Lodbias (Slash Command): Difference between revisions
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==Slash command== | ==Slash command== | ||
{{SlashCommandArticle|command=lodbias|options=[0.0- | {{SlashCommandArticle|command=lodbias|options=[0.0-14.0]|note=Multiplier for LOD (Loss of Detail) distances for entities.}} | ||
* This command alters the Character Detail setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. | * This command alters the Character Detail setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various entity details such as costume parts will appear or disappear. | ||
* The default is 1.0. Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision. | * The default is 1.0. Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision. | ||
* LOD distances range from about 12-40 feet at 1.0 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible, however the distance may vary with your computer system. | |||
* Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon restarting the game client. The settings appear to be retained if merely quitting to the character select window to choose another character. | |||
'''Editor's Note:''' Settings greater than 14.0 may be possible, but I haven't found any way to test them. | |||
==Example== | ==Example== | ||
/lodbias [0.0- | /lodbias [0.0-14.0] | ||
==Also== | ==Also== | ||
* {{slashcommand|DOFweight}} | * {{slashcommand|DOFweight}} |
Revision as of 23:11, 29 May 2023
Slash command
/lodbias [0.0-14.0]
Multiplier for LOD (Loss of Detail) distances for entities.
- This command alters the Character Detail setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various entity details such as costume parts will appear or disappear.
- The default is 1.0. Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision.
- LOD distances range from about 12-40 feet at 1.0 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible, however the distance may vary with your computer system.
- Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon restarting the game client. The settings appear to be retained if merely quitting to the character select window to choose another character.
Editor's Note: Settings greater than 14.0 may be possible, but I haven't found any way to test them.
Example
/lodbias [0.0-14.0]