Mako's Bite: Difference between revisions
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imported>Rigel Kent (max level 50) |
imported>Fulmens (Added en/neg defense) |
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{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=3.3}} | {{Set Bonus|class=Less Mez|type=Hold|num=5|amt=3.3}} | ||
{{Set Bonus|class=Defense|type=Ranged|num=6|amt=3.75}} | {{Set Bonus|class=Defense|type=Ranged|num=6|amt=3.75}} | ||
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=6|amt=1.875}} |
Revision as of 17:54, 3 February 2009
Mako's Bite is a Melee Damage enhancement set in the Invention System. It is available in the 30-50 level range.
There are six enhancements in this set:
- Mako's Bite: Accuracy/Damage,
- Mako's Bite: Damage/Endurance,
- Mako's Bite: Damage/Recharge,
- Mako's Bite: Accuracy/Endurance/Recharge,
- Mako's Bite: Accuracy/Damage/Endurance/Recharge, and
- Mako's Bite: Chance for Lethal Damage .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements reduces the duration of Immobilize effects on you by 3.3%.
- Three enhancements increases maximum Health by 1.5%.
- Four enhancements improves the Damage of all your powers by 3%.
- Five enhancements reduces the duration of Hold effects on you by 3.3%.
- Six enhancements increases Ranged Defense by 3.75%.
- Six enhancements increases Energy and Negative Energy Defense by 1.875%.
Categories:
- Invention Sets
- Sets for improving Melee Damage
- Sets for levels 30-35
- Sets for levels 35-40
- Sets for levels 40-50
- Sets that improve Immobilize Resistance
- Sets that improve Health
- Sets that improve Damage
- Sets that improve Hold Resistance
- Sets that improve Ranged Defense
- Sets that improve Energy Defense
- Sets that improve Negative Energy Defense