Electrical Blast: Difference between revisions
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{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 2 (Blaster)}} | {{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 2 (Blaster)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 4 (Defender)}} | {{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 4 (Defender)}} | ||
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock Effects|Ranged(Targeted Area of Effect)}} | ||
{{PowerBlock Blank|Moderate Damage over Time(Energy)}} | {{PowerBlock Blank|Moderate Damage over Time(Energy)}} | ||
{{PowerBlock Blank|Foe -Endurance}} | {{PowerBlock Blank|Foe -Endurance}} | ||
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{{PowerBlock Effects|Ranged}} | {{PowerBlock Effects|Ranged}} | ||
{{PowerBlock Blank|Minor Damage (Energy)}} | {{PowerBlock Blank|Minor Damage (Energy)}} | ||
{{PowerBlock Blank| | {{PowerBlock Blank|Foe Hold}} | ||
{{PowerBlock Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock Blank|{{Enhance Hold}}}} | {{PowerBlock Blank|{{Enhance Hold}}}} |
Revision as of 16:44, 24 May 2007
Overview
Electrical Blast is one of the powersets. It is a Blaster primary power set and Defender secondary power set in City of Heroes.
Power Tables
Blaster
The Electrical Blast powerset is available as a primary set for Blasters. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Charged Bolts | 1 | Ranged, Moderate Damage(Energy), Foe -Endurance |
Lightning Bolt | 1 | Ranged, High Damage(Energy), Foe -Endurance |
Ball Ligntning | 2 | Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance |
Short Circuit | 6 | Point Blank Area of Effect, Moderate Damage over Time(Energy), Foe -Endurance, -Recovery |
Aim | 8 | Self +Accuracy, +Damage |
Zapp | 12 | Sniper, Extreme Damage(Energy), Foe -Endurance |
Tesla Cage | 18 | Ranged, Minor Damage(Energy), Foe Hold, -Endurance |
Voltaic Sentinel | 26 | Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance |
Thunderous Blast | 32 | Ranged, Extreme Damage(Energy), Foe -Endurance, -Recovery; Self -Recovery |
Defender
The Electrical Blast powerset is available as a secondary set for Defenders. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Charged Bolts | 1 | Ranged, Moderate Damage(Energy), Foe -Endurance |
Lightning Bolt | 2 | Ranged, High Damage(Energy), Foe -Endurance |
Ball Ligntning | 4 | Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance |
Short Circuit | 10 | Point Blank Area of Effect, Moderate Damage over Time(Energy), Foe -Endurance, -Recovery |
Aim | 16 | Self +Accuracy, +Damage |
Zapp | 20 | Sniper, Extreme Damage(Energy), Foe -Endurance |
Tesla Cage | 28 | Ranged, Minor Damage(Energy), Foe Hold, -Endurance |
Voltaic Sentinel | 35 | Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance |
Thunderous Blast | 38 | Ranged, Extreme Damage(Energy), Foe -Endurance, -Recovery; Self -Recovery |
Powers
The following are powers in the Electrical Blast powerset.
Aim
Greatly increases the Accuracy of your attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | 8 (Blaster) |
16 (Defender) | |
Effects | Self +Accuracy, +Damage |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | None |
Ball Lightning
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some Endurance from each target it hits.
Damage | Moderate (Damage over Time) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
4 (Defender) | |
Effects | Ranged(Targeted Area of Effect) |
Moderate Damage over Time(Energy) | |
Foe -Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Ranged AoE Damage |
Charged Bolts
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.
Damage | Moderate |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Defender) | |
Effects | Ranged |
Moderate Damage(Energy) | |
Foe -Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Ranged Damage |
Lightning Bolt
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
Damage | High |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
2 (Defender) | |
Effects | Ranged |
High Damage(Energy) | |
Foe -Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Ranged Damage |
Short Circuit
Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals moderate damage over time, drains a lot of Endurance from the targets, and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.
Damage | Moderate (Damage over Time) |
Recharge | Slow |
Minimum Level | 6 (Blaster) |
10 (Defender) | |
Effects | Point Blank Area of Effect |
Moderate Damage over Time(Energy) | |
Foe -Endurance, -Recovery | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Melee AoE Damage |
Tesla Cage
Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance is transferred back to you.
Damage | Minor |
Recharge | Moderate |
Minimum Level | 18 (Blaster) |
28 (Defender) | |
Effects | Ranged |
Minor Damage (Energy) | |
Foe Hold | |
Enhancements | Enhance Endurance Modification |
Enhance Hold Duration | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Holds |
Ranged Damage |
Thunderous Blast
You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals massive damage and drains a lot of Endurance from nearby foes. However, activating this power leaves you drained of Endurance and unable to recover Endurance for a while.
Damage | Extreme |
Recharge | Very Long |
Minimum Level | 32 (Blaster) |
38 (Defender) | |
Effects | Extreme Damage(Energy) |
Foe -Endurance, -Recovery | |
Self -Recovery | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Ranged AoE Damage |
Voltaic Sentinel
You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.
Damage | Moderate |
Recharge | Very Long |
Minimum Level | 26 (Blaster) |
35 (Defender) | |
Effects | Summon Sentinel: Ranged |
Moderate Damage(Energy) | |
Foe -Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Pet Damage |
Zapp
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.
Damage | Extreme |
Recharge | Slow |
Minimum Level | 12 (Blaster) |
28 (Defender) | |
Effects | Sniper |
Extreme Damage(Energy) | |
Foe -Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Sniper Attacks |
Ranged Damage |