Ghosting: Difference between revisions
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imported>Sera404 (added use of armor toggles) |
imported>Redoubt m (Out of sync players can still be heard.) |
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# Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the [[XP]] from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. [[Taunt]]ing enemies to keep [[Aggro]], Healing and [[Buff]]ing other characters, [[Debuff]]ing enemies) | # Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the [[XP]] from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. [[Taunt]]ing enemies to keep [[Aggro]], Healing and [[Buff]]ing other characters, [[Debuff]]ing enemies) | ||
# Refers to the means by which a player bypasses most of the enemies in a mission by using stealth, armor toggles and other means. | # Refers to the means by which a player bypasses most of the enemies in a mission by using stealth, armor toggles and other means. | ||
# Refers to a [[Sync Bug]], when a server gets out of sync with a player, and the player can see everything as it is happening normally, but nothing they | # Refers to a [[Sync Bug]], when a server gets out of sync with a player, and the player can see everything as it is happening normally, but nothing they do can be seen by other players. | ||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 02:15, 16 February 2009
Definition
Ghosting
- Refers to when a player enters an instance and then drops from the team, allowing them to affect enemies without changing the XP from other team members. They usually act like a guardian for the team members, protecting them in various ways as they progress through the instance. (Ex. Taunting enemies to keep Aggro, Healing and Buffing other characters, Debuffing enemies)
- Refers to the means by which a player bypasses most of the enemies in a mission by using stealth, armor toggles and other means.
- Refers to a Sync Bug, when a server gets out of sync with a player, and the player can see everything as it is happening normally, but nothing they do can be seen by other players.