Issue 17: Difference between revisions
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imported>Rigel Kent (date comparison with Issue 14 for perspective) |
imported>Leandro (http://www.mmorpg.com/discussion2.cfm/thread/269016) |
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== Overview == | == Overview == | ||
'''[[Issues|Issue]] 17''', titled '' | '''[[Issues|Issue]] 17''', titled ''Dark Mirror'', will be a major revision to City of Heroes and City of Villains. | ||
This article summarizes some of the major features in Issue | This article summarizes some of the major features in Issue 16. | ||
== Notes == | == Notes == | ||
* Release Scheduled for | * Release Scheduled for April 2010 | ||
* | * "Ultra Mode": an optional enhancement mode, enabling players that have the hardware to take advantage of the new bells and whistles to do so, without disturbing the game for those still running City of Heroes on their toasters. The mode will enhance the game with a a new look and feel with a heightened level of detail in lighting, reflections, shadows and water effects. | ||
* "A new and nefarious foe" that will be able to match players "blow for blow." | |||
* New badges, new missions and new player emotes | |||
* Epic Archetypes now available at level 20 | |||
* Improvements and additions to Mission Architect | |||
* Enhancements to UI and game systems | |||
* And dozens more | |||
== External Links == | == External Links == | ||
* [http://www.mmorpg.com/discussion2.cfm/thread/269016 MMORPG.com announcement] | |||
* [http://www.cityofheroes.com/news/game_updates/issue_17/issue_17_overview.html Official Feature Update] (does not exist yet) | * [http://www.cityofheroes.com/news/game_updates/issue_17/issue_17_overview.html Official Feature Update] (does not exist yet) | ||
{{Issue Releases}} | {{Issue Releases}} | ||
[[Category:Game Updates|I17]] | [[Category:Game Updates|I17]] |
Revision as of 17:25, 9 February 2010
Overview
Issue 17, titled Dark Mirror, will be a major revision to City of Heroes and City of Villains.
This article summarizes some of the major features in Issue 16.
Notes
- Release Scheduled for April 2010
- "Ultra Mode": an optional enhancement mode, enabling players that have the hardware to take advantage of the new bells and whistles to do so, without disturbing the game for those still running City of Heroes on their toasters. The mode will enhance the game with a a new look and feel with a heightened level of detail in lighting, reflections, shadows and water effects.
- "A new and nefarious foe" that will be able to match players "blow for blow."
- New badges, new missions and new player emotes
- Epic Archetypes now available at level 20
- Improvements and additions to Mission Architect
- Enhancements to UI and game systems
- And dozens more
External Links
- MMORPG.com announcement
- Official Feature Update (does not exist yet)