from Lord Recluse himself, causing horrible mutations at the reward of immense strength and capabilities. Some have their vocal capabilities "removed", presumably to prevent the release of the knowledge of their origin!
Their true nature is also known about by other factions within the game. The Malta Operative splinter cell known as the Scorpion Gang threatens to reveal the secret to the world, only to be taken down forcibly by Arbiter Daos at the cost of his own son.
Architect Entertainment Description
Created during Project Fury, this group consists of former Arachnos soldiers injected with the drug Venom, which itself is a synthesis of Lord Recluse's blood. The results were only partially successful, resulting in creatures who are incredibly strong but monstrous. These pitiful wretches have had their vocal cords removed to help keep the secret of their origin safe and serve Arachnos as foot soldiers.
Villain types
Minions
Arachnoid
Lord Recluse guards the secrets of the Arachnoids closely, but what is known is that they were created in Project Fury. Some speculate this experimental program was designed to create soldiers in Lord Recluse's image, but if this is true, the results so far are hideously flawed.
Levels: 30-54
Powers
Claw Melee, Moderate Lethal DMG, Light Toxic DMG
You have been raked by a claw.
Venom Barb Ranged Lethal, Toxic Damage Over Time, Foe -Defense, Slow
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Super Jumping Auto, Self +Jump, +Speed
Arachnoids can jump very high and travel very fast.
Resistance Auto, Res( S20 L20 E20 T50 ) +Regen
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Lieutenants
Arachnoid Spitter
Lord Recluse guards the secrets of the Arachnoids closely, but what is known is that they were created in Project Fury. Some speculate this experimental program was designed to create soldiers in Lord Recluse's image, but if this is true, the results so far are hideously flawed.
Levels: 30-54
Powers
Claw Melee, Moderate Lethal DMG, Light Toxic DMG
You have been raked by a claw.
Venom Barb Ranged Lethal, Toxic Damage Over Time, Foe -Defense, Slow
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Web Spitter Ranged, Foe Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Super Jumping Auto, Self +Jump, +Speed
Arachnoids can jump very high and travel very fast.
Resistance Auto, Res( S20 L20 E20 T50 ) +Regen
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Bosses
Super Arachnoid
Lord Recluse guards the secrets of the Arachnoids closely, but what is known is that they were created in Project Fury. Some speculate this experimental program was designed to create soldiers in Lord Recluse's image, but if this is true, the results so far are hideously flawed.
Levels: 30-54
Powers
Claw Melee, Moderate Lethal DMG, Light Toxic DMG
You have been raked by a claw.
Venom Barb Ranged Lethal, Toxic Damage Over Time, Foe -Defense, Slow
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Neurotoxic Breath Ranged Cone, Foe -Speed, -Recharge
You are choking on Neurotoxic gas. Your attack rate and movement speed are reduced.
Web Ranged Targeted Area of Effect, Foe Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Envenom (Only Level 40 and up) Ranged, Foe -Resistance, -Defense, -Regeneration, -Heal
Your Defense, Damage Resistance and Regeneration have been reduced. You also Heal less from Heal powers.
Cocoon (Only Level 40 and up) Ranged, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.
Entrap (Only Level 40 and up) Melee, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.
Super Jumping Auto, Self +Jump, +Speed
Arachnoids can jump very high and travel very fast.
Resistance Auto, Res( S20 L20 E20 T50 ) +Regen
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Elite Boss
Biff
Main Article: Biff
Biff is an intelligent Arachnoid, much different than the savage variety typically found in the Gutter of Grandville. He is attempting to find a cure for the Arachnoid condition.
Levels: 40-47
Powers
Claw Melee, Moderate Lethal DMG, Light Toxic DMG
You have been raked by a claw.
Venom Barb Ranged Lethal, Toxic Damage Over Time, Foe -Defense, Slow
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Neurotoxic Breath Ranged Cone, Foe -Speed, -Recharge
You are choking on Neurotoxic gas. Your attack rate and movement speed are reduced.
Web Ranged Targeted Area of Effect, Foe Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Envenom Ranged, Foe -Resistance, -Defense, -Regeneration, -Heal
Your Defense, Damage Resistance and Regeneration have been reduced. You also Heal less from Heal powers.
Cocoon Ranged, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.
Entrap Melee, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.
Dominate Ranged Psionic, Foe Hold
Psychic energy tears at your mind rendering you helpless, lost in your own mind and unable to defend yourself.
Strike Melee, Lethal
Claw Strike is a standard claw attack against a targeted foe.
Super Jumping Auto, Self +Jump, +Speed
Arachnoids can jump very high and travel very fast.
Resistance Auto, Res( S20 L20 E20 T50 ) +Regen
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Widdershins
Main Article: Widdershins
Widdershins is a leader of the Arachnoids inhabiting the Gutter area of Grandville. He is strong and vicious!
Levels: 40-47
Powers
Claw Melee, Moderate Lethal DMG, Light Toxic DMG
You have been raked by a claw.
Venom Barb Ranged Lethal, Toxic Damage Over Time, Foe -Defense, Slow
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Neurotoxic Breath Ranged Cone, Foe -Speed, -Recharge
You are choking on Neurotoxic gas. Your attack rate and movement speed are reduced.
Web Ranged Targeted Area of Effect, Foe Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Envenom Ranged, Foe -Resistance, -Defense, -Regeneration, -Heal
Your Defense, Damage Resistance and Regeneration have been reduced. You also Heal less from Heal powers.
Cocoon Ranged, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.
Entrap Melee, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.
Terrify Ranged (Cone), Minor Damage (Psionic), Foe Fear(Special)
This power Terrifies foes within a cone area in front of you, causing them to tremble in Fear uncontrollably. The affect is so frightening and overwhelming, that the target takes real damage from the physiological response to this Psionic attack. Damage: Minor
Strike Melee, Lethal
Claw Strike is a standard claw attack against a targeted foe.
Super Jumping Auto, Self +Jump, +Speed
Arachnoids can jump very high and travel very fast.
Resistance Auto, Res( S20 L20 E20 T50 ) +Regen
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Named Bosses
- Widow (Super Arachnoid)
Related Badges
These hideous creatures obey you.