Illusion Control: Difference between revisions
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== Power Tables == | == Power Tables == | ||
The Illusion Control powerset is available as a primary set for [[Controller]]s. The following table shows which powers are available and at what level: | The Illusion Control powerset is available as a primary set for [[Controller]]s. The following table shows which powers are available and at what level: |
Revision as of 02:45, 22 June 2006
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Overview
Illusion Control is one of the powersets. It is a Controller primary powerset in City of Heroes. It is the the only set unique to Controllers.
Power Tables
The Illusion Control powerset is available as a primary set for Controllers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Spectral Wounds | 1 | Ranged, High Damage (Psionic), +Special (Illusionary Damage, Healback) |
Blind | 1 | Ranged, Moderate Damage (Psionic) Foe: Hold, +Special (Area of Effect Sleep) |
Deceive | 2 | Ranged, Foe Confuse |
Flash | 6 | Player Based Area of Effect, Foe: Hold |
Superior Invisibility | 8 | Toggle: Self Stealth, +Defense(ALL) |
Group Invisibility | 12 | Player Based Area of Effect, Team Stealth, +Defense(All) |
Phantom Army | 18 | Summon Decoys: Ranged Minor Damage(Energy/Special(Illusionary Damage, Healback)) |
Spectral Terror | 26 | Summon Terror: Ranged Fear |
Phantasm | 32 | Summon Phantasm: Ranged Moderate Damage (Energy) |
Powers
The following are powers in the Ice Control powerset.
Arctic Air
While this power is active, you are surrounded in a fog of Arctic Air that dramatically slows the attack and movement speed of nearby foes. The chill of the Arctic Air is so bitter that many foes are forced to flee, albeit very slowly, from the immediate area. Others may attack their own allies, as the fog from the Arctic Air is thick and can cause much confusion. The cold air can also reduce the stealth capability of affected foes.
Block of Ice
You can freeze a single foe in a Block of Ice. The target is frozen solid, helpless, and can be attacked. More powerful foes may not be held, but all affected targets will be slowed and take some cold damage.
Chillblain
Immobilizes your target in an icy trap, dealing some cold damage over time as well as slightly slowing the target's attack and movement speed.
Flash Freeze
You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected.
Frostbite
Immobilizes a group of foes in icy traps. Deals minimal cold damage over time and slightly slows the targets. Slower and less damaging than Chilblain, but can capture multiple targets. More resilient foes may only be slowed.
Glacier
You can freeze all foes around yourself in blocks of Glacial ice. The targests are frozen solid, helpless, and can be attacked. Even after the victims emerge, they remain chilled and their attack and movement speed is slowed for a while. This power can only be cast near the ground.
Ice Slick
You can create a large patch of ice at a targeted area, causing all foes that pass through it to lose their footing. Those caught in the Ice Slick are dramatically slowed and tend to fall down.
Recharge | Slow |
Minimum Level | 12 (Controller) |
Effects | Ranged (Targeted Area of Effect) |
Foe Knockdown -Speed | |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Enhance Recharge Speed |
Jack Frost
You can create a very powerful entity of animated ice at a targeted location. Jack Frost possesses several ice powers to attack any nearby foes and can be healed and buffed like any teammate. Type /release_pets in the chat window to release all your pets.
Shiver
You can blast forth a wide cone of chilling air that dramatically slows the movement and attack rate of nearby foes.
Recharge | Slow |
Minimum Level | 8 (Controller) |
Effects | Ranged Cone |
Foe -Speed -Recharge | |
Enhancements | Enhance Slow Movement |
Reduce Endurance Cost | |
Enhance Range | |
Enhance Recharge Speed | |
Enhance Accuracy |