Emote (Slash Command): Difference between revisions
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**Invalid emote animation. Thought bubble appears above character's head with ''thinks about binds.'' in it. | **Invalid emote animation. Thought bubble appears above character's head with ''thinks about binds.'' in it. | ||
**''CharacterName thinks about binds.'' shows up in the emote channel. | **''CharacterName thinks about binds.'' shows up in the emote channel. | ||
==Example== | |||
/emote dance | |||
== See Also == | == See Also == |
Revision as of 23:38, 24 December 2022
Slash Command
Causes the character to attempt to display the animation of the text specified.
If the text specified does not have an animation, will simply display in a thought bubble. Additionally, the text will show up in the Emotes chat channel. The Emotes channel is similar to Local and has a range of 50-100 feet depending on the zone.
This command has a unique alias, the semicolon ";". If a semicolon is typed in the chat box, then everything after it will be treated as the emote portion including the space, so leave the space off. Additionally, the semicolon is bound to /beginchat ;
, so pressing the semicolon when the chat box is not in focus will focus on the chat box and put a semicolon in for you. Note: The semicolon alias does not work in binds.
Examples
- /e dance
- Valid emote animation. Character will start a random dance emote.
- No text is sent to the emote channel.
- /me angry
- Valid emote animation. Character will play the angry emote.
- No text is sent to the emote channel.
- ;point
- Valid emote animation. Character points forward.
- No text is sent to the emote channel.
- /emote thinks about binds.
- Invalid emote animation. Thought bubble appears above character's head with thinks about binds. in it.
- CharacterName thinks about binds. shows up in the emote channel.
Example
/emote dance
See Also
- Emotes for a list of emotes.