Psi-Division: Difference between revisions
imported>Yakovlev (→PPD Psi-Lieutenant: added Psychic Scream, Telekinetic Blast, added details to powers) |
imported>Yakovlev (→PPD Psi-Officer: added Psionic Dart, details to attacks) |
||
Line 25: | Line 25: | ||
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers. | It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers. | ||
{{Power|[[Image:PsionicAssault MindProbe.png|22px]]|Mind Probe |-Recharge | | ''Powers'' | ||
{{Power|[[Image:PsionicAssault MentalDart.png|22px]]| Psionic Dart| Ranged, Minor Damage, Psionic, Foe -Recharge| This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.}} | |||
{{Power|[[Image:PsionicAssault MindProbe.png|22px]]|Mind Probe| Melee, Moderate Damage, Psionic, Foe -Recharge | Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate psionic damage while reducing his attack speed.}} | |||
{{Power|[[Image:PsychicBlast WillDomination.png|22px]]| Will Domination| Ranged, Psionic, Foe Sleep| This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed. }} | |||
{{clr}} | {{clr}} | ||
=== PPD Psi-Lieutenant === | === PPD Psi-Lieutenant === |
Revision as of 10:56, 8 March 2007
This article is a stub. You can help the Wiki by expanding it.
Overview
A Paragon Police Department division of psychic officers. Controversy surrounds these new additions to the department from the fear of wide-spread use of mental powers among law enforcement agents. Psi-Division operatives have extensive training in ethics and an internal auditing program to avoid abuse and corruption.
Description
Enemy Types
PPD Psi-Cop
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
Powers
Psionic Dart -Recharge
The Psionic Dart has slowed your attack rate.
PPD Psi-Officer
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
Powers
Psionic Dart Ranged, Minor Damage, Psionic, Foe -Recharge
This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.
Mind Probe Melee, Moderate Damage, Psionic, Foe -Recharge
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate psionic damage while reducing his attack speed.
Will Domination Ranged, Psionic, Foe Sleep
This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed.
PPD Psi-Lieutenant
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
Powers
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psychic Scream (Ranged) Cone, Psionic, Foe -Recharge
The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.
Telekinetic Blast Ranged, Moderate Damage (Smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate.
Subdue Ranged, Psionic, Foe Immobilize
Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack.
Levitate Ranged, Moderate Damage, Smash
You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground.
Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
PPD Mindslayer
PPD Psi-Captain
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.