Kinetic Melee: Difference between revisions
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== Sources == | == Sources == | ||
*[http://goingrogue.cityofheroes.com/en/game-info/powersets/kinetic-melee.html Kinetic Melee page on the Going Rogue official site] | *[http://goingrogue.cityofheroes.com/en/game-info/powersets/kinetic-melee.html Kinetic Melee page on the Going Rogue official site] | ||
*[http://goingrogue.cityofheroes.com/en/media/videos.html ViDoc # | *[http://goingrogue.cityofheroes.com/en/media/videos.html ViDoc #3: The Consequences of Power] | ||
=== Developer Comments === | === Developer Comments === |
Revision as of 20:54, 30 July 2010
Overview
Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers, that was announced as a feature for Going Rogue. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.
Power Tables
Brute
The Kinetic Melee power set is available as a primary set for Brutes.
The Brute power table has yet to be announced.
Scrapper
The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | TBA |
Body Blow | 1 | TBA |
Smashing Blow | 2 | TBA |
Power Siphon | 6 | TBA |
Repulsing Torrent | 8 | TBA |
Confront | 12 | TBA |
Burst | 18 | TBA |
Focused Burst | 26 | TBA |
Concentrated Strike | 32 | TBA |
Stalker
The Kinetic Melee power set is available as a primary set for Stalkers.
The Stalker power table has yet to be announced.
Tanker
The Kinetic Melee power set is available as a secondary set for Tankers.
The Tanker power table has yet to be announced.
Powers
The following are powers in the Kinetic Melee power set.
Body Blow
Description TBA
Burst
Description TBA
Concentrated Strike
Description TBA
Confront
Description TBA
Focused Burst
Description TBA
Power Siphon
Description TBA
Quick Strike
Description TBA
Repulsing Torrent
Description TBA
Smashing Blow
Description TBA
Sources
Developer Comments
In a forum post, Castle made the following cryptic remark:
- [quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
- Powersets don't tend to get Inherent powers. Archetypes do.
- That said...you are on the right track, aside from that.