Enhancement Diversification: Difference between revisions

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'''Enhancement Diversification''', usually abbreviated ''ED'', is a system of modifying the effects of enhancements when the total enhancement is above a certain percentage.  Enhancement Diversification became effective on the production servers as of the release of [[Issue 6]] and [[City of Villains]].
'''Enhancement Diversification''', usually abbreviated ''ED'', is a system of modifying the effects of enhancements when the total enhancement is above a certain percentage.  Enhancement Diversification became effective on the production servers as of the release of [[Issue 6]] and [[City of Villains]].


Enhancement Diversification is based on a system of dimishing returns on enhancements slotted to raise bonuses to a very high level.  It primarily affects [[Single-Origin Enhancements]] and [[Hamidon Enhancements]], though it is possible that enough slotted [[Dual-Origin Enhancements]] may be affected as well.
Enhancement Diversification is based on a system of dimishing returns on enhancements slotted to raise bonuses to a very high level.  It primarily affects [[Enhancements#Single-Origin Enhancements|Single-Origin Enhancements]] and [[Hamidon Enhancements]], though it is possible that enough slotted [[Enhancements#Dual-Origin Enhancements|Dual-Origin Enhancements]] may be affected as well.





Revision as of 17:29, 2 November 2006

Overview

Enhancement Diversification, usually abbreviated ED, is a system of modifying the effects of enhancements when the total enhancement is above a certain percentage. Enhancement Diversification became effective on the production servers as of the release of Issue 6 and City of Villains.

Enhancement Diversification is based on a system of dimishing returns on enhancements slotted to raise bonuses to a very high level. It primarily affects Single-Origin Enhancements and Hamidon Enhancements, though it is possible that enough slotted Dual-Origin Enhancements may be affected as well.


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