Console (Command Line Parameter): Difference between revisions
Jump to navigation
Jump to search
BlackSpectre (talk | contribs) No edit summary |
BlackSpectre (talk | contribs) mNo edit summary |
||
Line 4: | Line 4: | ||
Turns on debug console (where printfs go) | Turns on debug console (where printfs go) | ||
* When used, a second window is opened on startup that details the loading of various files and assets for some of the major tasks that the game undertakes, as well as errors that occur. Primarily used by GMs to | * When used, a second window is opened on startup that details the loading of various files and assets for some of the major tasks that the game undertakes, as well as errors that occur. Primarily used by GMs and players to troubleshoot game issues. | ||
* <span style="color:red">'''Warning:'''</span> When used as a slash command in game, {{Slashcommand|console}} has a tendency to crash the game client. Do not use as a slash command. | * <span style="color:red">'''Warning:'''</span> When used as a slash command in game, {{Slashcommand|console}} has a tendency to crash the game client. Do not use as a slash command. | ||
Revision as of 16:15, 3 July 2023
Command Line Parameter
Turns on debug console (where printfs go)
- When used, a second window is opened on startup that details the loading of various files and assets for some of the major tasks that the game undertakes, as well as errors that occur. Primarily used by GMs and players to troubleshoot game issues.
- Warning: When used as a slash command in game, /console has a tendency to crash the game client. Do not use as a slash command.
Example
-console