Devouring Earth: Difference between revisions
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{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|40|20|0|0|0|20|0|40|l=-|n=-}}| Devouring Earth Mushrooms are resistant to smashing damage, but vulnerable to lethal damage. }} | {{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|40|20|0|0|0|20|0|40|l=-|n=-}}| Devouring Earth Mushrooms are resistant to smashing damage, but vulnerable to lethal damage. }} | ||
==== Sentry ==== | |||
The leaders of the Rock Troops are tougher, smarter and better equipped to take on whatever foes the Devouring Earth sets them against. In addition to the rock wielding skills of the subordinates, they have the ability to summon forth deadly swarms of insects. | |||
''Powers'' | |||
[[File:DevEarth Sentry.jpg|175px|right]] | |||
{{Power|[[File:Paramilitary SuperSoldier.png|22px]]| Cairn| Summon| Devoured Rock Beasts can plant a Cairn. }} | |||
{{Power|[[File:StoneMelee HurlBoulder.png|22px]]|Hurl Boulder| Ranged, Smash, Foe Knockback| The Rock can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}} | |||
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Devouring Earth brawling attacks.}} | |||
{{Power|[[File:Paramilitary DraftArmy.png|22px]]| Rubble| Post death Special| When the Rockbeast falls, he crumbles and may form into several smaller versions of himself. }} | |||
{{clr}} | |||
==== Granite ==== | ==== Granite ==== | ||
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{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| Self Auto, +Resistances: Smash| Devouring Earth Plants are resistant to Smashing damage, but vulnerable to Fire damage. }} | {{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| Self Auto, +Resistances: Smash| Devouring Earth Plants are resistant to Smashing damage, but vulnerable to Fire damage. }} | ||
{{clr}} | {{clr}} |
Revision as of 23:57, 22 April 2022
This article is about the Primal Earth group. For the Praetorian Earth group, see Devouring Earth (Praetorian).
Overview
Devouring Earth are monsters bent on destruction. Created by a Godlike super-being known as the Hamidon, the Devouring Earth are a series of creatures based upon plants and Earth-like formations that are completely focused upon the destruction of human kind on the bidding of their creator. The legions of Devouring Earth spawn from plant like creatures to the Devoured, humans converted into grotesque monstrocities. The minions of the Devouring Earth use thorns, vines, stone, crystal and poisons to cause as much mayhem and destruction as they can, replacing the overtaken lands they dominate with organic extensions, trees and other forms of forestry and earth. The most fearsome of the Devouring Earth soldiers are the Devoured, humans mutated from their 'festering' human forms and spliced into the eco-terrorizing monsters that the Hamidon envisions as the true inhabitants of the Earth. The Hamidon itself is protected by its greatest minions, giant monsters that patrol the Hamidon's lair of 'Eden', destroying anything and everything that potentially poses a threat to their master.
In the hero zones you can find levels 25-27 in Talos Island, Independence Port and Terra Volta. Up to level 40 can be found in Founders' Falls, Croatoa, Crey's Folly and all over Eden. In Peregrine Island you can find levels 41-43 on the southern docks and levels 48-50 on the northern islands. They are all over The Hive at levels 48 and above.
Enemy Types
Underlings
The Swarm
These nettlesome swarms are sometimes encountered in groups, though they can also be summoned by other Devouring Earth creatures. They are highly resistant to smashing and lethal attacks, but these flying hordes don't fare well when confronted with fire or energy based assaults.
Powers
Flight Self Fly
Swarm can Fly!
Sting Auto, Point Blank Area of Effect, Minor Damage over Time(Lethal), Foe -Recharge, -Speed
Poison from the Swarm's sting can slow a target. Repeated stings can have a paralyzing effect.
Resistance Auto, Res( S40 L40 F-20 E-10 N-10 ), Prot( Im 10 St 100 Kb 50 )
The swarm are very resistant to Smashing and Lethal Damage, Immobilization, vulnerable to Fire, Energy and Negative Energy damage.
Rubble
Large Rock Beasts might fall, but from rubble smaller creatures arise to plague heroes!
Powers
Brawl Melee, Light Smash Damage
Small Devouring Earth fragments pack a mighty punch for their size.
Hurl Boulder Ranged, High Smash Damage
Rock Beast Rubble can rip small boulders out of the ground and Hurl it a moderate distance.
Resistance Auto, Res( L40 N-20 T40 ), Prot( Im 3.0 )
Devouring Earth Rock Beasts are resistant to lethal damage.
Geode Shard
Even Shards from a fallen crystalline creature can prove deadly.
Powers
Brawl Melee, Light Smash Damage
Small Devouring Earth fragments pack a mighty punch for their size.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to energy and negative energy damage, but are very vulnerable to smashing damage.
Quartz Shard
Even Shards from a fallen crystalline creature can prove deadly.
Powers
Brawl Melee, Light Smash Damage
Small Devouring Earth fragments pack a mighty punch for their size.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to energy and negative energy damage, but are very vulnerable to smashing damage.
Sardonyx Shard
Even Shards from a fallen crystalline creature can prove deadly.
Powers
Brawl Melee, Light Smash Damage
Small Devouring Earth fragments pack a mighty punch for their size.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to energy and negative energy damage, but are very vulnerable to smashing damage.
Guardian Shard
Even Shards from a fallen crystalline creature can prove deadly.
Powers
Brawl Melee, Light Smash Damage
Small Devouring Earth fragments pack a mighty punch for their size.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to energy and negative energy damage, but are very vulnerable to smashing damage.
Minions
Bladegrass
These horrid perversions of normal flora have become one of the most identifiable monsters in the Devouring Earth maniacal menagerie. In addition to their astonishing mobility, they can fire swarms of thorns at their enemies, tearing flesh to shreds in an instant.
Levels: 25-30
Powers
Pummel Melee, Heavy Smash, Foe Knockback
Devouring Earth brawling attacks.
Thorn Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockdown
The Plant can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.
Spur Ranged, High Lethal Damage, Foe Immobilize
You have been pinned to the ground by the Spur. You are Immobilized.
Resistance Auto, Res( S40 F-20 N-20 T40 )
Devouring Earth Plant and Mushrooms are resistant to smashing damage, but vulnerable to fire damage.
Razorvine
These horrid perversions of normal flora have become one of the most identifiable monsters in the Devouring Earth maniacal menagerie. In addition to their astonishing mobility, they can fire swarms of thorns at their enemies, tearing flesh to shreds in an instant.
Levels: 31-36
Powers
Pummel Melee, Heavy Smash, Foe Knockback
Devouring Earth brawling attacks.
Thorn Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockdown
The Plant can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.
Spur Ranged, High Lethal Damage, Foe Immobilize
You have been pinned to the ground by the Spur. You are Immobilized.
Resistance Auto, Res( S40 F-20 N-20 T40 )
Devouring Earth Plant and Mushrooms are resistant to smashing damage, but vulnerable to fire damage.
Blackrose
These horrid perversions of normal flora have become one of the most identifiable monsters in the Devouring Earth maniacal menagerie. In addition to their astonishing mobility, they can fire swarms of thorns at their enemies, tearing flesh to shreds in an instant.
Levels: 37-42
Powers
Pummel Melee, Heavy Smash, Foe Knockback
Devouring Earth brawling attacks.
Thorn Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockdown
The Plant can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.
Spur Ranged, High Lethal Damage, Foe Immobilize
You have been pinned to the ground by the Spur. You are Immobilized.
Resistance Auto, Res( S40 F-20 N-20 T40 )
Devouring Earth Plant and Mushrooms are resistant to smashing damage, but vulnerable to fire damage.
Deathblossom
These horrid perversions of normal flora have become one of the most identifiable monsters in the Devouring Earth maniacal menagerie. In addition to their astonishing mobility, they can fire swarms of thorns at their enemies, tearing flesh to shreds in an instant.
Levels: 43-47
Powers
Pummel Melee, Heavy Smash, Foe Knockback
Devouring Earth brawling attacks.
Thorn Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockdown
The Plant can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.
Spur Ranged, High Lethal Damage, Foe Immobilize
You have been pinned to the ground by the Spur. You are Immobilized.
Resistance Auto, Res( S40 F-20 N-20 T40 )
Devouring Earth Plant and Mushrooms are resistant to smashing damage, but vulnerable to fire damage.
Bedrock
Made from assemblages of rocks that are somehow given form and consciousness, the Rock Troops are tough, resilient creatures who can either pound their opponents in close combat or hurl rocks from a distance.
Levels: 27-42
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Hurl Boulder Ranged, High Smash Damage, Foe Knockback
The Rock can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.
Rubble Post Death Special, Summon 0-2 Rubble
When the Rockbeast falls, he crumbles and may form into several smaller versions of himself.
Resistance Auto, Res( L40 N-20 T40 ), Prot( Im 3.0 )
Devouring Earth Rock Beasts are resistant to lethal damage.
Boulder
Made from assemblages of rocks that are somehow given form and consciousness, the Rock Troops are tough, resilient creatures who can either pound their opponents in close combat or hurl rocks from a distance.
Levels: 43-49
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Hurl Boulder Ranged, High Smash Damage, Foe Knockback
The Rock can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.
Rubble Post Death Special, Summon 0-2 Rubble
When the Rockbeast falls, he crumbles and may form into several smaller versions of himself.
Resistance Auto, Res( L40 N-20 T40 ), Prot( Im 3.0 )
Devouring Earth Rock Beasts are resistant to lethal damage.
Jurassik Rubble
Jurassik has fallen, but from the rubble a smaller creature has arisen to vex heroes!
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Hurl Boulder Ranged, High Smash Damage, Foe Knockback
The Rock can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.
Rubble Post Death Special, Summon 0-2 Rubble
When the Rockbeast falls, he crumbles and may form into several smaller versions of himself.
Resistance Auto, Res( L40 N-20 T40 ), Prot( Im 3.0 )
Devouring Earth Rock Beasts are resistant to lethal damage.
Fungoid
Fungus run amok' is probably the best way to describe these loathsome creatures. Like their inanimate ancestors, mushroom men prefer dark, dank places. In combat they can release clouds of deadly spores that choke and disable nearby enemies.
Levels: 26-30
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Spores Ranged (Targeted Area of Effect), Moderate Damage over Time(Toxic), Foe Hold
The poison spores have infected you, leaving you paralyzed and taking Toxic damage over time.
Spore Burst Point Blank Area of Effect, Foe Sleep
The Spore Burst has left you unconscious! Any damage will awaken you, however.
Resistance Auto, Res( S40 L-20 N-20 T40 )
Devouring Earth Mushrooms are resistant to smashing damage, but vulnerable to lethal damage.
Deathspore
Fungus run amok' is probably the best way to describe these loathsome creatures. Like their inanimate ancestors, mushroom men prefer dark, dank places. In combat they can release clouds of deadly spores that choke and disable nearby enemies.
Levels: 31-35
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Spores Ranged (Targeted Area of Effect), Moderate Damage over Time(Toxic), Foe Hold
The poison spores have infected you, leaving you paralyzed and taking Toxic damage over time.
Spore Burst Point Blank Area of Effect, Foe Sleep
The Spore Burst has left you unconscious! Any damage will awaken you, however.
Resistance Auto, Res( S40 L-20 N-20 T40 )
Devouring Earth Mushrooms are resistant to smashing damage, but vulnerable to lethal damage.
Deathcap
Fungus run amok' is probably the best way to describe these loathsome creatures. Like their inanimate ancestors, mushroom men prefer dark, dank places. In combat they can release clouds of deadly spores that choke and disable nearby enemies.
Levels: 36-41
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Spores Ranged (Targeted Area of Effect), Moderate Damage over Time(Toxic), Foe Hold
The poison spores have infected you, leaving you paralyzed and taking Toxic damage over time.
Spore Burst Point Blank Area of Effect, Foe Sleep
The Spore Burst has left you unconscious! Any damage will awaken you, however.
Resistance Auto, Res( S40 L-20 N-20 T40 )
Devouring Earth Mushrooms are resistant to smashing damage, but vulnerable to lethal damage.
Geode
The Devouring Earth grows these crystalline warriors in special caves deep beneath the Earth. Their blasts of shards can cut deeply into a target's flesh and bone, and energy attacks have a diminished effect against their crystalline forms. Luckily, they are susceptible to smashing attacks.
Levels: 31-35
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Shatter Post Death Special, Summon 0-3 Shards
When the Crystalbeast falls, he shatters and may form into several smaller versions of himself.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to Energy and Negative Energy damage, but are very vulnerable to Smashing damage.
Quartz
The Devouring Earth grows these crystalline warriors in special caves deep beneath the Earth. Their blasts of shards can cut deeply into a target's flesh and bone, and energy attacks have a diminished effect against their crystalline forms. Luckily, they are susceptible to smashing attacks.
Levels: 36-40
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Shatter Post Death Special, Summon 0-3 Shards
When the Crystalbeast falls, he shatters and may form into several smaller versions of himself.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to Energy and Negative Energy damage, but are very vulnerable to Smashing damage.
Sardonyx
The Devouring Earth grows these crystalline warriors in special caves deep beneath the Earth. Their blasts of shards can cut deeply into a target's flesh and bone, and energy attacks have a diminished effect against their crystalline forms. Luckily, they are susceptible to smashing attacks.
Levels: 41-46
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Crystal Shards Ranged, High Smash/Lethal Damage
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Shatter Post Death Special, Summon 0-3 Shards
When the Crystalbeast falls, he shatters and may form into several smaller versions of himself.
Resistance Auto, Res( S-40 E40 N40 T40 )
Devouring Earth Crystal Beasts are resistant to Energy and Negative Energy damage, but are very vulnerable to Smashing damage.
Lieutenants
Fungoid
These horrid parodies of men lead the fungi armies of the Devouring Earth. Their pummeling attacks can shatter bones while their spore clouds disable their victims. Meanwhile, their summoned Swarms hold other foes at bay.
Levels: 26-42
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.
Spores Ranged (Targeted Area of Effect), Moderate Damage over Time(Toxic), Foe Hold
The poison spores have infected you, leaving you paralyzed and taking Toxic damage over time.
Spore Burst Point Blank Area of Effect, Foe Sleep
The Spore Burst has left you unconscious! Any damage will awaken you, however.
Call Swarm Summon Swarm
All Devoured can summon The Swarm.
Swamp Fungi Summon Fungi: AoE Resist Effects
Devoured Mushroom Beasts can plant a Swamp Fungi.
Resistance Auto, Res( S40 L-20 N-20 T40 )
Devouring Earth Mushrooms are resistant to smashing damage, but vulnerable to lethal damage.
Sentry
The leaders of the Rock Troops are tougher, smarter and better equipped to take on whatever foes the Devouring Earth sets them against. In addition to the rock wielding skills of the subordinates, they have the ability to summon forth deadly swarms of insects.
Powers
Cairn Summon
Devoured Rock Beasts can plant a Cairn.
Hurl Boulder Ranged, Smash, Foe Knockback
The Rock can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.
Pummel Melee, Heavy Smash
Devouring Earth brawling attacks.
Rubble Post death Special
When the Rockbeast falls, he crumbles and may form into several smaller versions of himself.
Granite
The leaders of the Rock Troops are tougher, smarter and better equipped to take on whatever foes the Devouring Earth sets them against. In addition to the rock wielding skills of the subordinates, they have the ability to summon forth deadly swarms of insects.
Powers
Cairn Summon
Devoured Rock Beasts can plant a Cairn.
Hurl Boulder Ranged, Smash, Foe Knockback
The Rock can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.
Rubble Post death Special
When the Rockbeast falls, he crumbles and may form into several smaller versions of himself.
Resistances Self Auto, +Resistances: Lethal
Devouring Earth Rock Beasts are resistant to Lethal damage.
Guardian
These crystal captains command their sparkling soldiers in combat, chattering amongst one another with voices like breaking glass. In combat they rain down shards of razor sharp and pummel their opponents mercilessly. Like their followers, these creatures fear smashing attacks.
Powers
Crystal Shards Ranged, Smash/Lethal
The Crystal beast can fling Crystal Shards dealing Smashing and Lethal damage.
Pummel Melee, Heavy Smash
Devouring Earth brawling attacks.
Quartz Summon
Devoured Crystal Beasts can plant a Quartz.
Shatter Post death Special
When the Crystal beast falls, he shatters and may form into several smaller versions of himself.
Resistances Self Auto, +Resistances: Energy, Negative Energy
Devouring Earth Crystal Beasts are resistant to Energy and Negative Energy damage, but are very vulnerable to Smashing damage.
Herder
The older, more mature plant creatures serve as leaders for their deadly cousins. They are stronger, tougher and more deadly than the lesser plant creatures. They also have the ability to summon forth Swarms to further trouble their enemies.
Powers
Hidden Spawn
Some Herders have the ability to spawn hidden as trees, untargetable until a hero gets near. They can´t move while hidden in this way, nor they can hide while in combat or after it.
Spur Ranged, Lethal, Foe Immobilize
Throws a single thorn at an enemy target.
Summon Swarm Summon
All Devoured can summon The Swarm.
Swamp Fungi Summon
Devoured Mushroom Beasts can plant a Swamp Fungi.
Thorn Blast Ranged, Cone, Lethal, Moderate Damage, Foe Knockdown
The Plant can throw a bunch of thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.
Tree of Life Summon
Devoured Tree Beasts can plant a Tree of Life.
Resistances Self Auto, +Resistances: Smash
Devouring Earth Plants are resistant to Smashing damage, but vulnerable to Fire damage.
Pets
Note: Unlike similar effects found on enemies in other factions, the four Devouring Earth pets do not buff all allies. DE pets only buff Devouring Earth allies. Thus, other enemy factions will not receive a buff if they are within the AoE. A confused DE pet also won't buff you and your teammates, although it will stop buffing other DE. Furthermore, the DE pets do not buff themselves or other DE pets of the same kind, though different kinds do buff each other.
Defeat 500 of these Eminators to earn the Protectorate Badge (CoH) or Devourer of Earth Badge (CoV).
Cairn
These tiny Cairns channel the Earth's energies, making nearby Devouring Earth creatures more resistant to damage.
Powers
Cairn Area of Effect, Ally +Resistance
Devoured Rock Beasts can plant a Cairn
Fungi
The Fungi emit spores that strengthen the immunity of Devouring Earth creatures. As a result, nearby creatures become resistant to many effects, including Knockdown, Sleep, Disorient and Stun.
Powers
Swamp Fungi Area of Effect, Ally Resist Effects
Devoured Mushroom Beasts can plant a Swamp Fungi.
Quartz
These small quartz shrines focus the Earth's energies, boosting the accuracy of all Devouring Earth attacks.
Powers
Quartz Area of Effect, Ally +Accuracy
Devoured Crystal Beasts can plant a Quartz.
Tree of Life
These tiny trees don't do much to heroes, but their aura boosts the healing rate of all Devouring Earth creatures nearby.
Powers
Tree of Life Area of Effect, Ally Heal
Devoured Tree Beasts can plant a Tree of Life.
Will of the Earth
Main Article: Will of the Earth
This crystal contains the Will of the Earth, a mutagenic mold that could change all Paragon citizens if introduced into the water supply.
Powers
??? Point Blank Area of Effect, Ally Heal
???
Summon Devouring Earth Summons lots and lots of DE
The Will of the Earth can summon Devouring Earth creatures to protect itself.
Bosses
Lesser Devoured
The Devoured were once normal human beings, but they have since been transformed into horrifying creatures. Their bodies have been mutated grotesquely, and even their brains have been perverted into believing the radical environmental precepts of the Devouring Earth. In combat they show their hatred for the world of men by spitting poison at their foes.
Levels: 25-39
Powers
Pummel Melee (Cone), Heavy Lethal Damage, Foe Knockback
Devouring Earth claw attacks.
Spit Ranged, Moderate Toxic Damage, Minor Damage over Time(Toxic)
You are taking Toxic damage over time from the toxic spray.
Call Swarm Summon 2 Swarms
All Devoured can summon The Swarm.
Resistance Auto, Res( S20 E20 N-20 T40 ), Resist(Knockback)
Lesser Devoured are resistant to Knockback effects as well as Smashing and Energy Damage.
Greater Devoured
The ultimate eco-warriors, the Greater Devoured incorporate the biomass of fallen heroes into their monstruous forms. They rend foes with their slashing talons, spitting poison on those they can't reach. A Greater Devoured is a formidable foe, resistant to most kinds of attacks.
Levels: 40-49
Powers
Pummel Melee (Cone), Heavy Lethal Damage, Foe Knockback
Devouring Earth claw attacks.
Spit Ranged, Moderate Toxic Damage, Minor Damage over Time(Toxic)
You are taking Toxic damage over time from the toxic spray.
Hurl Boulder Ranged, High Smash Damage, Foe Knockback
Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.
Foot Stomp Point Blank Area Effect, Moderate Smash Damage, Foe Knockback
Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.
Call Swarm Summon 2 Swarms
All Devoured can summon The Swarm.
Resistance Auto, Res( S20 E20 N-20 T40 ), Resist(Immobilize, Hold, Disorient, Fear, Knockback, Sleep)
Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy.
Named enemies
Devouring Swarm
These nettlesome swarms are sometimes encountered in groups, though they can also be summoned by other Devouring Earth creatures. They are highly resistant to smashing and lethal attacks, but these flying hordes don't fare well when confronted with fire or energy based assaults. You have seen these before, but this Swarm seems different somehow.
Powers
Flight Self fly
Swarm can Fly!
Sting (Melee, Low Lethal Damage) Foe -Recharge, -Fly, -Teleport
The Swarm's Poison interferes with your Flight and Teleportation powers.
Resistances Self Auto, +Resistances: Lethal, Smash. Resist: Immobilization.
The swarm are very resistant to Smashing and Lethal Damage, Immobilization, vulnerable to Fire, Energy and Negative Energy damage.
Lichen (Minion)
The power of the Devouring Earth seems to have no bound. These Lichens are not to be triffled with.
Powers
Lichen Spore (Ranged) Damage over Time, Toxic
The Lichen Spores are doing Toxic damage over time to you.
Lichen Colony (Sniper)
The power of the Devouring Earth seems to have no bound. This Lichen Colony seems to be generating some kind of spores.
Powers
Summon Lichen Summon
The Mold Generator constantly expels Lichen beasts.
Spawn Chamber (Boss)
This large cyst seems to call up Devouring Earth creatures from the ground. You'll have to destroy it if you want to stem the tide of monsters.
Powers
Summon Shroom Summon Shroom
Devouring Earth Beasts will continue to be generated from this chamber until is destroyed.
Resistance Auto, Self +Resistances
The pod is resistant to physical damage.
Elite Bosses
Devoured Pyriss
Main Article: Devoured Pyriss
Pyriss was once an impressionable young would-be heroine, until Peter Themari and a truly depraved villain tricked her into turning against her allies and becoming a villain herself. It seems that her villainous life left her at the mercy of the Devouring Earth, who consumed her and transformed her into what she is now.
Powers
Combustion Point Blank Area of Effect, Moderate Damage over Time(Fire)
Your mastery of fire allows you to violently raise the temperature around yourself in an attempt to spontaneously combust any nearby foes and set them ablaze, dealing damage over time.
Fire Ball Ranged(Targeted Area of Effect), Moderate Damage(Fire/Smashing)
Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
Fire Blast Ranged, Moderate Damage(Fire)
Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.
Fire Breath Ranged(Cone), Moderate Damage over Time(Fire)
You can spew a torrent of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range.
Flares Ranged, Minor Damage(Fire)
A quick attack that throws Flares at the target. Little damage, but very fast.
Incinerate Melee, High Damage over Time(Fire)
Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing very high damage over a short time.
Scorch Melee, Minor Damage(Fire)
This power engulfs your hands in flames, and can ignite the target of your scorching attack. Once on fire, the target will suffer damage over time.
Resistance +Res( S20 E20 N-20 T40 ) +Prot( Im 2 St 2 Sl 2 Kb 100 Fr 2 ) +Res( Ho 33% )
Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy.
Weakened Hamidon
Main Article: Weakened Hamidon
Hamidon is nucleus of a giant single celled organism, spawned from some twisted primordial soup. It has one instinct, to Devour the Earth and all that infests it.
Powers
Electrolytic Beam (Ranged) Foe Disorient
The Hamidon's Electrolytic Blast has Disoriented you.
Electrolytic Blast (Ranged) Foe Disorient
The Hamidon's Electrolytic Blast has Disoriented you.
Protoplasm Foe -Speed
Moving through the viscous environment of the Hamidon is slowing your movement speed.
Hamidon Bud
Main Article: Hamidon Bud
Although defeated, it seems the pieces of the Hamidon are still a threat. Left unchecked, it is likely that each piece could one day grow to become as big a menace as the original. It must be stopped.
Powers
Electrolytic Bolt Ranged, Minor Damage (Energy)
The small pieces of Hamidon can fire off a tiny bio-electric bolt at targets for minimal damage.
Resistance +Res( All90 ) +Max HP -Regen
Decay -Absorb -Max HP -Res
Hamidon Bud's decay over time
Self Destruct Self Destruct
Hamidon Bud's will self-destruct if not defeated within 20 minutes
Monsters
Crystal Titan
Main Article: Crystal Titan
This giant crystal monster may be the most beautiful of Hamidon's strange creatures. It is also one of the deadliest. Crystal Titan will happily slaughter any human being who sets foot within Hamidon's bizarre paradise.
Powers
Prism Blast Ranged Autohit (Cone), Extreme Energy/Special Damage
The Giant Crystal Titan can focus light into an primordial energy blast that can only be resisted by those few who know its secrets.
Foot Stomp Point Blank Area of Effect Autohit, Extreme Smash/Special Damage, Foe Knockback
The Giant Crystal Titan shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.
Salt Crystals Point Blank Area of Effect Autohit, Moderate Lethal Damage, Foe Sleep, -Defense
The Giant Crystal Titan has encrusted you in Salt Crystals. You cannot use any powers, your defense is reduced, and you need help to break free.
Shatter Post Death Special, Summon 4 Crystals
When the Giant Crystal Titan falls, he shatters and may form into several smaller versions of himself.
- Crystal
Resistance Res( L20 F20 C20 E40 N40 P20 T40 )
Archvillain Resistance.
Jurassik
Main Article: Jurassik
The giant monster was dubbed Jurassik by a hero some time ago, and the name has stuck (though the hero has regrettably disappeared) It appears that Jurassik has been mutated by the many pollutants and chemicals in Crey's Folly. Now, it is a creature of pure violence.
Fault Melee (Targeted Area of Effect), Moderate Smash Damage, Foe Disorient, Knockup
Jurassik has Disoriented you.
Jurassik Club Melee (Cone), Heavy Smash Damage, Foe Disorient, Knockback
Jurassik has Disoriented you.
Hurl Boulder Ranged (Targeted Area of Effect), High Smash Damage, Foe Knockback
The Rock can rip a Boulder out of the ground and Hurl it a moderate distance. The Hurled Boulder deals medium damage and can Knockback foes.
Jurassik Rubble Post Death Special, Summon 3 Rockbeasts
When Jurassik falls, he crumbles and may form into several smaller versions of himself.
Resistance Res( L40 N-20 T40 )
Archvillain Resistance.
Lattice
Main Article: Lattice
This giant crystal monster may be the most beautiful of Hamidon's strange creations. It is also one of the deadliest. Lattice will happily slaughter any human being who sets foot within Hamidon's bizarre paradise.
Powers
Crystal Shards Ranged (Targeted Area of Effect), High Smash/Lethal Damage
The Crystal Beast can fling Crystal Shards dealing smashing and lethal damage.
Foot Stomp Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
Giant Crystal Monsters shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.
Shatter Post Death Special, Summon 0-3 Sardonyx
When the Crystalbeast falls, he shatters and may form into several smaller versions of himself.
Resistance Res( S-40 E20 N20 T40 )
Archvillain Resistance.
Quarry
Main Article: Quarry
The greatest of Hamidon's rock beasts, Quarry roams Eden with a single purpose: to destroy any humans who stray inside. It may not be the smartest of Hamidon's followers, but it's certainly among the strongest. More than one hero has met his fate beneath Quarry's stony foot.
Powers
Fault Melee (Targeted Area of Effect), Moderate Smash Damage, Foe Disorient, Knockup
The Rock Monster has Disoriented you.
Hurl Boulder Ranged (Targeted Area of Effect), High Smash Damage, Foe Knockback
The Rock can rip a Boulder out of the ground and Hurl it a moderate distance. The Hurled Boulder deals medium damage and can Knockback foes.
Rubble Post Death Special, Summon 0-2 Boulder
When Giant Rock Monsters are defeated, they can crumble and may form into several smaller versions of itself.
Resistance Res( L40 T40 )
Archvillain Resistance.
Stropharia
Main Article: Stropharia
Catch it unawares and you may find this giant mushroom blissfully content, drinking in the atmosphere of Hamidon's strange Eden. If it sees you, though, watch out! Stropharia seems intent to exacting revenge for all its cousins that met their fate in a buttery saucepan.
Powers
Foot Stomp Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
Giant Mushroom Monsters shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.
Spores Ranged (Targeted Area of Effect), Moderate Damage over Time(Toxic), Foe Hold
The toxic spores have put you to sleep. Any damage will awaken you.
Spore Burst Point Blank Area of Effect, Heavy Damage over Time(Toxic)
You are taking Toxic damage over time from the Spore Burst.
Call Swarm Summon 2 Swarms
All Devoured can summon The Swarm.
Resistance Res( S40 L-20 T40 )
Archvillain Resistance.
Thorn
Main Article: Thorn
No one knows exactly how Hamidon breathed life into this colossal tree. What is certain is that the tree is grateful. Thorn defends Hamidon's Eden with a fearsome vigor, and seems to have no sympathy for anything that walks on two legs.
Powers
Foot Stomp Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
Adamastor shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.
Thorn Blast Ranged (Cone), Moderate Lethal Damage, Foe Knockback
The Plant can throw a bunch of Thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.
Thorn Ranged, Extreme Lethal Damage, Foe Immobilize
You are impaled by a large Thorn. You are immobilized.
Call Swarm Summon 2 Swarms
All Devoured can summon The Swarm.
Resistance Res( S40 F-20 T40 )
Archvillain Resistance.
Giant Monsters
Jurassik
Main Article: Jurassik
The giant monster was dubbed Jurassik by a hero some time ago, and the name has stuck (though the hero has regrettably disappeared). It appears that Jurassik has been mutated by the many pollutants and chemicals in Crey's Folly. Now, it is a creature of pure violence.
Powers
Fault Melee (Targeted Area of Effect), Moderate Smash Damage, Foe Disorient, Knockup
Jurassik has Disoriented you.
Jurassik Club Melee (Cone), Heavy Smash Damage, Foe Disorient, Knockback
Jurassik has Disoriented you.
Hurl Boulder Ranged (Targeted Area of Effect), High Smash Damage, Foe Knockback
The Rock can rip a Boulder out of the ground and Hurl it a moderate distance. The Hurled Boulder deals medium damage and can Knockback foes.
Jurassik Rubble Post Death Special, Summon 3 Rockbeasts
When Jurassik falls, he crumbles and may form into several smaller versions of himself.
Resistance Res( L40 N-20 T40 )
Giant Monster resistance.
Archvillains
Mold Wall
Main Article: Mold Wall
The power of the Devouring Earth seems to have no bound. The very mold that grows on the rock face has come alive to consume the Earth.
Powers
Summon Devouring Earth Summon
The Crystal Titan can send Devouring Earth minions to protect the Mold Wall Barrier.
Resistance Auto, Self +Resistance: Damage
Devouring Earth Walls are resistant to all damage types.
Rock Wall
Main Article: Rock Wall
The power of the Devouring Earth seems to have no bound. The very rock face itself has come alive to consume the Earth.
Powers
Summon Devouring Earth Summon
The Crystal Titan can send Devouring Earth minions to protect the Rock Wall Barrier.
Resistance Auto, Self +Resistance: Damage
Devouring Earth Walls are resistant to all damage types.
Terra
Main Article: Terra
Transformed by a Devouring Earth drug, this raging beast was once the woman Tanya Tyler. Now capable of breeding Devouring Earth creatures, Terra is the monsters' greatest offensive weapon in their war against humanity.
Powers
Objects
Hive Spire
These strange living spires are somehow connected with Hamidon's ability to control the creatures of the Devouring Earth
Notes
Hive Spires currently only appear in a mission to help Vernon von Grun implement his mad plan to destroy Paragon City. They take a lot of damage to destroy, but are immobile and do not have any offensive capabilities.
Powers
Resistance Res( S25 L25 F25 C25 E25 N25 P25 T25 )
Auto, Self
Hamidon
Main Article: Hamidon
Hamidon is the nucleus of a giant single celled organism, spawned from some twisted primordial soup. It has one instinct, to Devour the Earth and all that infests it.
Powers
Electrolytic Blast Ranged Autohit (Targeted Area of Effect), High Special Damage, Foe Disorient, -Endurance, -Heal, -Recovery, -Regeneration, Knockback
The Hamidon's Electrolytic Blast has Disoriented you.
Electrolytic Beam Ranged Autohit, High Special Damage, Moderate Damage over Time(Special), Foe Disorient, -Endurance, -Heal, -Recovery, -Regeneration, Knockback
The Hamidon's Electrolytic Blast has Disoriented you.
Protoplasm Auto, Point Blank Area of Effect, Foe -Speed
Moving through the viscous environment of the Hamidon is slowing your movement speed.
Antibody Summon Antibodies
When the Hamidon Nucleus is at 75%, 50%, and 25% life, It will create more Mitochondria to protect itself.
Cell Death Post Death Special
When the Nucleus dies, the entire cell dies, and little pieces of Cytoplasm will appear next to every Hero in the area.
Resistance Auto, Res( All95 )
Hamidon is resistant to everything.
Notes
Hamidon's attacks are typed as 'Electrolytic,' and can only be resisted through the use of Essence of the Earth inspirations. Attacks are not tagged, and therefore cannot be evaded.
Mitochondria
Mending Mitochondria
These creatures seem to be the organelles of the giant single cell organism that is devouring the land around you. These Mitochondria seem to function as repair units for the cell.
Powers
Fly Self Hover
Mitochondria can hover.
Heal Other Ally Heal, Self +Regeneration
Heals a single targeted ally entity.
Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
Endocronic Blast Point Blank Area of Effect, Minor Toxic Damage, Minor Damage over Time(Toxic), Foe -Heal, -Regeneration
Your are taking Damage over Time as the Mitochondria's Endocronic Blast digests you. You are highly resistant to being healed during this period and will have difficulty regenerating.
Mitosis Duplicate
Mitochondria can divide into 2 entities.
Regenerative Aura Auto, Res( All70 ), +Regeneration (while not Held)
Hamidon is resistant to everything.
Resistance Auto, Res( All20 ), Resist(Knockback, Sleep, Disorient, Immobilize, Hold, Fear, Confuse, Teleport)
Hamidon is resistant to everything.
Mitochondria Antibodies
These creatures seem to be the organelles of the giant single cell organism that is devouring the land around you. These Mitochondria are definitely the cells main defense mechanism.
Powers
Fly Self Hover
Mitochondria can hover.
Cytoplasmic Blast Ranged (Targeted Area of Effect), High Special Damage, Minor Damage over Time(Special), Foe Knockback, Stun
You are taking damage over time as the Mitochondria's Cytoplasmic Blast digests you.
Cytoplasmic Burst Auto, Point Blank Area of Effect, Minor Special Damage, Minor Damage over Time(Special), Foe Knockback, Stun
You are taking damage over time as the Mitochondria's Cytoplasmic Blast digests you.
Resistance Auto, Res( All20 ), Def( R300 A300 ), Resist(Knockback, Sleep, Disorient, Immobilize, Hold, Fear, Confuse, Teleport)
Hamidon is resistant to everything.
Notes
The Mitochondria's attacks are uncategorized, and cannot be defended against, nor resisted, i.e. no amount of defense or resistance will protect a player from Mitochondria's attacks.
- HyperPhase will not protect players, as the Mitochondria's Blast is able to de-activate toggles.
Mitochondria Electrolytes
These creatures seem to be the organelles of the giant single cell organism that is devouring the land around you. These Mitochondria are definitely the cells defense mechanism.
Powers
Fly Self Hover
Mitochondria can hover.
Paralytic Blast Ranged (Chain Area of Effect), Minor Damage over Time(Special), Foe Fear, -Recharge, -Speed, -Endurance
The Mitochondria Paralytic Blast has terrorized you. Your are taking Damage over Time from an overload to your synapses. Your movement rate and attack speeds are reduced as well.
Paralytic Aura Auto, Point Blank Area of Effect, Minor Damage over Time(Special), Foe Fear, -Recharge, -Speed, -Endurance, -Recovery
The Mitochondria Paralytic Blast has terrorized you. Your are taking Damage over Time from an overload to your synapses. Your movement rate and attack speeds are reduced as well.
Resistance Auto, Res( All20 ), Def( M300 A300 ), Resist(Knockback, Sleep, Disorient, Immobilize, Hold, Fear, Confuse, Teleport)
Hamidon is resistant to everything.
Notes
The Mitochondria's attacks are uncategorized, and cannot be defended against, nor resisted, i.e. no amount of defense or resistance will protect a player from Mitochondria's attacks.
Named bosses
- Devoured (Greater Devoured)
- Dr. Theron (Lesser Devoured)
- Ively (Herder)
- James Wolfe, Esq. (Lesser Devoured)
- Lichenous (Fungoid)
- Natso Fungi (Fungoid)
- Oax (Herder)
- Rampaging Devoured (Greater Devoured)
- Terra Firma (Lesser Devouder)
- Test Subject (Lesser Devoured)
- The Justifier (Lesser Devoured)
- Venomous (Herder)
Related Badges
You have the respect of the natural world.
You have might over nature itself.
Even in defeat, Hamidon is a force to contend with. You have cleaned up the mess left behind after Hamidon's demise.
The mushroom men will fight for you.
You have shown that you can protect the world from the energy sapping emanators used by the Devouring Earth.
You have bested Jurassik, the personification of the ideals of the Devouring Earth. The world sleeps safer at night due to your actions.