Kinetic Melee: Difference between revisions
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== Overview == | == Overview == | ||
'''Kinetic Melee''' | '''Kinetic Melee''' features a mix of fast light attacks and slow heavy attacks, including some with range. All attacks in this set reduce the damage strength of enemies who are hit. | ||
Kinetic Melee is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s. | |||
== Power Tables == | == Power Tables == | ||
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The Kinetic Melee power set is available as a primary set for [[Brute]]s. | The Kinetic Melee power set is available as a primary set for [[Brute]]s. | ||
{{ | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=6|Effect=Self: +To Hit, +Special|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=8|Effect=Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient|Border=0}} | |||
{{Powers_Footer}} | |||
Line 23: | Line 31: | ||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect= | {{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect= | {{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect= | {{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=6|Effect= | {{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=6|Effect=Self: +To Hit, +Special|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=8|Effect= | {{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=8|Effect=Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_Confront.png|Power=Confront|Level=12|Effect= | {{Powers_LevelRow|Icon=KineticAttack_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect= | {{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect= | {{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | ||
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect= | {{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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The Kinetic Melee power set is available as a primary set for [[Stalker]]s. | The Kinetic Melee power set is available as a primary set for [[Stalker]]s. | ||
{{ | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_AssassinsStrike.png|Power=Assassin's Strike|Level=6|Effect=Melee, Special DMG(Smashing, Energy)|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Build Up|Level=8|Effect=Self +DMG, +To Hit|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special|Border=0}} | |||
{{Powers_Footer}} | |||
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The Kinetic Melee power set is available as a secondary set for [[Tanker]]s. | The Kinetic Melee power set is available as a secondary set for [[Tanker]]s. | ||
{{ | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=2|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=4|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=16|Effect=Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=20|Effect=Self: +To Hit, +Special|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=28|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=35|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=38|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient|Border=0}} | |||
{{Powers_Footer}} | |||
== Powers == | == Powers == | ||
The following are powers in the Kinetic Melee power set. | The following are powers in the Kinetic Melee power set. | ||
=== [[File:KineticAttack_AssassinsStrike.png]] Assassin's Strike === | |||
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous smashing and energy damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Special(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon stalker.png|18px]] 6 (Stalker)}}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_BodyBlow.png]] Body Blow === | === [[File:KineticAttack_BodyBlow.png]] Body Blow === | ||
{{ | A much more powerful, yet slower version of Quick Strike. Body Blow is capable of stunning an opponent occasionally. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 1 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 1 (Stalker)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe Stun, -Damage}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Stuns}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_PowerSiphon.png]] Build Up === | |||
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon stalker.png|18px]] 8 (Stalker)}}} | |||
{{PowerBlock_Effects|Self +ToHit +DMG}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | |||
{{PowerBlock_Sets|{{Set To Hit Buff}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_Burst.png]] Burst === | === [[File:KineticAttack_Burst.png]] Burst === | ||
{{ | By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be knocked down as well. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 18 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 18 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 18 (Stalker)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}}} | |||
{{PowerBlock_Effects|PBAoE}} | |||
{{PowerBlock_Blank|Foe Knockdown, -Damage}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_TotalFocus.png]] Concentrated Strike === | === [[File:KineticAttack_TotalFocus.png]] Concentrated Strike === | ||
{{ | Concentrated Strike is a slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Concentrated Strike, recharge time is very long. Concentrated Strike Criticals do not result in extra damage, instead it instantly recharges the Power Siphon/Build Up power. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Extreme(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 32 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 32 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 32 (Stalker)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 38 (Tanker)}}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe Disorient}} | |||
{{PowerBlock_Blank|Self Power Siphon Recharge (Scrapper/Stalker only)}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Stuns}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_Confront.png]] Confront === | === [[File:KineticAttack_Confront.png]] Confront === | ||
{{ | Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Fast}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 12 (Scrapper)}}} | |||
{{PowerBlock_Effects|Ranged}} | |||
{{PowerBlock_Blank|Foe Taunt}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Taunt}}}} | |||
{{PowerBlock_Sets|{{Set Taunt}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_FocusedBurst.png]] Focused Burst === | === [[File:KineticAttack_FocusedBurst.png]] Focused Burst === | ||
{{ | Projects a burst of focused power over a short distance. Focused Burst deals high damage and can possibly knock down your foe. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|High(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 26 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 26 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 26 (Stalker)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}}} | |||
{{PowerBlock_Effects|PBAoE}} | |||
{{PowerBlock_Blank|Foe Knockdown, -Damage}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Knockback}}}} | |||
{{PowerBlock_Blank|{{Set Ranged Damage}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_Placate.png]] Placate === | |||
Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike. However, if you attack a Placated Foe, he will be able to attack you back. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon stalker.png|18px]] 12 (Stalker)}}} | |||
{{PowerBlock_Effects|Ranged}} | |||
{{PowerBlock_Blank|Foe Taunt}} | |||
{{PowerBlock_Enhancements|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_PowerSiphon.png]] Power Siphon === | === [[File:KineticAttack_PowerSiphon.png]] Power Siphon === | ||
{{ | Power Siphon adds a small bonus to hit and modifies your other Kinetic Attack powers, so they are now capable of draining the strength of your enemies and adding that strength to you. This effect will stack up to 5 times | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Very Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 6 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 6 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}}} | |||
{{PowerBlock_Effects|Click}} | |||
{{PowerBlock_Blank|Self +ToHit +Special}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | |||
{{PowerBlock_Sets|{{Set To Hit Buff}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_QuickStrike.png]] Quick Strike === | === [[File:KineticAttack_QuickStrike.png]] Quick Strike === | ||
{{ | A quick attack that sometimes knock foes down. Fast, but low damage. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Light(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Fast}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 1 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 1 (Stalker)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe -Damage}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Knockback}}}} | |||
{{PowerBlock_Blank|{{Set Melee Damage}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_RepulsingTorrent.png]] Repulsing Torrent === | === [[File:KineticAttack_RepulsingTorrent.png]] Repulsing Torrent === | ||
{{ | Repulsing Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 8 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 8 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 16 (Tanker)}}} | |||
{{PowerBlock_Effects|Ranged(Cone)}} | |||
{{PowerBlock_Blank|Foe Knockback}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Knockback}}}} | |||
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_SmashingBlow.png]] Smashing Blow === | === [[File:KineticAttack_SmashingBlow.png]] Smashing Blow === | ||
{{ | Smashing Blow is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to stun than body blow. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|High(Smashing/Energy)}} | |||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 2 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}}} | |||
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 2 (Stalker)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe Stun, -Damage}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Stuns}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:KineticAttack_Taunt.png]] Taunt === | |||
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on your for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 12 (Brute)}}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}}} | |||
{{PowerBlock_Effects|Ranged (Area of Effect)}} | |||
{{PowerBlock_Blank|Foe Taunt}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Taunt}}}} | |||
{{PowerBlock_Sets|{{Set Taunt}}}} | |||
{{PowerBlock_End}} | |||
== Developer Comments == | == Developer Comments == |
Revision as of 05:17, 11 August 2010
Overview
Kinetic Melee features a mix of fast light attacks and slow heavy attacks, including some with range. All attacks in this set reduce the damage strength of enemies who are hit.
Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers.
Power Tables
Brute
The Kinetic Melee power set is available as a primary set for Brutes.
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | Melee, Light DMG(Smash/Energy), Foe -DMG |
Body Blow | 1 | Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG |
Smashing Blow | 2 | Melee, High DMG(Smash/Energy), Foe Disorient -DMG |
Power Siphon | 6 | Self: +To Hit, +Special |
Repulsing Torrent | 8 | Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt |
Burst | 18 | PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG |
Focused Burst | 26 | Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG |
Concentrated Strike | 32 | Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient |
Scrapper
The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | Melee, Light DMG(Smash/Energy), Foe -DMG |
Body Blow | 1 | Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG |
Smashing Blow | 2 | Melee, High DMG(Smash/Energy), Foe Disorient -DMG |
Power Siphon | 6 | Self: +To Hit, +Special |
Repulsing Torrent | 8 | Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback |
Confront | 12 | Ranged, Foe Taunt |
Burst | 18 | PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG |
Focused Burst | 26 | Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG |
Concentrated Strike | 32 | Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special |
Stalker
The Kinetic Melee power set is available as a primary set for Stalkers.
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | Melee, Light DMG(Smash/Energy), Foe -DMG |
Body Blow | 1 | Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG |
Smashing Blow | 2 | Melee, High DMG(Smash/Energy), Foe Disorient -DMG |
Assassin's Strike | 6 | Melee, Special DMG(Smashing, Energy) |
Build Up | 8 | Self +DMG, +To Hit |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide |
Burst | 18 | PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG |
Focused Burst | 26 | Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG |
Concentrated Strike | 32 | Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special |
Tanker
The Kinetic Melee power set is available as a secondary set for Tankers.
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | Melee, Light DMG(Smash/Energy), Foe -DMG |
Body Blow | 2 | Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG |
Smashing Blow | 4 | Melee, High DMG(Smash/Energy), Foe Disorient -DMG |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt |
Repulsing Torrent | 16 | Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback |
Power Siphon | 20 | Self: +To Hit, +Special |
Burst | 28 | PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG |
Focused Burst | 35 | Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG |
Concentrated Strike | 38 | Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient |
Powers
The following are powers in the Kinetic Melee power set.
Assassin's Strike
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous smashing and energy damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.
Damage | Special(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Body Blow
A much more powerful, yet slower version of Quick Strike. Body Blow is capable of stunning an opponent occasionally.
Damage | Moderate(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
2 (Tanker) | |
Effects | Melee |
Foe Stun, -Damage | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Disorient Duration | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Stuns |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 8 (Stalker) |
Effects | Self +ToHit +DMG |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Burst
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be knocked down as well.
Damage | Moderate(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
18 (Stalker) | |
28 (Tanker) | |
Effects | PBAoE |
Foe Knockdown, -Damage | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Disorient Duration | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Concentrated Strike
Concentrated Strike is a slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Concentrated Strike, recharge time is very long. Concentrated Strike Criticals do not result in extra damage, instead it instantly recharges the Power Siphon/Build Up power.
Damage | Extreme(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
32 (Scrapper) | |
32 (Stalker) | |
38 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Self Power Siphon Recharge (Scrapper/Stalker only) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Disorient Duration | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Stuns |
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Focused Burst
Projects a burst of focused power over a short distance. Focused Burst deals high damage and can possibly knock down your foe.
Damage | High(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
26 (Stalker) | |
35 (Tanker) | |
Effects | PBAoE |
Foe Knockdown, -Damage | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Knockback |
Ranged Damage |
Placate
Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike. However, if you attack a Placated Foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Enhance Range |
Increase Attack Rate |
Power Siphon
Power Siphon adds a small bonus to hit and modifies your other Kinetic Attack powers, so they are now capable of draining the strength of your enemies and adding that strength to you. This effect will stack up to 5 times
Recharge | Very Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
20 (Tanker) | |
Effects | Click |
Self +ToHit +Special | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Quick Strike
A quick attack that sometimes knock foes down. Fast, but low damage.
Damage | Light(Smashing/Energy) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee |
Foe -Damage | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Knockback |
Melee Damage |
Repulsing Torrent
Repulsing Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying.
Damage | Moderate(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
16 (Tanker) | |
Effects | Ranged(Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Knockback |
Ranged AoE Damage |
Smashing Blow
Smashing Blow is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to stun than body blow.
Damage | High(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
2 (Stalker) | |
4 (Tanker) | |
Effects | Melee |
Foe Stun, -Damage | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Disorient Duration | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Stuns |
Taunt
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on your for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets.
Recharge | Slow |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Developer Comments
In a forum post, Castle made the following cryptic remark:
- [quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
- Powersets don't tend to get Inherent powers. Archetypes do.
- That said...you are on the right track, aside from that.