Fitness: Difference between revisions

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imported>Sera404
(some changes, if I recall, it was the devs who coined the term "Legacy Fitness")
imported>Aggelakis
m (minor tweaks; description updates)
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{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
'''Fitness''' is a set of [[Inherent Powers]] taken from the popular [[Power Pools|Power Pool]] of the same name. Its abilities can be useful to any Hero or Villain. All these powers are [[Auto Power]]s, providing their bonus at no cost to Endurance. All four Fitness powers are granted at [[level]] 2. They can be enhanced like other universal inherent powers such as [[Rest]] and [[Sprint]].
'''Fitness''' is a [[Power Pools|Power Pool]]; '''Inherent Fitness''' is [[Inherent Powers|inherent]] versions of all four powers from the Fitness pool. All these powers are [[Auto Power]]s, providing their bonus at no cost to Endurance. They can be enhanced like other universal inherent powers such as Rest and Sprint.


Characters already using the original Fitness Power Pool (sometimes dubbed as '''Legacy Fitness''') can continue to do so as normal. Using a [[respec]] on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers.
Characters already using the original Fitness Power Pool (sometimes dubbed as '''Legacy Fitness''') can continue to do so as normal. Using a [[respec]] on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers.
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== Power Tables ==
== Power Tables ==
The following table shows which powers are available and at what level the non-Inherent versions are selected:
All four Inherent Fitness powers are granted automatically upon training to level 2.
 
The following table shows at what level the Power Pool versions are available if a character already has selected one or more of the Pool version powers:
{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Fitness_Quick.png|Power=Swift|Level=6|Effect=Auto: Self +Speed|Border=1}}
{{Powers_LevelRow|Icon=Fitness_Quick.png|Power=Swift|Level=6|Effect=Auto: Self +Speed|Border=1}}
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== Powers ==
== Powers ==
=== [[File:Fitness_Health.png]] Health ===
;Pool Description
You heal slightly faster than a normal person. Your improved health also grants you resistance to sleep.  This ability is always on and does not cost any endurance.  You must be at least level 14 and have [[#Swift|Swift]] or [[#Hurdle|Hurdle]] before selecting Health.


=== [[File:Fitness_Health.png]] Health ===
;Inherent Description
You heal slightly faster than a normal person. Your improved health also grants you resistance to sleep. This ability is always on and does not cost any endurance.  You must be at least level 14 and have [[#Swift|Swift]] or [[#Hurdle|Hurdle]] before selecting Health.
You heal slightly faster than a normal person. Your improved Health also grants you resistance to Sleep. This ability is always on and does not cost any Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|Pool: 14 (Any Archetype)}}
{{PowerBlock_Level|Pool: 14 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Effects|Auto: Self +Regeneration }}
{{PowerBlock_Effects|Auto: Self +Regeneration, Res(Sleep)}}
{{PowerBlock_Blank|Resistance (Sleep)}}
{{PowerBlock_Blank|Resistance (Sleep)}}
{{PowerBlock_Enhancements|{{Enhance Heal}}}}
{{PowerBlock_Enhancements|{{Enhance Heal}}}}
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=== [[File:Fitness_Hurdle.png]] Hurdle ===
=== [[File:Fitness_Hurdle.png]] Hurdle ===
You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.


You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|Pool: 6 (Any Archetype)}}
{{PowerBlock_Level|Pool: 6 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Effects|Auto: Self +Jump }}
{{PowerBlock_Effects|Auto: Self +Leap}}
{{PowerBlock_Enhancements|{{Enhance Jump}}}}
{{PowerBlock_Enhancements|{{Enhance Jump}}}}
{{PowerBlock Sets|None}}
{{PowerBlock Sets|None}}
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=== [[File:Fitness_Stamina.png]] Stamina ===
=== [[File:Fitness_Stamina.png]] Stamina ===
You recover endurance slightly more quickly than normal.  This ability is always on and does not cost any endurance. You must be at least level 20 and have two other Fitness Powers before selecting Stamina.  
;Pool Description
You recover endurance slightly more quickly than normal.  This ability is always on and does not cost any endurance. You must be at least level 20 and have two other Fitness Powers before selecting Stamina.
 
;Inherent Description
You recover Endurance slightly more quickly than normal. This ability is always on and does not cost any Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|Pool: 20 (Any Archetype)}}
{{PowerBlock_Level|Pool: 20 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Effects|Auto: Self +Recovery }}
{{PowerBlock_Effects|Auto: Self +Recovery}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock Sets|{{Set Endurance Modification}}}}
{{PowerBlock Sets|{{Set Endurance Modification}}}}
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=== [[File:Fitness_Quick.png]] Swift ===
=== [[File:Fitness_Quick.png]] Swift ===
You can naturally run slightly faster than normal. This ability is always on and does not cost any endurance.
You can naturally run slightly faster than normal. This ability is always on and does not cost any Endurance.


''Note: The increase in movement speed includes flight speed.''
''Note: The increase in movement speed includes flight speed.''
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{{PowerBlock_Level|Pool: 6 (Any Archetype)}}
{{PowerBlock_Level|Pool: 6 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Blank|Inherent: 2 (Any Archetype)}}
{{PowerBlock_Effects|Auto: Self +Speed }}
{{PowerBlock_Effects|Auto: Self +SPD}}
{{PowerBlock_Enhancements|{{Enhance Flight}}}}
{{PowerBlock_Enhancements|{{Enhance Flight}}}}
{{PowerBlock_Blank|{{Enhance Running Speed}}}}
{{PowerBlock_Blank|{{Enhance Running Speed}}}}
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== External Links ==
== External Links ==
{{RedTomaxPoolSet
{{RedTomaxPoolSet|Power={{PAGENAMEE}}}}
|Power={{PAGENAMEE}}}}


[[Category:Power Pools]]
[[Category:Power Pools]]

Revision as of 03:14, 14 March 2011

Overview

Fitness is a Power Pool; Inherent Fitness is inherent versions of all four powers from the Fitness pool. All these powers are Auto Powers, providing their bonus at no cost to Endurance. They can be enhanced like other universal inherent powers such as Rest and Sprint.

Characters already using the original Fitness Power Pool (sometimes dubbed as Legacy Fitness) can continue to do so as normal. Using a respec on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers.

Brand new characters and characters which had never selected the Fitness pool prior to the changeover automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a Power Pool.

Power Tables

All four Inherent Fitness powers are granted automatically upon training to level 2.

The following table shows at what level the Power Pool versions are available if a character already has selected one or more of the Pool version powers:

Power Level Effect
Swift 6 Auto: Self +Speed
Hurdle 6 Auto: Self +Jump
Health 14 Auto: Self +Regeneration
Stamina 20 Auto: Self +Recovery

Powers

Fitness Health.png Health

Pool Description

You heal slightly faster than a normal person. Your improved health also grants you resistance to sleep. This ability is always on and does not cost any endurance. You must be at least level 14 and have Swift or Hurdle before selecting Health.

Inherent Description

You heal slightly faster than a normal person. Your improved Health also grants you resistance to Sleep. This ability is always on and does not cost any Endurance.

Minimum Level Pool: 14 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Regeneration, Res(Sleep)
Resistance (Sleep)
Enhancements Enhance Heal
Set Categories Healing/Absorb

Fitness Hurdle.png Hurdle

You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.

Minimum Level Pool: 6 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Leap
Enhancements Enhance Jump
Set Categories None

Fitness Stamina.png Stamina

Pool Description

You recover endurance slightly more quickly than normal. This ability is always on and does not cost any endurance. You must be at least level 20 and have two other Fitness Powers before selecting Stamina.

Inherent Description

You recover Endurance slightly more quickly than normal. This ability is always on and does not cost any Endurance.

Minimum Level Pool: 20 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Recovery
Enhancements Enhance Endurance Modification
Set Categories Endurance Modification

Fitness Quick.png Swift

You can naturally run slightly faster than normal. This ability is always on and does not cost any Endurance.

Note: The increase in movement speed includes flight speed.

Minimum Level Pool: 6 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +SPD
Enhancements Enhance Flight Speed
Enhance Running Speed
Set Categories None

Historical

This section contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links

Fitness Pool at City of Data v2.0