Electrical Blast: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ElectricalBolt_ChargedBolts.png|Power=Charged Bolts|Level=1|Effect=Ranged, Moderate Damage (Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ChargedBolts.png|Power=Charged Bolts|Level=1|Effect=Ranged, Moderate Damage(Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_LightningBolt.png|Power=Lightning Bolt|Level=1|Effect=Ranged, High Damage (Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_LightningBolt.png|Power=Lightning Bolt|Level=1|Effect=Ranged, High Damage(Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Ligntning|Level=2|Effect=Ranged (Targeted Area of Effect), Moderate Damage over Time (Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Ligntning|Level=2|Effect=Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|Level=6|Effect=Point Blank Area of Effect, Moderate Damage over Time (Energy), Foe -Endurance, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|Level=6|Effect=Point Blank Area of Effect, Moderate Damage over Time(Energy), Foe -Endurance, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Aim.png|Power=Aim|Level=8|Effect=Self +Accuracy, +Damage|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Aim.png|Power=Aim|Level=8|Effect=Self +Accuracy, +Damage|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Zapp.png|Power=Zapp|Level=12|Effect=Sniper, Extreme Damage (Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Zapp.png|Power=Zapp|Level=12|Effect=Sniper, Extreme Damage(Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|Level=18|Effect=Ranged, Minor Damage (Energy), Foe Hold, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|Level=18|Effect=Ranged, Minor Damage(Energy), Foe Hold, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|Level=26|Effect=Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|Level=26|Effect=Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|Level=32|Effect=Ranged, Extreme Damage (Energy), Foe -Endurance, -Recovery, Self -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|Level=32|Effect=Ranged, Extreme Damage(Energy), Foe -Endurance, -Recovery; Self -Recovery|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}



Revision as of 17:52, 21 April 2007

Overview

Electrical Blast is one of the powersets. It is a Blaster primary power set and Defender secondary power set in City of Heroes.


Power Tables

Blaster

The Electrical Blast powerset is available as a primary set for Blasters. The following table shows which powers are available and at what level:

Power Level Effect
Charged Bolts 1 Ranged, Moderate Damage(Energy), Foe -Endurance
Lightning Bolt 1 Ranged, High Damage(Energy), Foe -Endurance
Ball Ligntning 2 Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance
Short Circuit 6 Point Blank Area of Effect, Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
Aim 8 Self +Accuracy, +Damage
Zapp 12 Sniper, Extreme Damage(Energy), Foe -Endurance
Tesla Cage 18 Ranged, Minor Damage(Energy), Foe Hold, -Endurance
Voltaic Sentinel 26 Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance
Thunderous Blast 32 Ranged, Extreme Damage(Energy), Foe -Endurance, -Recovery; Self -Recovery

Defender

The Electrical Blast powerset is available as a secondary set for Defenders. The following table shows which powers are available and at what level:

Power Level Effect
Charged Bolts 1 Ranged, Moderate Damage (Energy), Foe -Endurance
Lightning Bolt 2 Ranged, High Damage (Energy), Foe -Endurance
Ball Ligntning 4 Ranged (Targeted Area of Effect), Moderate Damage over Time (Energy), Foe -Endurance
Short Circuit 10 Point Blank Area of Effect, Moderate Damage over Time (Energy), Foe -Endurance, -Recovery
Aim 16 Self +Accuracy, +Damage
Zapp 20 Sniper, Extreme Damage (Energy), Foe -Endurance
Tesla Cage 28 Ranged, Minor Damage (Energy), Foe Hold, -Endurance
Voltaic Sentinel 35 Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance
Thunderous Blast 38 Ranged, Extreme Damage (Energy), Foe -Endurance, -Recovery, Self -Recovery

Powers

The following are powers in the Electrical Blast powerset.

ElectricalBolt Aim.png Aim

Greatly increases the accuracy of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
Archetypeicon defender.png 16 (Defender)
Effects Self +Accuracy, +Damage
Enhancements -
-
-

ElectricalBolt BallLightning.png Ball Lightning

Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some endurance from each target it hits.

Damage Moderate (Damage over Time)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Archetypeicon defender.png 4 (Defender)
Effects Ranged (Targeted Area of Effect)
Moderate Damage over Time (Energy)
Foe -Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Damage
Enhance Accuracy

ElectricalBolt ChargedBolts.png Charged Bolts

You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some endurance. Some of this endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.

Damage Moderate
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Archetypeicon defender.png 1 (Defender)
Effects Ranged
Moderate Damage (Energy)
Foe -Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Damage
Enhance Accuracy

ElectricalBolt LightningBolt.png Lightning Bolt

You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some endurance. Some of this endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.

Damage High
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Archetypeicon defender.png 2 (Defender)
Effects Ranged
High Damage (Energy)
Foe -Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Damage
Enhance Accuracy

ElectricalBolt ShortCircuit.png Short Circuit

Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals moderate damage over time, drains a lot of endurance from the targets and renders them unable to recover endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other endurance draining powers.

Damage Moderate Damage over Time
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
Archetypeicon defender.png 10 (Defender)
Effects Point Blank Area of Effect
Moderate Damage over Time (Energy)
Foe -Endurance, -Recovery
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage
Enhance Accuracy

ElectricalBolt TelsaCage.png Tesla Cage

Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some endurance and some of the endurance is transferred back to you.

Damage Minor
Recharge Moderate
Minimum Level Archetypeicon blaster.png 18 (Blaster)
Archetypeicon defender.png 28 (Defender)
Effects Ranged
Minor Damage (Energy)
?
Enhancements -
-
-

ElectricalBolt ThunderouseBlast.png Thunderous Blast

You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals massive damage and drains a lot of endurance from nearby foes. Activating this power leaves you drained of endurance and unable to recover endurance for a while.

Damage Extreme
Recharge Very Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
Archetypeicon defender.png 38 (Defender)
Effects Extreme Damage (Energy)
Foe -Endurance, -Recovery
Self -Recovery
Enhancements -
-
-

ElectricalBolt VoltaicSentinal.png Voltaic Sentinel

You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.

Damage Moderate
Recharge Very Long
Minimum Level Archetypeicon blaster.png 26 (Blaster)
Archetypeicon defender.png 35 (Defender)
Effects Summon Sentinel: Ranged
Moderate Damage (Energy)
Foe -Endurance
Enhancements -
-
-

ElectricalBolt Zapp.png Zapp

A focused electrical blast that can travel great distances with high accuracy. Zapp drains endurance, and is best fired from a distance, as it can be interrupted. Some of the endurance you drain may transfer back to you.

Damage Extreme
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
Archetypeicon defender.png 28 (Defender)
Effects Sniper
Extreme Damage (Energy)
Foe -Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Damage
Enhance Accuracy

External Links