Arachnos/Night Widows: Difference between revisions
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''Powers'' | ''Powers'' | ||
{{Power|[[Image:Gadgets SmokeGrenade.png|22px]]|Smoke Grenade |-Perception, -Accuracy| | {{Power|[[Image:Gadgets SmokeGrenade.png|22px]]| Smoke Grenade | Ranged (Targeted Area of Effect), No Damage, Foe -Perception, -Accuracy | The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit. }} | ||
{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]|Mental Blast |-Recharge| The | {{Power|[[Image:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}} | ||
{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]|Psychic Scream |-Recharge| | {{Power|[[Image:PsychicBlast PsychicScream.png|22px]]| Psychic Scream| (Ranged, Cone, Psionic) Foe -Recharge| This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.}} | ||
{{Power|[[Image:Claws ClawsStrike.png|22px]]|Strike| | {{Power|[[Image:Claws ClawsStrike.png|22px]]| Strike| Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed| Strike does high lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.}} | ||
{{Power|[[Image:Claws Slash.png|22px]]|Slash| | {{Power|[[Image:Claws Slash.png|22px]]| Slash| Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed|You can energize and lash out with your arms, causing damage to all foes surrounding you. This attack also weakens the Speed of those struck. }} | ||
{{Power|[[Image:Claws SpinningClawsAttack.png|22px]]|Spin| | {{Power|[[Image:Claws SpinningClawsAttack.png|22px]]| Spin| Melee, Area of Effect, Moderate Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed| Spin does moderate lethal damage to all foes within an 8' radius of you, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed. }} | ||
{{Power|[[Image:Claws Evicerate.png|22px]]|Eviscerate| | {{Power|[[Image:Claws Evicerate.png|22px]]|Eviscerate|Melee, Extreme Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed| Eviscerate does extreme lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.}} | ||
{{Power|[[Image:Invisibility Stealth.png|22px]]| Stealth| Toggle: Self Stealth, +Defense | {{Power|[[Image:Invisibility Stealth.png|22px]]| Stealth| Toggle: Self Stealth, +Defense | ||
| You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.}} | | You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.}} | ||
{{Power|[[Image:PsionicMastery MindOverBody.png|22px]]| Mental Training| Auto: +{{DamResVal|0|0|0|0|0|0|50}}, +{{TypeDefVal|0|0|0|0|0|0|20}}, +{{PosDefVal|30|20|25}}, +{{StatusProtVal|4.0|4.0|4.0|4.0}}, +{{StatusResVal|0|0|0|50}}, +ToHit (15%)| The | {{Power|[[Image:PsionicMastery MindOverBody.png|22px]]| Mental Training| Auto: +{{DamResVal|0|0|0|0|0|0|50}}, +{{TypeDefVal|0|0|0|0|0|0|20}}, +{{PosDefVal|30|20|25}}, +{{StatusProtVal|4.0|4.0|4.0|4.0}}, +{{StatusResVal|0|0|0|50}}, +ToHit (15%)| The Night Widow is resistant to Psionic Damage, as well as Sleep, Hold, Immobilization and Disorient effects. They have improved Defense and Accuracy.}} | ||
[[Category:Arachnos Enemies]] | [[Category:Arachnos Enemies]] |
Revision as of 14:28, 9 June 2009
This article is about the enemy faction. For the Epic Archetype, see Arachnos Widow.
Overview
The Night Widows are Arachnos' beautiful and deadly assassins.
Enemy Types
Minions
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Levels: 25+
Powers
Poison Dart Ranged, Light Damage, Lethal, Damage over Time (Toxic), Foe -Regeneration
Poison Dart does light lethal damage to all your foes, then poisons them. The poison does toxic damage over time and reduces their regneration rate.
Swipe Melee, Light Damage, Lethal) Damage over Time (Toxic), Foe -Recharge, -Speed
Swipe does light lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery and movement speed.
Lunge Melee, High Damage, Lethal, Damage over Time (Toxic), Foe -Recharge, -Speed
Lunge forward stabbing and poisoning a targeted foe with a large Spine on your arm. Lunge deals moderate damage. Spine poison slows affected foes.
Slash (Only level X and up) Melee, High Damage, Lethal, Damage over Time (Toxic), Foe -Recharge, -Speed
You can energize and lash out with your arms, causing damage to all foes surrounding you. This attack also weakens the Speed of those struck.
Lieutenants
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Powers
Poison Dart Ranged, Light Damage, Lethal, Damage over Time (Toxic), Foe -Regeneration
Poison Dart does light lethal damage to all your foes, then poisons them. The poison does toxic damage over time and reduces their regneration rate.
Swipe Melee, Light Damage, Lethal) Damage over Time (Toxic), Foe -Recharge, -Speed
Swipe does light lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery and movement speed.
Lunge Melee, High Damage, Lethal, Damage over Time (Toxic), Foe -Recharge, -Speed
Lunge forward stabbing and poisoning a targeted foe with a large Spine on your arm. Lunge deals moderate damage. Spine poison slows affected foes.
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Powers
Smoke Grenade Ranged (Targeted Area of Effect), No Damage, Foe -Perception, -Accuracy
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psychic Scream (Ranged, Cone, Psionic) Foe -Recharge
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Strike Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Strike does high lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.
Slash Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
You can energize and lash out with your arms, causing damage to all foes surrounding you. This attack also weakens the Speed of those struck.
Spin Melee, Area of Effect, Moderate Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Spin does moderate lethal damage to all foes within an 8' radius of you, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.
Stealth Toggle: Self Stealth, +Defense
You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.
Bosses
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Powers
Smoke Grenade Ranged (Targeted Area of Effect), No Damage, Foe -Perception, -Accuracy
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psychic Scream (Ranged, Cone, Psionic) Foe -Recharge
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Strike Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Strike does high lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.
Slash Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
You can energize and lash out with your arms, causing damage to all foes surrounding you. This attack also weakens the Speed of those struck.
Spin Melee, Area of Effect, Moderate Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Spin does moderate lethal damage to all foes within an 8' radius of you, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.
Eviscerate Melee, Extreme Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Eviscerate does extreme lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.
Stealth Toggle: Self Stealth, +Defense
You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.
Mental Training Auto: +Res( P50 ), +Def( P20 ), +Def( M30 R20 A25 ), +Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 ), +Res( Sl 50 ), +ToHit (15%)
The Night Widow is resistant to Psionic Damage, as well as Sleep, Hold, Immobilization and Disorient effects. They have improved Defense and Accuracy.