Extra modifiers (Slash Command): Difference between revisions
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BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=extra_modifiers|options=[mod1] [mod2] [mod3] [mod4]|note=Allows setting up to four extra modifiers on a controller.}}") |
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==Slash command== | ==Slash command== | ||
{{SlashCommandArticle|command=extra_modifiers|options=[mod1] [mod2] [mod3] [mod4]|note=Allows setting up to four extra modifiers on a controller.}} | {{SlashCommandArticle|command=extra_modifiers|options=[mod1] [mod2] [mod3] [mod4]|note=Allows setting up to four extra modifiers on a controller.}} | ||
* These (currently) only work when no other modifier is pressed | |||
* Recommended for XInput users is /extra_modifiers LBumper RBumper | |||
== Example == | |||
==See Also== | |||
* {{slashcommand|controller_modifiers}} | |||
* {{slashcommand|controller_vmouse}} | |||
* {{slashcommand|extra_modifiers }} |
Revision as of 00:37, 9 December 2022
Slash command
/extra_modifiers [mod1] [mod2] [mod3] [mod4]
Allows setting up to four extra modifiers on a controller.
- These (currently) only work when no other modifier is pressed
- Recommended for XInput users is /extra_modifiers LBumper RBumper