Kara the Scorpion: Difference between revisions

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{{Contact Overview|City=V|Zone=Sharkhead Isle|Coord=100, 32, -667|Pronoun=her|HoodYN=N|Hood=|OriginYN=N|Origin=|LevelYN=N|Level=}}
{{Contact Overview|City=V|Zone=Sharkhead Isle|Coord=100, 32, -667|Pronoun=her|HoodYN=N|Hood=|OriginYN=N|Origin=|LevelYN=N|Level=}}


Kara will give you a heist mission for every five schemes you complete from the Rogue Isle Protector.  She has up to three new contacts available.
Kara will give you a heist mission for every five schemes you complete from the [[Rogue Isle Protector]].  She has up to three new contacts available.
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== Introductions ==
== Introductions ==



Revision as of 07:44, 16 July 2007

Kara the Scorpion.jpg

Overview

Kara the Scorpion is a villain contact in Sharkhead Isle.

Kara will give you a heist mission for every five schemes you complete from the Rogue Isle Protector. She has up to three new contacts available.

Introductions

Contact Introduced By

  • None. Kara is a broker.

New Contact(s)

If you don't mind doing some work for the Family, I've got someone you should meet. His name is Lorenz Ansaldo, a troubleshooter for the Family in Sharkhead Isle. The Family supplies him with Natural and Technology Enhancements.
Lorenz is a bit of a character, but he can set you up with some good work.


When it comes to dedication, Vince takes the cake. Don't say a word against Cage Consortium where he can hear.
Have you met Vince Dubrowski? He's working for the Cage Consortium, trying to keep their Sharkhead Isle mining operation in the black. That brings him into contact with the Scrapyarders quite a bit. His connections at Cage can get him Natural and Technology Enhancements.


You ever heard of Captain Petrovich? He's an old sea captain that's been around the Rogue Isles for ages. Nobody knows how, but he's got some secret connections that get him Technology and Science Enhancements.
He's a surly sort, but a solid old fella.

Information

Broker

Kara was a top-notch assassin before she suffered a crushing defeat by Statesman. Her body had never been the same, so now she brokers information from her criminal contacts and shares it with super-powered operatives--like you.

Initial Contact

My name is Kara. I am called the Scorpion because I am quick to sting those who cross me. If you can make a name for yourself on this wretched isle, I might share some of my tips with you. I can no longer partake in the great game myself--Statesman himself saw to that when he broke my spine--but my former employers often pass on lucrative tips for a small cut of the proceeds.

Since you're playing in the big leagues now, you'll have to do a lot more to earn my respect. I'd say five jobs should earn you a heist.

Missions

Rob Steel Canyon Bank

Briefing

Ready to cause some mayhem in Paragon City? Go to Steel Canyon and hit one of the banks there. Once you hit Steel Canyon you'll have 15 minutes to rob the bank and escape.

Be careful! Valkyrie has been seen in the area. If you bring more than a few villains with you she might take notice!


This is a Mayhem Mission. You can earn extra time by destroying property and creating diversions away from the bank itself.

Each type of item rewards a single time bonus after you destroy a certain ammount of that item. For each person on your team, you will need to destroy more of that particular item to get the time bonus.

Three random side missions can be found on this map. Keys (found by defeating certain enemies) are needed to unlock these side missions. Each completed side mission also rewards a time bonus.

Every character that is at least level 20 receives a special temporary power the first time they successfully complete this mission.

Mission Acceptance

Expect some resistance from Longbow. They've been monitoring the activities of villains in the Rogue Isles for quite some time.

Mission Objective(s)

  • Steal money from vault
  • Defeat Hero to escape

Debriefing

Excellent work, Villain! You have spread mayhem in Steel Canyon!

Removed missions

Rob the Chum Bucket

Mission Briefing

The Chum Bucket. Everybody knows it. It's Mako's own personal casino. It'd take someone with real guts to knock over that place. Someone like you.

Mission Acceptance

Get to it!

Mission Objective(s)

  • Defeat all security
  • Crack the safe

Clue: The cash

Mako's casino, the Chum Bucket, runs a very liquid business. You managed to get away with as much cash as you can carry.

Debriefing

You didn't leave anyone alive, did you? That's good, for both of us.

Rob the 22nd National

Briefing

I've got a secret for you: I know where Kirk Cage does his banking. He keeps some Consortium guards on staff over at the 22nd National, and most people around here thinks they're guarding something big. You want it? Go and take it.

Watch out for those Consortium guards. They can be tough to deal with.

Mission Objective(s)

  • Get the loot
  • Defeat security to escape

Clue: Loot

Kirk Cage definitely banks here. You've managed to walk away with an armload of cash and a ton of Cage Consortium stock certificates.

Debriefing

Nice moves. As long as Kirk Cage never finds out who took his money, we're golden.


External Links