Induced Coma: Chance for Recharge Slow: Difference between revisions
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== Effects == | == Effects == |
Revision as of 01:59, 22 August 2010
Induced Coma: Chance for Recharge Slow is an enhancement in the Induced Coma set.
Proc: This enhancement has a chance of taking effect each time its power is used.
The Reward Merit cost of this recipe is 200 Merits.
Alignment Merits are no longer used to purchase recipes. The Alignment Merit cost of this recipe was 2 Merits. |
Effects
This enhancement gives a 20% chance of increasing a target's recharge times by 20%.
Recipe
This recipe cannot be bought from stores. It must be obtained by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Human Blood Sample 1 Luck Charm 1 Plasma Capacitor 1 Enriched Plutonium 1 Psionic Manifestation |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Improvised Cybernetic 1 Rune 1 Mutating Genome 1 Mu Vestment |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |