Mental Manipulation: Difference between revisions
imported>Aggelakis (updated mostly...needs further clarifications) |
imported>Eabrace m (→Powers: updating IO sets) |
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Revision as of 16:32, 25 August 2008
Overview
Manipulate your enemies with an array of offensive Psionic powers. Few living beings can resist their effects. Creatures without minds, however, like machines and robots, are much more resistant. Mental Manipulation is a secondary power set for Blasters.
This powerset was added to the game in Issue 12.
Power Tables
Blaster
The Mental Manipulation power set is available as a secondary set for Blasters. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Subdual | 1 | Ranged, Damage: Moderate, Recharge: Moderate, Foe Immobilize |
Mind Probe | 2 | Melee, Damage: Moderate, Recharge: Moderate, -Recharge |
Telekinetic Thrust | 4 | Melee, Damage: Minor, Recharge: Moderate, Foe Knockback |
Psychic Scream | 10 | Ranged (Cone), Damage: Moderate, Recharge: Slow |
Concentration | 16 | Self +Damage, +Accuracy, Foe: Knockback |
Drain Psyche | 20 | Ranged, Foe: -Regen, -Recovery, Self: +Regen, +Recovery |
World of Confusion | 28 | Point Blank Area of Effect, Damage (Psionic), Foe Confuse |
Scare | 35 | Ranged, Foe: Fear |
Psychic Shockwave | 38 | Point Blank Area of Effect, Extreme Damage(Psionic), Foe: Disorient -Recharge |
Powers
The following are powers in the Mental Manipulation powerset.
Concentration
Greatly boosts your attacks for a few seconds. Slightly increases Accuracy. Recharge: Long
Recharge | Long |
Minimum Level | 16 (Blaster) |
Effects | Self +Damage, +Accuracy |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Drain Psyche
You Drain the Psyche of you nearby foes, thus weakening their Hit Point Regeneration and Endurance Recovery and boosting your own. Recharge: Very Long
Recharge | Very Long |
Minimum Level | 20 (Blaster) |
Effects | PBAoE |
Foe -Regen -Recovery | |
Self +Regen +Recovery | |
Enhancements | Enhance Accuracy |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Endurance Modification |
Mind Probe
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wreaks havoc on your foes synapses, dealing moderate Psionic Damage while reducing his attack speed. Damage: Moderate, Recharge: Moderate
Damage | Moderate Damage(Psionic) |
Recharge | Moderate |
Minimum Level | 2 (Blaster) |
Effects | Melee |
Foe -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Psychic Scream
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage. Damage: Moderate, Recharge: Slow
Damage | Moderate Damage(Psionic) |
Recharge | Slow |
Minimum Level | 10 (Blaster) |
Effects | Ranged (Cone) |
Foe -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Psychic Shockwave
Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented. Damage: High Recharge: Slow
Damage | High Damage(Psionic) |
Recharge | Long |
Minimum Level | 38 (Blaster) |
Effects | PBAoE |
Foe Disorient -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns |
Scare
You entwine a single foe within his deepest fears and cause him to helplessly tremble for a brief while. Recharge: Medium
Recharge | Moderate |
Minimum Level | 35 (Blaster) |
Effects | Ranged |
Foe: Fear | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Fear Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Fear |
Subdual
Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack. Damage: Moderate, Recharge: Moderate
Damage | Moderate Damage(Psionic) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
Effects | Ranged |
Foe Immobilize | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Immobilize |
Telekinetic Thrust
A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective. Damage: Minor, Recharge: Moderate
Damage | Minor Damage(Smash/Psionic) |
Recharge | Moderate |
Minimum Level | 4 (Blaster) |
Effects | Melee |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Knockback Distance | |
Set Categories | Melee Damage |
Knockback |
World of Confusion
This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than then chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies. Recharge: Moderate
Damage | Minor Damage(Psionic) |
Recharge | Moderate |
Minimum Level | 28 (Blaster) |
Effects | PBAoE |
Foe Confuse | |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Confuse |
External Links
Description at the official boards [1]