Flashbang Grenades: Difference between revisions
Jump to navigation
Jump to search
imported>StarGeek m (StarGeekBot, Temporary Power Separation) |
imported>StarGeek m (→Power Summary: power disappears upon returning to contact) |
||
Line 7: | Line 7: | ||
== Power Summary == | == Power Summary == | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Duration|Six uses}} | {{PowerBlock_Duration|Six uses or until return to contact}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe -Accuracy, -Defense}} | {{PowerBlock_Blank|Foe -Accuracy, -Defense}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
== See Also == | == See Also == | ||
* [[Temporary Powers]] | * [[Temporary Powers]] |
Revision as of 23:12, 1 November 2006
Description
These military issue non-lethal grenades explode with a concussive force that leaves all affected targets very vulnerable. Their accuracy and defense will be severely reduced. You have 6 grenades.
How to Get
To obtain this temporary power accept the Go to the streets and defeat a few Skulls mission from Juan Jimenez, Linda Summers, or Ron Hughes.
Power Summary
Duration | Six uses or until return to contact |
Effects | Ranged (Targeted Area of Effect) |
Foe -Accuracy, -Defense |