Dark Melee: Difference between revisions
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Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. | Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Fast}} | |||
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}} | |||
{{PowerBlock_Effects|Ranged}} | |||
{{PowerBlock_Blank|Foe Taunt}} | |||
{{PowerBlock_End}} | |||
=== [[Image:ShadowFighting_DarkConsumption.png]] Dark Consumption === | === [[Image:ShadowFighting_DarkConsumption.png]] Dark Consumption === | ||
Revision as of 05:16, 12 April 2006
Overview
Dark Melee is one of the powersets. It is a Scrapper primary powerset in City of Heroes.
Power Tables
Scrapper
The Dark Melee powerset is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect
ShadowFighting_Smite.png |
---|---|---|
[[#Shadow Punch|Shadow Punch]] | 1 | Melee, Minor Damage (Smash/Negative), Foe -Accuracy |
[[#Smite|Smite]] | 1 | Melee, Moderate Damage (Smash/Negative), Foe -Accuracy |
[[#Shadow Maul|Shadow Maul]] | 2 | Melee (Cone), High Damage over Time (Smash/Negative), Foe -Accuracy |
[[#Touch of Fear|Touch of Fear]] | 6 | Melee Fear, Foe -Accuracy |
[[#Siphon Life|Siphon Life]] | 8 | Melee, Moderate Damage (Negative), Foe -Accuracy, Self +Hit Points |
[[#Confront|Confront]] | 12 | Ranged, Foe Taunt |
[[#Dark Consumption|Dark Consumption]] | 18 | Point Blank Area of Effect Moderate Damage (Negative), Self +Endurance |
[[#Soul Drain|Soul Drain]] | 26 | Point Blank Area of Effect Moderate Damage (Negative), Self +Damage, Self +Accuracy |
[[#Midnight Grasp|Midnight Grasp]] | 32 | Melee, Superior Damage (Negative), Foe Immobilize, Foe -Accuracy |
Powers
The following are powers in the Dark Melee powerset.
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt |
Dark Consumption
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the hit points of your enemy and add to your endurance.
Damage: Moderate Recharge: Very Long Minimum Level: 18 (Scrapper) Effects: Point Blank Area of Effect Moderate Damage (Negative) Self +Endurance
Midnight Grasp
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe and continuously drain his life force.
Damage: Superior Damage over Time Recharge: Slow Minimum Level: 32 (Scrapper) Effects: Melee Superior Damage (Negative) Foe Immobilize, -Accuracy
Shadow Maul
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his accuracy for a short time.
Damage: High Damage over Time Recharge: Moderate Minimum Level: 2 (Scrapper) Effects: Melee (Cone) High Damage over Time (Smash/Negative) Foe -Accuracy Enhancements: Reduce Endurance Cost Enhance Recharge Speed Enhance ToHit Debuffs Enhance Damage Enhance Accuracy
Shadow Punch
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his accuracy for a short time.
Damage: Minor Recharge: Fast Minimum Level: 1 (Scrapper) Effects: Melee Minor Damage (Smash/Negative) Foe -Accuracy Enhancements: Reduce Endurance Cost Enhance Recharge Speed Enhance ToHit Debuffs Enhance Damage Enhance Accuracy
Siphon Life
You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer hit points from your enemy to yourself. Foes siphoned in this manner have their accuracy reduced.
Damage: Moderate Recharge: Slow Minimum Level: 8 (Scrapper) Effects: Melee Moderate Damage (Negative) Foe -Accuracy Self +Hit Points Enhancements: Reduce Endurance Cost Enhance Recharge Speed Enhance Heal Enhance ToHit Debuffs Enhance Damage Enhance Accuracy
Smite
You wrap your fists with negative energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his accuracy for a short time.
Damage: Moderate Recharge: Moderate Minimum Level: 2 (Scrapper) Effects: Melee Moderate Damage (Smash/Negative) Foe -Accuracy Enhancements: Reduce Endurance Cost Enhance Recharge Speed Enhance ToHit Debuffs Enhance Damage Enhance Accuracy
Soul Drain
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some hit points and add to your damage and accuracy.
Damage: Moderate Recharge: Very Long Minimum Level: 26 (Scrapper) Effects: Point Blank Area of Effect Moderate Damage (Negative) Self +Damage, +Accuracy Enhancements: Reduce Endurance Cost Enhance Recharge Speed Enhance ToHit Debuffs Enhance Damage Enhance Accuracy
Touch of Fear
The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in fear. Foes in this state of panic have reduced accuracy.
Recharge: Moderate Minimum Level: 6 (Scrapper) Effects: Melee Fear Foe -Accuracy Enhancements: Reduce Endurance Cost Enhance Recharge Speed Enhance Fear Enhance ToHit Debuffs Enhance Accuracy