Mace Mastery: Difference between revisions
imported>SekoiaBot m (Robot: Changing template: NoFutureCompletePatronSet; cosmetic changes) |
imported>SekoiaBot m (Robot: Cosmetic changes) |
||
Line 66: | Line 66: | ||
The following are powers in the Mace Mastery powerset. | The following are powers in the Mace Mastery powerset. | ||
=== [[ | === [[File:Arachnos_Patron_RangedAoEModerateDmg.png]] Disruptor Blast === | ||
Fires a tremendous charge of kinetic energy from your Executioner's Mace. This charge is so powerful it will explode on impact, blasting all nearby foes. Some affected foes may be knocked down by the force of the blast. You must have one other Mace Mastery power before selecting this power. | Fires a tremendous charge of kinetic energy from your Executioner's Mace. This charge is so powerful it will explode on impact, blasting all nearby foes. Some affected foes may be knocked down by the force of the blast. You must have one other Mace Mastery power before selecting this power. | ||
Line 73: | Line 73: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 44 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_arachnos_widow.png|18px]] 44 (Arachnos Widow)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 44 (Brute)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 44 (Dominator)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 44 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged (Targetted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targetted Area of Effect)}} | ||
{{PowerBlock_Blank|Moderate Damage (Energy, Smashing)}} | {{PowerBlock_Blank|Moderate Damage (Energy, Smashing)}} | ||
Line 91: | Line 91: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos Patron SelfToHitBuff.png]] Focused Accuracy === | ||
When this power is activated, the Villain focuses their senses to dramatically improve their accuracy. Additionally, Focused Accuracy increase your Perception, allowing you to better see stealthy foes. It also grants you resistance to powers that DeBuff your Accuracy. Focused Accuracy is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Focused Accuracy drains Endurance while active. You must be level 44 and have Mace Blast or Web Envelope before selecting this power. | When this power is activated, the Villain focuses their senses to dramatically improve their accuracy. Additionally, Focused Accuracy increase your Perception, allowing you to better see stealthy foes. It also grants you resistance to powers that DeBuff your Accuracy. Focused Accuracy is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Focused Accuracy drains Endurance while active. You must be level 44 and have Mace Blast or Web Envelope before selecting this power. | ||
Line 98: | Line 98: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 44 (Brute)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | ||
{{PowerBlock_Effects|Ranged (Targetted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targetted Area of Effect)}} | ||
{{PowerBlock_Blank|Moderate Damage (Energy, Smashing)}} | {{PowerBlock_Blank|Moderate Damage (Energy, Smashing)}} | ||
Line 109: | Line 109: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_TargetedRangedModDmg.png]] Mace Beam === | ||
Fires an extremely long range and accurate beam of kinetic energy from the Bane Mace that deals tremendous damage and knocks back the target. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. | Fires an extremely long range and accurate beam of kinetic energy from the Bane Mace that deals tremendous damage and knocks back the target. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. | ||
Line 115: | Line 115: | ||
{{PowerBlock_Damage|Superior (Energy/Smashing)}} | {{PowerBlock_Damage|Superior (Energy/Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 41 (Stalker)}} | ||
{{PowerBlock_Effects|Sniper}} | {{PowerBlock_Effects|Sniper}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
Line 130: | Line 130: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_TargetedRangedModDmg.png]] Mace Beam Volley === | ||
Fires a volley of multiple kinetic energy blasts from your Nullifier Mace. These blasts spread out in a wide cone and are powerful enough to knock down some foes. You must have one other Mace Mastery power before selecting this power. | Fires a volley of multiple kinetic energy blasts from your Nullifier Mace. These blasts spread out in a wide cone and are powerful enough to knock down some foes. You must have one other Mace Mastery power before selecting this power. | ||
Line 136: | Line 136: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 44 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Moderate Damage (Energy, Smashing)}} | {{PowerBlock_Blank|Moderate Damage (Energy, Smashing)}} | ||
Line 150: | Line 150: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos Patron TargetedRangedHighDmg.png]] Mace Blast === | ||
The Executioner's Mace is capable of firing a powerful bolt of kinetic energy. The blast is powerful enough that it may knock down some foes. Arachnos Bane Spider Troopers call this the Mace Blast. The Arbiters who invented it scoff at this simple term. | The Executioner's Mace is capable of firing a powerful bolt of kinetic energy. The blast is powerful enough that it may knock down some foes. Arachnos Bane Spider Troopers call this the Mace Blast. The Arbiters who invented it scoff at this simple term. | ||
Line 156: | Line 156: | ||
{{PowerBlock_Damage|Moderate (Stalker) or Heavy (Brute)}} | {{PowerBlock_Damage|Moderate (Stalker) or Heavy (Brute)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 41 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_arachnos_widow.png|18px]] 41 (Arachnos Widow)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 41 (Brute)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 41 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Moderate (Stalker) or Heavy (Brute) Damage (Energy, Smashing)}} | {{PowerBlock_Blank|Moderate (Stalker) or Heavy (Brute) Damage (Energy, Smashing)}} | ||
Line 173: | Line 173: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_SelfBuffResistancePhysical.png]] Personal Force Field === | ||
The Personal Force Field is almost impenetrable to all attacks, even Psionics, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. You must be level 44 and have Poisonous Ray or Scorpion Shield before selecting this power. Cannot be used with Rest. | The Personal Force Field is almost impenetrable to all attacks, even Psionics, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. You must be level 44 and have Poisonous Ray or Scorpion Shield before selecting this power. Cannot be used with Rest. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 44 (Dominator)}} | ||
{{PowerBlock_Effects|Affecting Only Self}} | {{PowerBlock_Effects|Affecting Only Self}} | ||
{{PowerBlock_Blank|Toggle: Self +Defense (All) +Resistance (Smashing, Lethal, Energy), -Acc}} | {{PowerBlock_Blank|Toggle: Self +Defense (All) +Resistance (Smashing, Lethal, Energy), -Acc}} | ||
Line 189: | Line 189: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_TargetedDeBuffDefense.png]] Poisonous Ray === | ||
The Bane Mace can fire a nasty Poison Ray. This toxin is suspended in a polarized plasma field and delivered like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals Toxic damage. | The Bane Mace can fire a nasty Poison Ray. This toxin is suspended in a polarized plasma field and delivered like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals Toxic damage. | ||
Line 195: | Line 195: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 41 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Moderate Damage (Energy)}} | {{PowerBlock_Blank|Moderate Damage (Energy)}} | ||
Line 211: | Line 211: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos Patron PowerBoost.png]] Power Boost === | ||
Greatly boosts the secondary effects of your powers. Your powers effects like Disorients, Holds, Immobilizes, Heals, Defense Buffs, Endurance Drains, Knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 44 and have Web Envelope or Scorpion Shield before selecting this power. | Greatly boosts the secondary effects of your powers. Your powers effects like Disorients, Holds, Immobilizes, Heals, Defense Buffs, Endurance Drains, Knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 44 and have Web Envelope or Scorpion Shield before selecting this power. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 44 (Mastermind)}} | ||
{{PowerBlock_Effects|Self +Special}} | {{PowerBlock_Effects|Self +Special}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 222: | Line 222: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_ResistBuff.png]] Scorpion Shield === | ||
Black Scorpion's technologies are impressive indeed. This energy shield grants you Defense to Lethal, Smashing and Energy attacks, as well as improves your Damage Resistance to Toxic damage. | Black Scorpion's technologies are impressive indeed. This energy shield grants you Defense to Lethal, Smashing and Energy attacks, as well as improves your Damage Resistance to Toxic damage. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 41 (Dominator)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Toggle: Self +Defense (Smashing, Lethal, Energy), +Resistance (Toxic)}} | {{PowerBlock_Effects|Toggle: Self +Defense (Smashing, Lethal, Energy), +Resistance (Toxic)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | ||
Line 237: | Line 237: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_SummonOnePet.png]] Summon Blaster === | ||
Black Scorpion will grant you an Arachnobot Blaster to command. Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | Black Scorpion will grant you an Arachnobot Blaster to command. Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | ||
Line 243: | Line 243: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 47 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_arachnos_widow.png|18px]] 47 (Arachnos Widow)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 47 (Brute)}} | ||
{{PowerBlock_Effects|Summon Arachnobot}} | {{PowerBlock_Effects|Summon Arachnobot}} | ||
{{PowerBlock_Blank|Ranged}} | {{PowerBlock_Blank|Ranged}} | ||
Line 261: | Line 261: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_SummonOnePet.png]] Summon Disruptor === | ||
Black Scorpion will grant you an Arachnobot Disruptor to command. Arachnobots were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | Black Scorpion will grant you an Arachnobot Disruptor to command. Arachnobots were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | ||
Line 267: | Line 267: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 47 (Corruptor)}} | ||
{{PowerBlock_Effects|Summon Arachnobot}} | {{PowerBlock_Effects|Summon Arachnobot}} | ||
{{PowerBlock_Blank|Ranged}} | {{PowerBlock_Blank|Ranged}} | ||
Line 284: | Line 284: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_SummonOnePet.png]] Summon Spiderlings === | ||
Black Scorpion will grant you access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are one level less than you will show up when summoned. Your access to these Arachnobots is very limited. You can only summon them once every 15 minutes and they will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | Black Scorpion will grant you access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are one level less than you will show up when summoned. Your access to these Arachnobots is very limited. You can only summon them once every 15 minutes and they will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | ||
Line 290: | Line 290: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 47 (Stalker)}} | ||
{{PowerBlock_Effects|Summon Spiderlings}} | {{PowerBlock_Effects|Summon Spiderlings}} | ||
{{PowerBlock_Blank|Ranged}} | {{PowerBlock_Blank|Ranged}} | ||
Line 306: | Line 306: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_SummonOnePet.png]] Summon Tarantula === | ||
Black Scorpion will grant you a Toxic Tarantula to command. Weaver One developed the Tarantula Exoskeleton Armor, which so radically transforms an Arachnos troop that hardly anything human is recognizable. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | Black Scorpion will grant you a Toxic Tarantula to command. Weaver One developed the Tarantula Exoskeleton Armor, which so radically transforms an Arachnos troop that hardly anything human is recognizable. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power. | ||
Line 312: | Line 312: | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 47 (Dominator)}} | ||
{{PowerBlock_Effects|Summon Arachnobot}} | {{PowerBlock_Effects|Summon Arachnobot}} | ||
{{PowerBlock_Blank|Ranged}} | {{PowerBlock_Blank|Ranged}} | ||
Line 329: | Line 329: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_TargetedHold.png]] Web Cocoon === | ||
The Bane Mace can fire a more powerful version of the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically Slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. You must have one other Mace Mastery power before selecting this power. | The Bane Mace can fire a more powerful version of the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically Slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. You must have one other Mace Mastery power before selecting this power. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 47 (Mastermind)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 44 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Hold/Slow, -Fly, -Recharge}} | {{PowerBlock_Blank|Foe Hold/Slow, -Fly, -Recharge}} | ||
Line 349: | Line 349: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:Arachnos_Patron_RangedAoEImmobilize.png]] Web Envelope === | ||
The Executioner's Mace can lob a modified Web Grenade. Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets in a wide area. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping. | The Executioner's Mace can lob a modified Web Grenade. Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets in a wide area. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 41 (Arachnos Soldier)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_arachnos_widow.png|18px]] 41 (Arachnos Widow)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 41 (Brute)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Blank|[[ | {{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged (Targetted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targetted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Immobilize, -Recharge, -Fly}} | {{PowerBlock_Blank|Foe Immobilize, -Recharge, -Fly}} |
Revision as of 02:32, 10 June 2009
Overview
Mace Mastery is one of the patron powersets. Black Scorpion will give you access to an Arachnos Mace, and teach you how to use it in battle.
Possible Arachnos Mace Weapon Customizations.
Power Tables
The following table shows which powers are available and at what level:
Arachnos Soldier / Arachnos Widow
Power | Level | Effect |
---|---|---|
Mace Blast | 41 | Ranged, Heavy Damage (Smashing, Energy), Foe: Knockback |
Web Envelope | 41 | Ranged (Targetted Area of Effect), Foe: Immobilize -Recharge -Fly |
Disruptor Blast | 44 | Ranged (Targetted Area of Effect), Moderate Damage (Smashing, Energy), Foe: Knockback |
Summon Blaster | 47 | Summon Arachnobot: Ranged, Moderate Damage (Energy) |
Brute
Power | Level | Effect |
---|---|---|
Mace Blast | 41 | Ranged, Heavy Damage (Smashing, Energy), Foe: Knockback |
Web Envelope | 41 | Ranged (Targetted Area of Effect), Foe: Immobilize -Recharge -Fly |
Disruptor Blast | 44 | Ranged (Targetted Area of Effect), Moderate Damage (Smashing, Energy), Foe: Knockback |
Focused Accuracy | 44 | Toggle, Self +To-Hit |
Summon Blaster | 47 | Summon Arachnobot: Ranged, Moderate Damage (Energy) |
Corruptor
Power | Level | Effect |
---|---|---|
Web Envelope | 41 | Ranged (Targetted Area of Effect), Foe: Immobilize -Recharge -Fly |
Scorpion Shield | 41 | Toggle: Self +Defense (Smashing, Lethal, Energy) +Resistance (Toxic) |
Web Cocoon | 44 | Ranged, Foe: Slow/Hold -Recharge -Fly |
Focused Accuracy | 44 | Toggle, Self +To-Hit |
Summon Disruptor | 47 | Summon Arachnobot: Ranged, Moderate Damage (Energy) |
Dominator
Power | Level | Effect |
---|---|---|
Poisonous Ray | 41 | Ranged, Moderate Damage (Energy), Damage Over Time (Toxic), Foe: -Resistance -Defense |
Scorpion Shield | 41 | Toggle: Self +Defense (Smashing, Lethal, Energy) +Resistance (Toxic) |
Disruptor Blast | 44 | Ranged (Targetted Area of Effect), Moderate Damage (Smashing, Energy), Foe: Knockback |
Personal Force Field | 44 | Affect only Self, +Defense, +Resist, -Acc |
Summon Tarantula | 47 | Summon Tarantula: Ranged, Moderate Damage (Toxic) |
Mastermind
Power | Level | Effect |
---|---|---|
Web Envelope | 41 | Ranged (Targetted Area of Effect), Foe: Immobilize -Recharge -Fly |
Scorpion Shield | 41 | Toggle: Self +Defense (Smashing, Lethal, Energy) +Resistance (Toxic) |
Mace Beam Volley | 44 | Ranged (Cone), Moderate Damage (Smashing, Energy), Foe: Knockback |
Power Boost | 44 | Self +Special |
Web Cocoon | 47 | Ranged, Foe: Slow/Hold -Recharge -Fly |
Stalker
Power | Level | Effect |
---|---|---|
Mace Blast | 41 | Ranged, Moderate Damage (Smashing, Energy), Foe: Knockback |
Mace Beam | 41 | Sniper, Superior Damage (Smashing, Energy), Foe: Knockback |
Web Cocoon | 44 | Ranged, Foe: Slow/Hold -Recharge -Fly |
Disruptor Blast | 44 | Ranged (Targetted Area of Effect), Moderate Damage (Smashing, Energy), Foe: Knockback |
Summon Spiderlings | 47 | Summon Spiderlings (3): Ranged, Moderate Damage (Lethal) |
Powers
The following are powers in the Mace Mastery powerset.
Disruptor Blast
Fires a tremendous charge of kinetic energy from your Executioner's Mace. This charge is so powerful it will explode on impact, blasting all nearby foes. Some affected foes may be knocked down by the force of the blast. You must have one other Mace Mastery power before selecting this power.
Damage | Moderate |
Recharge | Long |
Minimum Level | 44 (Arachnos Soldier) |
44 (Arachnos Widow) | |
44 (Brute) | |
44 (Dominator) | |
44 (Stalker) | |
Effects | Ranged (Targetted Area of Effect) |
Moderate Damage (Energy, Smashing) | |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback |
Focused Accuracy
When this power is activated, the Villain focuses their senses to dramatically improve their accuracy. Additionally, Focused Accuracy increase your Perception, allowing you to better see stealthy foes. It also grants you resistance to powers that DeBuff your Accuracy. Focused Accuracy is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Focused Accuracy drains Endurance while active. You must be level 44 and have Mace Blast or Web Envelope before selecting this power.
Damage | Moderate |
Recharge | Long |
Minimum Level | 44 (Brute) |
44 (Corruptor) | |
Effects | Ranged (Targetted Area of Effect) |
Moderate Damage (Energy, Smashing) | |
Foe Knockback | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Mace Beam
Fires an extremely long range and accurate beam of kinetic energy from the Bane Mace that deals tremendous damage and knocks back the target. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted.
Damage | Superior (Energy/Smashing) |
Recharge | Slow |
Minimum Level | 41 (Stalker) |
Effects | Sniper |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks | |
Knockback |
Mace Beam Volley
Fires a volley of multiple kinetic energy blasts from your Nullifier Mace. These blasts spread out in a wide cone and are powerful enough to knock down some foes. You must have one other Mace Mastery power before selecting this power.
Damage | Moderate |
Recharge | Long |
Minimum Level | 44 (Mastermind) |
Effects | Ranged (Cone) |
Moderate Damage (Energy, Smashing) | |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback |
Mace Blast
The Executioner's Mace is capable of firing a powerful bolt of kinetic energy. The blast is powerful enough that it may knock down some foes. Arachnos Bane Spider Troopers call this the Mace Blast. The Arbiters who invented it scoff at this simple term.
Damage | Moderate (Stalker) or Heavy (Brute) |
Recharge | Fast |
Minimum Level | 41 (Arachnos Soldier) |
41 (Arachnos Widow) | |
41 (Brute) | |
41 (Stalker) | |
Effects | Ranged |
Moderate (Stalker) or Heavy (Brute) Damage (Energy, Smashing) | |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Personal Force Field
The Personal Force Field is almost impenetrable to all attacks, even Psionics, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. You must be level 44 and have Poisonous Ray or Scorpion Shield before selecting this power. Cannot be used with Rest.
Recharge | Slow |
Minimum Level | 44 (Dominator) |
Effects | Affecting Only Self |
Toggle: Self +Defense (All) +Resistance (Smashing, Lethal, Energy), -Acc | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Poisonous Ray
The Bane Mace can fire a nasty Poison Ray. This toxin is suspended in a polarized plasma field and delivered like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals Toxic damage.
Damage | Moderate |
Recharge | Slow |
Minimum Level | 41 (Dominator) |
Effects | Ranged |
Moderate Damage (Energy) | |
Damage Over Time (Toxic) | |
Foe -Resistance -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Defense Debuff | |
Accurate Defense Debuff |
Power Boost
Greatly boosts the secondary effects of your powers. Your powers effects like Disorients, Holds, Immobilizes, Heals, Defense Buffs, Endurance Drains, Knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 44 and have Web Envelope or Scorpion Shield before selecting this power.
Recharge | Long |
Minimum Level | 44 (Mastermind) |
Effects | Self +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate |
Scorpion Shield
Black Scorpion's technologies are impressive indeed. This energy shield grants you Defense to Lethal, Smashing and Energy attacks, as well as improves your Damage Resistance to Toxic damage.
Recharge | Fast |
Minimum Level | 41 (Corruptor) |
41 (Dominator) | |
41 (Mastermind) | |
Effects | Toggle: Self +Defense (Smashing, Lethal, Energy), +Resistance (Toxic) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Summon Blaster
Black Scorpion will grant you an Arachnobot Blaster to command. Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power.
Damage | Moderate |
Recharge | Extremely Long |
Minimum Level | 47 (Arachnos Soldier) |
47 (Arachnos Widow) | |
47 (Brute) | |
Effects | Summon Arachnobot |
Ranged | |
Moderate Damage (Energy) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Pet Damage |
Knockback | |
Recharge Intensive Pets |
Summon Disruptor
Black Scorpion will grant you an Arachnobot Disruptor to command. Arachnobots were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power.
Damage | Moderate |
Recharge | Extremely Long |
Minimum Level | 47 (Corruptor) |
Effects | Summon Arachnobot |
Ranged | |
Moderate Damage (Energy) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Pet Damage |
Endurance Modification | |
Recharge Intensive Pets |
Summon Spiderlings
Black Scorpion will grant you access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are one level less than you will show up when summoned. Your access to these Arachnobots is very limited. You can only summon them once every 15 minutes and they will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power.
Damage | Moderate |
Recharge | Extremely Long |
Minimum Level | 47 (Stalker) |
Effects | Summon Spiderlings |
Ranged | |
Moderate Damage (Lethal) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Pet Damage |
Defense Debuff | |
Recharge Intensive Pets | |
Accurate Defense Debuff |
Summon Tarantula
Black Scorpion will grant you a Toxic Tarantula to command. Weaver One developed the Tarantula Exoskeleton Armor, which so radically transforms an Arachnos troop that hardly anything human is recognizable. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 47 and have two other Mace Mastery Powers before selecting this power.
Damage | Moderate |
Recharge | Extremely Long |
Minimum Level | 47 (Dominator) |
Effects | Summon Arachnobot |
Ranged | |
Moderate Damage (Toxic) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Pet Damage |
Defense Debuff | |
Recharge Intensive Pets | |
Accurate Defense Debuff |
Web Cocoon
The Bane Mace can fire a more powerful version of the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically Slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. You must have one other Mace Mastery power before selecting this power.
Recharge | Long |
Minimum Level | 44 (Corruptor) |
47 (Mastermind) | |
44 (Stalker) | |
Effects | Ranged |
Foe Hold/Slow, -Fly, -Recharge | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Holds |
Slow Movement |
Web Envelope
The Executioner's Mace can lob a modified Web Grenade. Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets in a wide area. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.
Recharge | Slow |
Minimum Level | 41 (Arachnos Soldier) |
41 (Arachnos Widow) | |
41 (Brute) | |
41 (Corruptor) | |
41 (Mastermind) | |
Effects | Ranged (Targetted Area of Effect) |
Foe Immobilize, -Recharge, -Fly | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Immobilize |
External Links
- REDIRECT Template:CoDCompletePatronSet