Electricity Mastery (Blaster): Difference between revisions
imported>TayJK (Added tables, not sure if information is correct) |
imported>Snorii (finished article, -stub) |
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==Overview== | ==Overview== | ||
{{TOCright}} | {{TOCright}} | ||
Electrical Mastery is a [[Blaster]] Ancillary Powerset. This set was added in [[Issue 5]] | Electrical Mastery is a [[Blaster]] Ancillary Powerset. This set was added in [[Issue 5]]. | ||
You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense. | |||
== Power Tables == | == Power Tables == | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=Electrical_Mastery_Static_Discharge.png|Power=Static Discharge|Level=41|Effect= | {{Powers_LevelRow|Icon=Electrical_Mastery_Static_Discharge.png|Power=Static Discharge|Level=41|Effect=Ranged(Cone), Moderate Damage(Energy), -Endurance|Border=1}} | ||
{{Powers_LevelRow|Icon=Electrical_Mastery_Shocking_Bolt.png|Power=Shocking Bolt|Level=41|Effect= | {{Powers_LevelRow|Icon=Electrical_Mastery_Shocking_Bolt.png|Power=Shocking Bolt|Level=41|Effect=Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance|Border=1}} | ||
{{Powers_LevelRow|Icon=Electrical_Mastery_Charged_Armor.png|Power=Charged Armor|Level=44|Effect=Toggle Self + | {{Powers_LevelRow|Icon=Electrical_Mastery_Charged_Armor.png|Power=Charged Armor|Level=44|Effect=Toggle: Self +Resistance(Smash, Lethal, Energy)|Border=1}} | ||
{{Powers_LevelRow|Icon=Electrical_Mastery_EM_Pulse.png|Power=EM Pulse|Level=47|Effect= | {{Powers_LevelRow|Icon=Electrical_Mastery_EM_Pulse.png|Power=EM Pulse|Level=47|Effect=Player Based Area of Effect, Foe: Disorient, -Endurance, -Regeneration, Special vs. Robots; Self: -Recovery|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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=== [[Image:Electrical_Mastery_Charged_Armor.png]]Charged Armor=== | === [[Image:Electrical_Mastery_Charged_Armor.png]]Charged Armor=== | ||
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 44 (Blaster)}} | {{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 44 (Blaster)}} | ||
{{PowerBlock_Effects|Toggle Self + | {{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}} | ||
{{PowerBlock_Enhancements| | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[Image:Electrical_Mastery_EM_Pulse.png]]EM Pulse=== | === [[Image:Electrical_Mastery_EM_Pulse.png]]EM Pulse=== | ||
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|-}} | {{PowerBlock_Damage|-}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 47 (Blaster)}} | {{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 47 (Blaster)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Player Based Area of Effect}} | ||
{{PowerBlock_Enhancements| | {{PowerBlock_Blank|Foe: Disorient, -Endurance, -Regeneration}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Special vs. Robots}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Self: -Recovery}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Blank|{{Enhance Accuracy}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[Image:Electrical_Mastery_Shocking_Bolt.png]]Shocking Bolt === | === [[Image:Electrical_Mastery_Shocking_Bolt.png]] Shocking Bolt === | ||
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage| | {{PowerBlock_Damage|Minor Damage over Time(Energy)}} | ||
{{PowerBlock_Recharge|-}} | {{PowerBlock_Recharge|-}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | {{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Enhancements| | {{PowerBlock_Blank|Foe: Hold, -Endurance}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | |||
{{PowerBlock_Blank|{{Enhance Hold}}}} | |||
{{PowerBlock_Blank|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[Image:Electrical_Mastery_Static_Discharge.png]]Static Discharge === | === [[Image:Electrical_Mastery_Static_Discharge.png]]Static Discharge === | ||
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage| | {{PowerBlock_Damage|Moderate Damage(Energy)}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | {{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Ranged(Cone)}} | ||
{{PowerBlock_Enhancements| | {{PowerBlock_Blank|Foe: -Endurance}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | |||
{{PowerBlock_Blank|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 15:23, 24 February 2007
Overview
Electrical Mastery is a Blaster Ancillary Powerset. This set was added in Issue 5.
You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Static Discharge | 41 | Ranged(Cone), Moderate Damage(Energy), -Endurance |
Shocking Bolt | 41 | Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance |
Charged Armor | 44 | Toggle: Self +Resistance(Smash, Lethal, Energy) |
EM Pulse | 47 | Player Based Area of Effect, Foe: Disorient, -Endurance, -Regeneration, Special vs. Robots; Self: -Recovery |
Powers
The following are powers in the Electrical Mastery powerset.
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.
Recharge | Fast |
Minimum Level | 44 (Blaster) |
Effects | Toggle: Self +Resistance(Smash, Lethal, Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |
EM Pulse
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power.
Shocking Bolt
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.
Static Discharge
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.
External Links
Electricity Mastery (Blaster) for [[{{{Archetype}}}]]s at City of Data v2.0