Kirsten Woods: Difference between revisions
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=== Contact Introduced By === | === Contact Introduced By === | ||
* [[Long Jack]] | * [[Long Jack]] | ||
* [[Piper Irving]] | * [[Piper Irving]] | ||
=== New Contact(s) === | === New Contact(s) === | ||
{{NewContact_Andrew_Fiore}} | {{NewContact_Andrew_Fiore}} | ||
{{NewContact_John Strobel}} | {{NewContact_John Strobel}} | ||
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=== Information === | === Information === | ||
'''CIA Operative''' | '''CIA Operative''' | ||
The CIA is strictly forbidden from operating on American soil, but they can and do keep an eye on things. International threats, like the [[Sky Raiders]], arouse their greatest concerns. Kirsten Woods is an intelligence officer who has the rather complicated job of trying to figure out how to best use CIA resources to combat such threats without stepping on the FBI's toes. Luckily for her, there are heroes: powerful, freelance operatives who are free to work in the United States. Kirsten works closely with many heroes, offering them intelligence on criminal activities and sometimes even asking them to carry out operations. She walks a tightrope of legal technicalities, but she also gets the job done. | The CIA is strictly forbidden from operating on American soil, but they can and do keep an eye on things. International threats, like the [[Sky Raiders]], arouse their greatest concerns. Kirsten Woods is an intelligence officer who has the rather complicated job of trying to figure out how to best use CIA resources to combat such threats without stepping on the FBI's toes. Luckily for her, there are heroes: powerful, freelance operatives who are free to work in the United States. Kirsten works closely with many heroes, offering them intelligence on criminal activities and sometimes even asking them to carry out operations. She walks a tightrope of legal technicalities, but she also gets the job done. | ||
=== Prior to Introduction === | |||
{{Missing Prior}} | |||
=== Initial Contact === | === Initial Contact === | ||
I am looking forward to having many productive discussions with you. | I am looking forward to having many productive discussions with you. | ||
=== Greeting === | |||
{{Missing Greeting}} | |||
=== Too Busy === | |||
{{Missing Too Busy}} | |||
=== No More Missions === | |||
{{Missing No More}} | |||
== Store == | == Store == | ||
{{Missing Store}} | |||
* Inspirations | * Inspirations | ||
* Level 20 | * {{Store Mut Sci|Level=20|Price=?}} | ||
* Level 25 | * {{Store Mut Sci|Level=25|Price=?}} | ||
* Level 25 | * {{Store Sci|Level=25|Price=?}} | ||
== Missions == | == Missions == |
Revision as of 22:24, 24 January 2009
Overview
Kirsten Woods | |
---|---|
CIA Operative | |
Zone | Independence Port |
Coordinates | (2040, 0, 9736) |
Level Range | 20-24 |
Introduced By |
Long Jack Piper Irving |
Introduces |
Andrew Fiore John Strobel Lorenzo Tate |
Enemy Groups | |
Kirsten Woods is a hero contact in the Industry Pier neighborhood of Independence Port at coordinates (2040, 0, -9736) Kirsten Woods is a Science origin contact. Her level range is 20-24.
Introductions
Contact Introduced By
New Contact(s)
I think you should meet Andrew Fiore. Not only can he sell you quality electronics, but he's got information about lots of less savory business deals. He's helped more than a few heroes, especially with information about the Freakshow and the Family. Andrew has a lot of sources that give him access to Training Enhancements.
Andrew is a businessman first, but it's in his best interest to keep the heroes he works with up to date on information.
I think you should talk to John Strobel from the Citizen Defense Coalition. It's a group of ex-military and law enforcement officers that helps heroes like you from time to time. Right now their attention is focused on the Sky Raiders and the Council. John has a few sources that can get him Training Enhancements.
John is very patriotic and somewhat idealistic, but he's got a keen eye for trouble.
Have you ever bought anything from Lorenzo Tate, the arms dealer? He can help you against the Devouring Earth and the Rikti. He has Training Enhancements.
Lorenzo is a character, but he gets the job done.
Information
CIA Operative
The CIA is strictly forbidden from operating on American soil, but they can and do keep an eye on things. International threats, like the Sky Raiders, arouse their greatest concerns. Kirsten Woods is an intelligence officer who has the rather complicated job of trying to figure out how to best use CIA resources to combat such threats without stepping on the FBI's toes. Luckily for her, there are heroes: powerful, freelance operatives who are free to work in the United States. Kirsten works closely with many heroes, offering them intelligence on criminal activities and sometimes even asking them to carry out operations. She walks a tightrope of legal technicalities, but she also gets the job done.
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
I am looking forward to having many productive discussions with you.
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Missing Store Unlock Dialogue
- Inspirations
- Level 20 Mutation/Science Dual Origin Enhancements (?% base costs)
- Level 25 Mutation/Science Dual Origin Enhancements (?% base costs)
- Level 25 Science Single Origin Enhancements (?% base costs)
Missions
Assist the Security Chief in Independence Port (24)
Briefing
Time to take a bite out of crime, Character. The Security Chief in Indy Port wants some help with those scumbags from the Family. Go lend him a hand.
Mission Acceptance
If you get a chance take a look at the Statue of Wavelength near the water. She was a speedster who fell in the Rikti War.
Assist the Security Chief
Unnecessary Solicitation
Help out the Security Chief with those Family goons.
Mission Objective(s)
- Assist the Security Chief
Here's some information on the area. We've been having a lot of trouble with the Family, especially in Crey Cove and Bell Point. I really need you to lend a hand.
This is where many brave heroes defended the city against an invading space armada back in the 50's. Paragon City renamed the area Independence Port, in honor of the heroes who died in that epic battle. You'll see the big statue of Cassiopeia by the bridge; she was one of the famous heroes who died in that fight. It's a shame that organized crime runs the docks nowadays. The Family pulls all the strings here, despite the best efforts of law enforcement.
Keep peace in Independence Port
Unnecessary Solicitation
Deal with the Family for the Security Chief.
Mission Objective(s)
- Keep peace in Independence Port
- Defeat 20 Family
You have defeated 25 Family thugs.
Enemies
Debriefing
Nice job helping clean up a historic zone, Character! Template:Mission Common Get the records Template:Mission Common Test the Genetic Restabilizer on the Lost
Recover the stolen weapons
Briefing
Last week the Sky Raiders hijacked a police transport carrying confiscated weapons. I just got a lead on the base where they're storing their ill-gotten gain. I need you to recover those weapons. Be careful, this base is under the leadership of Officer Alvarez. I hear he's a tough customer.
This could be a good chance to get information on the Sky Raiders and their operations
Mission Objective(s)
- Stop Lt. Eckersly and his squad
- Find the stolen weapons
This small device contains information compiled by Lt. Eckersly on potential recruits. The potentials include several mercenaries, a few agents from other villain groups, and some military personnel.
These concise plans for an upcoming operation detail a number of tactics the Sky Raiders plan to use. All these techniques are described with military precision.
The serial numbers on these weapons identify them as the ones stolen from the Paragon City Police Department.
Debriefing
I've heard that the Sky Raiders frequently hire themselves out as mercenaries; that's probably why they stole those weapons from the police. It's a good thing you're around to put a crimp in their operation!
Help fight the Lost
Briefing
The engineering staff in Terra Volta have spotted members of the Lost skulking around the reactor complex. Terra Volta is under near-constant attack as it is, and the last thing that they need is to have the Lost planning something there as well. The Terra Volta staff have asked for a hero to help fight the Lost.
Lost have been spotted in the Gordon Trench sector and the Rayson Petroleum Refinery.
Mission Objective(s)
- Combat Lost in Terra Volta
- Defeat 20 Lost
Debriefing
You did well against the Lost. We may not know what they're up to, but at least they know that heroes like you will be ready to stop them.
Keep the Lost out of Terra Volta
Briefing
The Lost have been appearing in Terra Volta with greater frequency, and it's starting to push the situation there over the edge. The last thing that Terra Volta needs is another group of attackers in the siege against it. The city needs Terra Volta, and Terra Volta needs the protection of the city's heroes. Can you keep the Lost out of Terra Volta?
You're an inspiration to the city. You might want to concentrate your efforts on the Challenger Technology Complex and the Raysun Petroleum Refinery; a lot of Lost have been spotted in those areas.
Mission Objective(s)
- Combat Lost in Terra Volta
- Defeat 20 Lost
Debriefing
Without the constant work of heroes like you, Terra Volta would have fallen months ago, and with it would have gone the force fields that help keep our city zones safe. Paragon City owes you its thanks.
Stop the Sky Raiders from tampering with the teleportation grid
Briefing
I just heard the Sky Raiders are planning an attack on a Crey research lab. The facility is working on new energy field stabilizers for Portal Corporation, and I think I know why the Sky Raiders are interested. It seems that one of these field generators could be used to override the teleportation grid the city uses to rescue endangered heroes. You've got to stop the Sky Raiders from tampering with the teleportation grid. You only have 75 minutes to stop the Sky Radiers.
If you can deactivate all the field stabilizers, the Sky Raiders won't be able to interfere with the teleportation grid.
Mission Objective(s)
- Defeat all Sky Raiders in lab - Timed, 1:15
- 3 field stabilizers to shut down
Debriefing
You really performed under pressure. I don't want to think about what would have happened if the Sky Raiders had managed to access the teleportation grid. Instead of the hospital, injured heroes might have found themselves in a Sky Raider brig!
Curtail the Sky Raider thefts in Terra Volta
Briefing
The Sky Raiders have been conducting a lot of operations in Terra Volta. Security in that zone has had their hands full with the Freakshow and the Devouring Earth; they haven't been able to do anything about the Sky Raider attacks except catalog what's being stolen. I need you to curtail the Sky Raider thefts in Terra Volta. Can you do it?
There have been a lot of thefts around the Raysun Petroleum Refinery and the Coroman Manufacturing Complex.
Mission Objective(s)
- Combat Sky Raiders in Terra Volta
- Defeat 20 Sky Raiders
Debriefing
Great job in Terra Volta. I think you showed the Sky Raiders that Paragon City won't stand for their wanton thefts.
Save the lab from the Sky Raiders
Briefing
I've gotten an urgent message from a contact of mine, Paula DeSotto. She works in a military laboratory that's been trying to get a trace on some of the Sky Raider's stolen goods. They recently picked up a signal from some beacons placed on some high end military weaponry. But before she could call in her superiors, the Sky Raiders traced the signal back and attacked! I need you to get over there and save that lab from the Sky Raiders!
They've got a lot of important equipment in that lab. If you can't get the hostages out and protect their equipment, I'm afraid this mission will be a failure.
You need to save the scientists and their equipment. It's critical to the fight against the Sky Raiders.
Mission Objective(s)
- Stop Sky Raiders attack
- 3 people to save, Protect the equipment
Debriefing
I'm proud to be working with you. Not only did you save a friend of mine, but you saved a valuable military effort as well. As long as we can keep tracking the Sky Raiders' stolen equipment, we can put a stop to their mercenary activities. I have no doubt you'll be of great use in that regard.