imported>StarGeek |
imported>StarGeek |
Line 1: |
Line 1: |
| == Overview == | | == Overview == |
| Hamidon is the ultimate monster in the game. A giant amoeba that spawns within [[The Hive]]. Between the Hamidon core and the many Mitochondria that surround the core, Hamidon is difficult to defeat. Over time specific strategies have evolved that take at least 50-60 heroes to defeat Hamidon. Defeating Hamidon results in the awarding of a single random [[Hamidon Origin Enhancements|Hamidon Enhancement]] to each participating hero. | | Hamidon is the ultimate monster in the game. A giant amoeba that spawns within [[The Hive]]. Between the Hamidon core and the many Mitochondria that surround the core, Hamidon is difficult to defeat. Over time specific strategies have evolved that take at least 50-60 heroes to defeat Hamidon. Defeating Hamidon results in the awarding of a single random [[Hamidon Origin Enhancements|Hamidon Enhancement]] to each participating hero. |
|
| |
|
| |
| == Specific data ==
| |
| === Hamidon Nucleus ===
| |
|
| |
| [[Hamidon]] is nucleus of a giant single celled organism, spawned from some twisted primordial soup. It has one instinct, to Devour the Earth and all that infests it.
| |
|
| |
| ''Powers''
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]|Resistance | Auto Resist All |Hamidon is resistant to everything. }}
| |
|
| |
| {{Power|[[Image:RadiationPoisoning LingeringRadiation.png|22px]]|Protoplasm |-Speed |Moving through the viscous environment of the Hamidon is slowing your movement speed. }}
| |
|
| |
| {{Power |[[Image:Power Missing.png|22px]]| Antibody| Summon Antibodies | When the Hamidon Neucleus is at half life, It will create more Mitochondria to protect itself. }}
| |
|
| |
| {{Power |[[Image:Power Missing.png|22px]]|Antibody2 |Summon Antibodies |When the Hamidon Neucleus is near death, It will create more Mitochondria to protect itself. }}
| |
|
| |
| {{Power |[[Image:Power Missing.png|22px]]|Cell Death || When the Nucleus dies, the entire cell dies, and little pieces of Cytoplasm will appear next to every Hero in the area. }}
| |
|
| |
| {{Power |[[Image:PowerBlast Explosion.png|22px]]| Electrolytic Blast |Disorient|The Hamidon's Electrolytic Blast has Disoriented you.}}
| |
|
| |
| ''Notes''
| |
|
| |
| Hamidon's attacks are uncategorized, and cannot be defended against, nor resisted, i.e. no amount of defense or resistance will protect a player from Hamidon's attacks.
| |
|
| |
| === Mending Mitochondria ===
| |
| [[Image:Devouring Earth Mending Mitochondria 01.jpg|thumb|100px|Mending Mitochondria]]
| |
| These creatures seem to be the organelles of the giant single cell organism that is devouring the land around you. These Mitochondria seem to function as repair units for the cell.
| |
|
| |
| ''Powers''
| |
|
| |
| {{Power|.|Heal Other |Ally Heal |Heals a single targeted ally entity. }}
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]|Mitosis |Duplicate |Mitochondria can divide into 2 entities.}}
| |
|
| |
| {{Power|.| Fly |Self Hover |Mitochondria can hover.}}
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]| Resistance |Auto Res Knockback, Sleep, Disorient, Immobilize, Hold, Fear, Confuse, Teleport, Lethal |Hamidon is resistant to everything.}}
| |
|
| |
| === Mitochondria Antibodies ===
| |
| [[Image:Devouring Earth Mitochondria Antibody 01.jpg|thumb|100px|Mitochondria Antibody]]
| |
| These creatures seem to be the organelles of the giant single cell organism that is devouring the land around you. These Mitochondria are definitely the cells main defense mechanism.
| |
|
| |
| ''Powers''
| |
|
| |
| {{Power|[[Image:ElectricalBolt BallLightning.png|22px]]|Cytoplasmic Blast|DoT (Special)|You are taking damage over time as the Mitochondria's Cytoplasmic Blast digests you.}}
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]|Mitosis |Duplicate |Mitochondria can divide into 2 entities.}}
| |
|
| |
| {{Power|.| Fly |Self Hover |Mitochondria can hover.}}
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]| Resistance |Auto Res Knockback, Sleep, Disorient, Immobilize, Hold, Fear, Confuse, Teleport, Lethal |Hamidon is resistant to everything.}}
| |
|
| |
| ''Notes''
| |
|
| |
| The Mitochondria's attacks are uncategorized, and cannot be defended against, nor resisted, i.e. no amount of defense or resistance will protect a player from Mitochondria's attacks.
| |
|
| |
| === Mitochondria Electrolytes ===
| |
| [[Image:Devouring Earth Mitochondria Electrolyte 01.jpg|100px|thumb|Mitochondria Electrolyte]]
| |
| These creatures seem to be the organelles of the giant single cell organism that is devouring the land around you. These Mitochondria are definitely the cells defense mechanism.
| |
|
| |
| ''Powers''
| |
|
| |
| {{Power|[[Image:ElectricityManipulation ShockingGrasp.png|22px]]|Paralytic Blast |Hold, Damage over Time, -Recharge, -Speed|The Mitochondria Paralytic Blast has Held you. Your are taking Damage over Time from an overload to your synapses. Your movement rate and attack speeds are reduced as well.}}
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]|Mitosis |Duplicate |Mitochondria can divide into 2 entities.}}
| |
|
| |
| {{Power|.| Fly |Self Hover |Mitochondria can hover.}}
| |
|
| |
| {{Power|[[Image:Power Missing.png|22px]]| Resistance |Auto Res Knockback, Sleep, Disorient, Immobilize, Hold, Fear, Confuse, Teleport, Lethal |Hamidon is resistant to everything.}}
| |
|
| |
| ''Notes''
| |
|
| |
| The Mitochondria's attacks are uncategorized, and cannot be defended against, nor resisted, i.e. no amount of defense or resistance will protect a player from Mitochondria's attacks.
| |
|
| |
|
| == Hami Raids == | | == Hami Raids == |
Overview
Hamidon is the ultimate monster in the game. A giant amoeba that spawns within The Hive. Between the Hamidon core and the many Mitochondria that surround the core, Hamidon is difficult to defeat. Over time specific strategies have evolved that take at least 50-60 heroes to defeat Hamidon. Defeating Hamidon results in the awarding of a single random Hamidon Enhancement to each participating hero.
Hami Raids
Attempts to defeat Hamidon, generally referred to as Hami Raids, occurr regularly on most servers. Since it takes 50+ heroes to defeat Hamidon, these are loosely organized events that bring together many, many heroes, all hoping to acquire a single Hamidon Enhancement.
Over time a basic strategy has evolved for defeating Hamidon. Exact strategy may vary from server to server, but generally it involves several teams of people, and three distinct phases.
Roles
Raid Leader
Single person who coordinates the raid. This person has the responsibility of organizing the various teams, and coordinating the timing of certain actions within the raid.
Targeter
In order to concentrate the fire from attackers, a single designated targeter is used. All attackers are instructed to attack only through the targeter.
PA Drop Team
The PA (Phantom Army) Drop team is made up of Illusion Controllers who hover over Hamidon and drop PAs down into him. The purpose of this is to have the PAs grab as much agro as possible, removing it from the rest of the attacking players.
Agro Team
A single Tank or regen Scrapper, and two to three healers. Their objective is to grab the agro from the Hamidon core and keep it off of the rest of the attackers.
Phases
Mito Phase
This phase is to clear out all the Mitochondria that are defending Hamidon. One by one, at the direction of the Targeter, the Mitos are defeated.
Hold Phase
Hamidon has defenses that can summon large numbers of additional Mitochondria to defend himself. The only way that has been discovered to avoid this is to ensure that Hamidon is securely Held continuously once his health goes under 50%. The Hold phase is the phase where the heroes spam their Holds in order to get Hamidon Held.
Attack Phase
Traditionally the third phase, once Hamidon is Held, is to have the remaining heroes begin to attack him in order to defeat him. Currently, some servers are using attack-less variants, including simply Holding Hamidon to defeat (known as the Death Cuddle on some servers), or something in the middle, with -Regen and -Resist debufs and max range attacks. Whichever variant is used, the idea is to bring Hamidon down to zero health while keeping him completely Held.
See Also