Leaping: Difference between revisions

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m (→‎Powers: noted exclusion between CJ and SJ)
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Resistance to Hold and Knockback
Resistance to Hold and Knockback
==External Links==
{{NoFuturePoolSet|Power={{PAGENAMEE}}}}


[[Category:Power Pools]]
[[Category:Power Pools]]

Revision as of 01:41, 19 August 2006

Overview

Leaping contains one of the more popular travel powers, Super Jump. Incredible horizontal and vertial movement.

Powers

Jump JumpKick.png Jump Kick

Moderate attack with a slight chance for Knockdown. The long animation time discourages many from taking this power.

Jump CombatJump.png Combat Jumping

Combat Jumping increases your jump height and grants a small bonus to defense as well as resistance to Immobilization. Activating Combat Jumping will deactivate Super Jump.

Jump LongJump.png Super Jump

Dramatically increases Jump Height and forward motion. Activating Super Jump will deactivate Combat Jumping.

Jump Acrobatics.png Acrobatics

Resistance to Hold and Knockback

External Links

Leaping Pool at City of Data v2.0