Leviathan Mastery: Difference between revisions
imported>Eabrace m (→Brutes & Arachnos Widows & Arachnos Soldiers: going for consistent formatting) |
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{{PowerBlock_Damage|Moderate Damage over time (Toxic)}} | {{PowerBlock_Damage|Moderate Damage over time (Toxic)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 44 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon arachnos soldier.png|18px]] 44 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[Image:V archetypeicon arachnos widow.png|18px]] 44 (Arachnos Widow)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 44 (Brute)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon dominator.png|18px]] 41 (Dominator)}} | {{PowerBlock_Blank|[[Image:V archetypeicon dominator.png|18px]] 41 (Dominator)}} | ||
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | {{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Cone}} | {{PowerBlock_Effects|Cone}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Damage|Moderate Damage over time (Negative Energy)}} | {{PowerBlock_Damage|Moderate Damage over time (Negative Energy)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 41 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon arachnos soldier.png|18px]] 41 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[Image:V archetypeicon arachnos widow.png|18px]] 41 (Arachnos Widow)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 41 (Brute)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 41 (Corruptor)}} | {{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | {{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Cone, Foe: Immobilize}} | {{PowerBlock_Effects|Cone, Foe: Immobilize}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Immobilize}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Sets|{{Set Resist Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Damage|Heavy Damage over time (Lethal)}} | {{PowerBlock_Damage|Heavy Damage over time (Lethal)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 41 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon arachnos soldier.png|18px]] 41 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[Image:V archetypeicon arachnos widow.png|18px]] 41 (Arachnos Widow)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 41 (Brute)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 41 (Stalker)}} | {{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 41 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged, Foe: Knockback}} | {{PowerBlock_Effects|Ranged, Foe: Knockback}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 44 (Stalker)}} | {{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 44 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged, Foe: Hold -Fly}} | {{PowerBlock_Effects|Ranged, Foe: Hold -Fly}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Hold}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Holds}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon dominator.png|18px]] 47 (Dominator)}} | {{PowerBlock_Blank|[[Image:V archetypeicon dominator.png|18px]] 47 (Dominator)}} | ||
{{PowerBlock_Effects|Summon Hybrid: Ranged Moderate Damage (Lethal)}} | {{PowerBlock_Effects|Summon Hybrid: Ranged Moderate Damage (Lethal)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
{{ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{ | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Damage|Ranged Moderate Damage (Smashing)}} | {{PowerBlock_Damage|Ranged Moderate Damage (Smashing)}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 47 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon arachnos soldier.png|18px]] 47 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[Image:V archetypeicon arachnos widow.png|18px]] 47 (Arachnos Widow)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 47 (Brute)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 47 (Stalker)}} | {{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 47 (Stalker)}} | ||
{{PowerBlock_Effects|Summon Warder: Ranged Moderate Damage (Smashing)}} | {{PowerBlock_Effects|Summon Warder: Ranged Moderate Damage (Smashing)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Knockback}}}} | |||
{{PowerBlock_Blank|{{ | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe: Knockback, Fear, Disorient}} | {{PowerBlock_Blank|Foe: Knockback, Fear, Disorient}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Knockback}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 16:39, 28 August 2008
Overview
Leviathan Mastery is one of the Patron Power Pools. These powers are only available to villains who complete Captain Mako's Patron Arc.
Captain Mako will embolden you with the knowledge of the Coralax and their mysterious powers over the seas.
Power Tables
The following table shows which powers are available and at what level:
Arachnos Soldier / Arachnos Widow / Brute
Power | Level | Effect |
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41 | Ranged Damage over time (Lethal) Foe: Knockback |
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41 | Cone Damage over time (Negative Energy) Foe: Immobilize |
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44 | Cone Damage over time (Toxic) |
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47 | Summon Warder: Ranged Moderate Damage (Smashing) |
Corruptor
Power | Level | Effect |
---|---|---|
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41 | Cone Damage over time (Negative Energy) Foe: Immobilize |
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41 | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
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44 | Ranged DoT (Lethal) Foe: Hold -Fly |
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47 | Summon Hybrid: Ranged Moderate Damage (Lethal) |
Dominator
Power | Level | Effect |
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41 | PBAoE Minor Damage (Smashing) Foe: Knockback/Fear/Disorient |
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41 | Cone Damage over time (Toxic) |
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44 | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
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47 | Summon Hybrid: Ranged Moderate Damage (Lethal) |
Mastermind
Power | Level | Effect |
---|---|---|
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41 | Cone Damage over time (Negative Energy) Foe: Immobilize |
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41 | Cone Damage over time (Toxic) |
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44 | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
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47 | Ranged DoT (Lethal) Foe: Hold -Fly |
Stalker
Power | Level | Effect |
---|---|---|
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41 | Ranged Damage over time (Lethal) Foe: Knockback |
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41 | PBAoE Minor Damage (Smashing) Foe: Knockback/Fear/Disorient |
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44 | Ranged DoT (Lethal) Foe: Hold -Fly |
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47 | Summon Warder: Ranged Moderate Damage (Smashing) |
Powers
The following are powers in the Leviathan Mastery powerset.
Bile Spray
Sharks will eat anything, so their stomach acid must be powerful indeed. You can regurgitate this acid and spew a corrosive spray of bile at a foe. Affected foes in the cone will take Toxic damage over time. You must have one other Leviathan Mastery power before selecting this power.
Damage | Moderate Damage over time (Toxic) |
Recharge | Long |
Minimum Level | ![]() |
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Effects | Cone |
Enhancements | ![]() |
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Set Categories | ![]() |
School of Sharks
You can call forth a school of vicious Shark Spirits that will swim out in a cone formation and will encircle your foes, draining their spirit energy. The encircling Shark Spirits will immobilize most foes while they deal Negative Energy damage over time. Both you and the target must be near the ground for this power to activate.
Damage | Moderate Damage over time (Negative Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Cone, Foe: Immobilize |
Enhancements | ![]() |
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Set Categories | ![]() |
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Shark Skin
The power of the Leviathan Mako has shown you seems to have no end. Shark Skin improves your Damage Resistance to Lethal, Smashing and Cold damage.
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
Enhancements | ![]() |
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Set Categories | ![]() |
Spirit Shark
You are empowered with Spirit of the Mako Shark. You can project this spirit to attack and maul your opponent. The Shark Spirit Energy will manifest and attack your foe, quickly dealing heavy Lethal damage over time.
Damage | Heavy Damage over time (Lethal) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged, Foe: Knockback |
Enhancements | ![]() |
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Set Categories | ![]() |
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Spirit Shark Jaws
You can summon a massive Spirit Shark that will attack your foe from below. The Shark will grip your foe with its massive jaws and attempt to Hold the target while he mauls it, dealing Lethal damage over time. Flying targets will likely be pulled to the ground. You must have one other Leviathan Master power before selecting this power.
Damage | Moderate Damage over Time (Lethal) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged, Foe: Hold -Fly |
Enhancements | ![]() |
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Set Categories | ![]() |
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Summon Coralax
Captain Mako will show you how to summon a Coralax Red Hybrid to do your bidding. The Coralax are humans who have been infected with living coral.
Damage | Ranged Moderate Damage (Lethal) |
Recharge | Extremely Long |
Minimum Level | ![]() |
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Effects | Summon Hybrid: Ranged Moderate Damage (Lethal) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Summon Guardian
Captain Mako will show you how to summon a Coralax Guardian Sentinel to do your bidding. These creatures are composed of living coral made from the sea-goddess Merulina.
Damage | Ranged Moderate Damage (Smashing) |
Recharge | Extremely Long |
Minimum Level | ![]() |
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Effects | Summon Warder: Ranged Moderate Damage (Smashing) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Water Spout
Conjures up a Water Spout at a targeted location. The Water Spout will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes.
Damage | Minor Damage (Smashing) |
Recharge | Long |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Foe: Knockback, Fear, Disorient | |
Enhancements | ![]() |
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Set Categories | ![]() |
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External Links
- REDIRECT Template:CoDCompletePatronSet