Arachnos: Difference between revisions
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''Powers'' | ''Powers'' | ||
{{Power|[[Image:RadiationPoisoning_RadiationInfection.png|22px]]| Poisonous Ray| (Ranged), Damage over Time, Toxic, Foe -Defense| You have been poisoned and your Defense has been reduced. }} | |||
{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Mace Beam| Ranged, Moderate Damage (Energy/Smash), Foe Knockback| The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}} | {{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Mace Beam| Ranged, Moderate Damage (Energy/Smash), Foe Knockback| The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}} |
Revision as of 15:19, 31 January 2006
Overview
The Arachnos are a villain group in City of Heroes and City of Villians.
Villain Types
Underlings
Spiderling
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops-such as Tarantulas or Fortunatas-are deployed.
Minions
Arachnos Drone
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Powers
Disintegration Beam Ranged, Moderate Damage (energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
Resistance Auto Resist Lethal Smash Energy Fire Cold
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage
No Melee attacks
This mob doesen´t have any Melee attacks at all
Arachnobot
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops-such as Tarantulas or Fortunatas-are deployed.
Powers
Chain gun -Defense
Your Defense has been reduced by the Submachine Gun.
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Full Auto Damage over Time (lethal)
You are being rattled by a Full Auto from an Assault Rifle.
Power Jumping Self Auto, +Jump, +Speed,
Arachnobots can jump very high and travel very fast
Wolf Spider
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
Powers
Pistol Ranged Lethal, Low Damage
Small caliber side arm.
Pulverize Disorient
You have been Disoriented.
Pummel Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Wolf Spider Enforcer
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
Powers
Heavy Pistol Ranged Lethal, Medium Damage
Small caliber side arm.
Pulverize Disorient
You have been Disoriented.
Pummel Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Wolf Spider Assault
Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.
Powers
Brawl Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Burst -Defense
Your Defense has been reduced by the Submachine Gun.
Heavy Burst -Defense
Your Defense has been reduced by the Submachine Gun.
Pulverize Melee, High Damage(Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate
Mu Striker
Strikers are descendant of the long lost Mu, drafted into Arachnos service to fight both mystic heroes and the troublesome Circle of Thorns.
Powers
Lightning Bolt Ranged, High Damage (energy), foe -Endurance
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly. Damage: High. Recharge: Moderate.
Lightning Blast High Damage (energy), foe -Endurance
A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and is best fired from a distance, as it can be interrupted. Damage: Extreme. Recharge: Slow.
No Melee attacks No Hand to Hand
This mob doesen´t have any Melee attacks at all
Crab Spider Slicer
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Longfang -Defense
Your Defense has been reduced by the Submachine Gun.
Slice Melee, Heavy Damage (Lethal), Foe -Defense
You perform a Slice with your Claws, dealing a good ammount of damage. Damage: Moderate. Recharge: Fast.
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Powers
Poison Dart Poison: Damage over Time (toxic), -Regeneration
You have been hit by a Poison Dart. You cannot regenerate your wounds while you take damage from this poison.
Swipe Damage over Time (toxic), -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Slice Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed.
Lunge Damage over Time (toxic), -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Fortunata
Fortunatas are female Arachnos agents gifted with psychic powers. Those with aggressive abilities are tasked with taking down super-types, who often have little resistance to their deadly abilities.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
No Melee attacks No Hand to Hand
This mob doesen´t have any Melee attacks at all
Tarantula
The Tarantula Exoskeleton Armor was developed by an Orb Weaver cell named Weaver One. It grants the user incredible strength and wires him directly to his weapons systems. Runor is that the pilot must undergo a terrible treatment of some sort to properly graft with the suit.
Powers
Venom Bolt -Damage, -Recharge, Damage over Time
The poison is coursing through your system, making it difficult to fly.
Claw Shred Cone Moderate Lethal Damage
You have been raked by a claw
Claw Pierce Moderate Lethal Damage
You have been raked by a claw
Fire Tarantula
The Tarantula Exoskeleton Armor was developed by an Orb Weaver cell named Weaver One. It grants the user incredible strength and wires him directly to his weapons systems. Runor is that the pilot must undergo a terrible treatment of some sort to properly graft with the suit.
Powers
Plasma Cannon Damage over Time (fire)
The Plasma Cannon has set you on fire and you are burning.
Burning Claws Damage over Time (fire)
The Burning Claws have set you on fire .
Lieutenants
Arachnobot Blaster
Arachnobot Blasters were created by Arachnos´ Orb Weavers to take down particularly powerful super-powered threaths.
Powers
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Energy Blast Medium Range, High Damage (Energy), Foe Knockback
A medium range, but devastating attack. Damage: High, Recharge: Slow
Energy Pulse Ranged, Moderate Damage over Time (Energy)
Multiple pulses of energy shoot forth damaging you. Damage Moderate (Damage over Time), Recharge: Slow.
Power Jumping Self Auto, +Jump, +Speed,
Arachnobots can jump very high and travel very fast
Arachnos Drone Coordinator
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Wolf Spider Tac Ops
Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.
Powers
Poisonous Ray (Ranged), Damage over Time, Toxic, Foe -Defense
You have been poisoned and your Defense has been reduced.
Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
Pulverize Disorient
You have been Disoriented.
Mu Adept
The most gifted Mu strikers are given far more than promotions and new uniforms: they are given eldritch secrets to unlock their inner powers. As long as they continue to use them in Arachnos' service, of course.
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Crab Spider Longfang
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Supression Damage over Time (energy)
The Suppressive Fire from the Crab Spider is all around you .
Fortunata Seer
Fortunata Seers can glimpse moments into the future. They use this ability to increase the defense of the more mundane troops they slavishly lead into combat.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psionic Lance -Recharge
The Psionic Lance has reduced your attack rate.
Subdue Immobilize
You have been Subdued and are being held immobile.
Tarantula Mistress
A rare few Fortunatas volunteer for the Tarantula program. Those who survive integration with the machine are truly terrors to behold. Their specially-designed suits greatly amplify their psychic abilities, allowing them to not only comunicate the next few seconds of time to their allies, but also to distort reality for their foes as well.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psychic Scream -Recharge
The Psychic Scream has reduced your Attack rate.
Telekinetic Blast Ranged, Moderate Damage, (smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate
Claw Shred Cone Moderate Lethal Damage
You have been raked by a claw
Bosses
Arachnobot Disruptor
Orb Weavers created the Disruptor arachnobots to capture their prey alive.
Powers
Wide Area Web Grenade Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.
Disruptor Blast Targeted Area of Effect (Energy), -Endurance
The Ball Lightning is continuing to electrocute you.
Disruptor Tesla Sleep
The Disruptor Tesla is holding you helpless.
Spiderlings Factory Summon
Arachnobot Disruptors can create Spiderlings.
Wolf Spider Huntsman
The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.
Powers
Frag Grenade Targeted Area of Effect Lethal/Smashing, Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.
Wide Area Web Grenade Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Venom Grenade -Damage, -Recharge
The poisonous gas has severely weakened your attacks and Slowed your attack speed.
Mu Guardian
Mu Guardians pilse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Powers
Smoke Grenade -Perception, -Accuracy
Your visual range and Accuracy have been reduced by the Smoke Grenade.
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psychic Scream -Recharge
The Psychic Scream has reduced your Attack rate.
Strike Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Slash Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Spin Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Eviscerate Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Crab Spider Webmaster
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Wide Area Web Grenade Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Supression Damage over Time (energy)
The Suppressive Fire from the Crab Spider is all around you .
Channelgun Ranged, energy
??? .
Arm Lash Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed .
Fortunata Mistress
The most powerful of the Fortunatas are the Mistresses. These rare few have mastered numerous psychic abilities and risen to the top of Lord Recluse's beautiful Black Widows.
Tarantula Queen
What terrible process pushes a woman to become one of these unholy terrors is a subject of much speculation. What is known is that their suits are little different from Tarantula Mistresses. Instead, it seems the user somehow suffers the upgrade. Tarantula Queens are incredibly powerful, but also quite mad.
Powers
Psychic Scream -Recharge
The Psychic Scream has reduced your Attack rate.
Telekinetic Blast Ranged, Moderate Damage, (smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate
Scramble Toughts Disorient
You have been Disoriented.
Psychic Wail -Recharge
The Psychic Wail has reduced your Attack rate.
Claw Shred Cone Moderate Lethal Damage
You have been raked by a claw
Claw Pierce Moderate Lethal Damage
You have been raked by a claw
Toxic Tarantula
The Tarantula Exoskeleton Armor was developed by an Orb Weaver cell named Weaver One. It grants the user incredible strength and wires him directly to his weapons systems. Runor is that the pilot must undergo a terrible treatment of some sort to properly graft with the suit.
Powers
Venom Burst Toxic, Damage over Time, Slow, -Defense
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.
Cocoon Hold
You have been encased in a cocoon of webs and cannot move!
Web Spitter Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Special Mobs
Arbiter Drone (guard)
These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.
Powers
Imobile Immobilize
Guards are immobile.
Tactics +Perception
The Arachnos Drone is improving your Perception.