Ghosting: Difference between revisions
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imported>Snorii (New page: __NOTOC__ __NOEDITSECTION__ == Definition == '''Ghosting''' # Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the...) |
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# Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the [[XP]] from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. [[Taunt]]ing enemies to keep [[Aggro]], Healing and [[Buff]]ing other characters, [[Debuff]]ing enemies) | # Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the [[XP]] from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. [[Taunt]]ing enemies to keep [[Aggro]], Healing and [[Buff]]ing other characters, [[Debuff]]ing enemies) | ||
# Refers to the means by which a player bypasses most of the enemies in a mission by using stealth and other means. | # Refers to the means by which a player bypasses most of the enemies in a mission by using stealth and other means. | ||
# Refers to a bug when a server gets out of sync with a player, where the player can see everything as it is happening normally, but nothing they say or do can be seen by other players. | # Refers to a bug when a server gets out of sync with a player, where the player can see everything as it is happening normally, but nothing they say or do can be seen by other players. | ||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 21:20, 13 December 2007
Definition
Ghosting
- Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the XP from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. Taunting enemies to keep Aggro, Healing and Buffing other characters, Debuffing enemies)
- Refers to the means by which a player bypasses most of the enemies in a mission by using stealth and other means.
- Refers to a bug when a server gets out of sync with a player, where the player can see everything as it is happening normally, but nothing they say or do can be seen by other players.