Electricity Mastery (Blaster): Difference between revisions

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imported>Sekoia
m (→‎Historical: more concise wording)
imported>Sekoia
(more issue 21 updating)
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=== [[File:Electrical_Mastery_Charged_Armor.png]] Charged Armor ===
=== [[File:Electrical_Mastery_Charged_Armor.png]] Charged Armor ===


When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 41 and have Static Discharge or Shocking Bolt before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
Line 35: Line 35:
=== [[File:Electrical_Mastery_EM_Pulse.png]] EM Pulse ===
=== [[File:Electrical_Mastery_EM_Pulse.png]] EM Pulse ===


You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power.
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 44 and have two other Electrical Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 47 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Disorient, -Endurance, -Regeneration}}
{{PowerBlock_Blank|Foe Disorient, -Endurance, -Regeneration}}
Line 55: Line 55:
=== [[File:Electrical_Mastery_PowerSurge.png]] Surge of Power ===
=== [[File:Electrical_Mastery_PowerSurge.png]] Surge of Power ===


When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 41 and have Static Discharge or Shocking Bolt before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|Self, +Resistance(All Damage except Psionics), +Recovery}}
{{PowerBlock_Effects|Self, +Resistance(All Damage except Psionics), +Recovery}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
Line 76: Line 76:
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold, -Endurance}}
{{PowerBlock_Blank|Foe Hold, -Endurance}}
Line 98: Line 98:
{{PowerBlock_Damage|Moderate (Energy)}}
{{PowerBlock_Damage|Moderate (Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe -Endurance}}
{{PowerBlock_Blank|Foe -Endurance}}

Revision as of 20:38, 6 October 2011

Overview

You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense. Electrical Mastery is a Blaster Ancillary Powerset.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Static Discharge 35 Ranged (Cone), Moderate DMG(Energy), Foe -End
Shocking Bolt 35 Ranged, Minor DoT(Energy), Foe Hold, -End
Charged Armor 41 Toggle: Self +Res(Smash, Lethal, Energy)
Surge of Power 41 Self +Res(All DMG but Psionics), +Recovery
EM Pulse 44 PBAoE, Foe Disorient, -End, -Regen, Special vs. Robots, Self -Recovery

Powers

The following are powers in the Electrical Mastery power set.

Electrical Mastery Charged Armor.png Charged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 41 and have Static Discharge or Shocking Bolt before selecting this power.

Recharge Fast
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Toggle: Self +Resistance(Smash, Lethal, Energy)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Electrical Mastery EM Pulse.png EM Pulse

You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 44 and have two other Electrical Mastery Powers before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Point Blank Area of Effect
Foe Disorient, -Endurance, -Regeneration
Special vs. Robots
Self -Recovery
Enhancements Enhance Accuracy
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns
Endurance Modification

Electrical Mastery PowerSurge.png Surge of Power

When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 41 and have Static Discharge or Shocking Bolt before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Self, +Resistance(All Damage except Psionics), +Recovery
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

Electrical Mastery Shocking Bolt.png Shocking Bolt

Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.

Damage Minor Damage over Time(Energy)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged
Foe Hold, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Endurance Modification

Electrical Mastery Static Discharge.pngStatic Discharge

Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.

Damage Moderate (Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged (Cone)
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Endurance Modification

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 5.
  • Surge of Power was added to this set in Issue 13.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

External Links