Recipe Drop Pools: Difference between revisions
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imported>Leandro (Air-Burst: Dam/Rech & Nightmare: Fear/Range, pool A.) |
imported>Leandro (Fixed typos and linked all the sets.) |
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== Pool A (Critters) == | == Pool A (Critters) == | ||
:*Air | :*[[Air Burst]]: Acc/Dam | ||
:*Air | :*[[Air Burst]]: Dam/Range | ||
:*Air | :*[[Air Burst]]: Dam/Rech | ||
:*Befuddling Aura: Acc/End | :*[[Befuddling Aura]]: Acc/End | ||
:*Blood Mandate: Acc/Dam/End | :*[[Blood Mandate]]: Acc/Dam/End | ||
:*Blood Mandate: Dam/End [Uncommon] | :*[[Blood Mandate]]: Dam/End [Uncommon] | ||
:*Blood Mandate: Damage | :*[[Blood Mandate]]: Damage | ||
:* | :*[[Bonesnap]]: Dam/End | ||
:*Calibrated Accuracy: Acc/Dam | :*[[Calibrated Accuracy]]: Acc/Dam | ||
:*Calibrated Accuracy: Acc/End | :*[[Calibrated Accuracy]]: Acc/End | ||
:*Calibrated Accuracy: Acc/Rech | :*[[Calibrated Accuracy]]: Acc/Rech | ||
:*Call of the Sandman: End/Sleep | :*[[Call of the Sandman]]: End/Sleep | ||
:*Cleaving Blow: Acc/Dam | :*[[Cleaving Blow]]: Acc/Dam | ||
:*Cleaving Blow: Dam/End | :*[[Cleaving Blow]]: Dam/End | ||
:*Cleaving Blow: Dam/Rech | :*[[Cleaving Blow]]: Dam/Rech | ||
:*Crushing Impact: Acc/Dam | :*[[Crushing Impact]]: Acc/Dam | ||
:*Crushing Impact: Acc/Dam/End | :*[[Crushing Impact]]: Acc/Dam/End | ||
:*Crushing Impact: Acc/Dam/Rech | :*[[Crushing Impact]]: Acc/Dam/Rech | ||
:*Crushing Impact: Dam/End/Rech | :*[[Crushing Impact]]: Dam/End/Rech | ||
:*Detonation: Acc/Dam | :*[[Detonation]]: Acc/Dam | ||
:*Detonation: Dam/End | :*[[Detonation]]: Dam/End | ||
:*Detonation: Dam/Rech | :*[[Detonation]]: Dam/Rech | ||
:*Detonation: Dam/Range | :*[[Detonation]]: Dam/Range | ||
:*Detonation: Dam/Acc/End | :*[[Detonation]]: Dam/Acc/End | ||
:*Devastation: Acc/Dam | :*[[Devastation]]: Acc/Dam | ||
:*Doctored Wounds: End/Heal | :*[[Doctored Wounds]]: End/Heal | ||
:*Doctored Wounds: End/Rech | :*[[Doctored Wounds]]: End/Rech | ||
:*Doctored Wounds: Heal | :*[[Doctored Wounds]]: Heal | ||
:*Doctored Wounds: Recharge | :*[[Doctored Wounds]]: Recharge | ||
:*Edict of the Master: Acc/End | :*[[Edict of the Master]]: Acc/End | ||
:*Enfeebled Operation: Acc/Rech | :*[[Enfeebled Operation]]: Acc/Rech | ||
:*Enfeebled Operation: End/Immob | :*[[Enfeebled Operation]]: End/Immob | ||
:*Enfeebled Operation: End/Range/Rech | :*[[Enfeebled Operation]]: End/Range/Rech | ||
:*Entropic Chaos: Dam/Rech | :*[[Entropic Chaos]]: Dam/Rech | ||
:*Essence of Curare: Acc/End | :*[[Essence of Curare]]: Acc/End | ||
:*Essence of Curare: Hold/Range | :*[[Essence of Curare]]: Hold/Range | ||
:*Essence of Curare: End/Hold/Rech | :*[[Essence of Curare]]: End/Hold/Rech | ||
:*Exploit Weakness: Dam/Range | :*[[Exploit Weakness]]: Dam/Range | ||
:*Exploit Weakness: Dam/Rech | :*[[Exploit Weakness]]: Dam/Rech | ||
:*Extreme Measures: Dam/End | :*[[Extreme Measures]]: Dam/End | ||
:*Extreme Measures: Acc/Int/Range | :*[[Extreme Measures]]: Acc/Int/Range | ||
:*Extreme Measures: Dam/Int/Rech | :*[[Extreme Measures]]: Dam/Int/Rech | ||
:*Extreme Measures: Dam/End/Rech | :*[[Extreme Measures]]: Dam/End/Rech | ||
:*Harmonized Healing: Heal/Rech | :*[[Harmonized Healing]]: Heal/Rech | ||
:*Jaunt: Endurance | :*[[Jaunt]]: Endurance | ||
:*Jaunt: Range/Endurance | :*[[Jaunt]]: Range/Endurance | ||
:*Kismet: End/Rech | :*[[Kismet]]: End/Rech | ||
:*Lethargic Repose: Acc/End | :*[[Lethargic Repose]]: Acc/End | ||
:*Lethargic Repose: Acc/Rech | :*[[Lethargic Repose]]: Acc/Rech | ||
:*Lethargic Repose: Acc/Sleep | :*[[Lethargic Repose]]: Acc/Sleep | ||
:*Lethargic Repose: Sleep/Range | :*[[Lethargic Repose]]: Sleep/Range | ||
:*Mako's Bite: Acc/Dam | :*[[Mako's Bite]]: Acc/Dam | ||
:*Malaise's Illusions: Acc/Rech | :*[[Malaise's Illusions]]: Acc/Rech | ||
:*Multi- | :*[[Multi-Strike]]: Dam/Rech | ||
:*Multi- | :*[[Multi-Strike]]: Acc/End | ||
:*Nightmare: Acc/End | :*[[Nightmare]]: Acc/End | ||
:*Nightmare: Acc/Fear | :*[[Nightmare]]: Acc/Fear | ||
:*Nightmare: End/Fear | :*[[Nightmare]]: End/Fear | ||
:*Nightmare: End/Fear/Rech | :*[[Nightmare]]: End/Fear/Rech | ||
:*Nightmare: Fear/Range | :*[[Nightmare]]: Fear/Range | ||
:*Perplex: End/Confuse | :*[[Perplex]]: End/Confuse | ||
:*Perplex: Acc/End | :*[[Perplex]]: Acc/End | ||
:*Perplex: Confuse/End/Rech | :*[[Perplex]]: Confuse/End/Rech | ||
:*Positron's Blast: Acc/Dam | :*[[Positron's Blast]]: Acc/Dam | ||
:*Positron's Blast: Dam/End | :*[[Positron's Blast]]: Dam/End | ||
:*Quickfoot: Run/Endurance | :*[[Quickfoot]]: Run/Endurance | ||
:*Red Fortune: Def/End/Rech | :*[[Red Fortune]]: Def/End/Rech | ||
:*Red Fortune: Defense | :*[[Red Fortune]]: Defense | ||
:*Rope | :*[[Rope A Dope]]: End/Stun | ||
:*Rope | :*[[Rope A Dope]]: Stun/Range | ||
:*Rope | :*[[Rope A Dope]]: Acc/Stun | ||
:*Ruin: Dam/End | :*[[Ruin]]: Dam/End | ||
:*Smashing Haymaker: Dam/Rech | :*[[Smashing Haymaker]]: Dam/Rech | ||
:*Soaring: Fly | :*[[Soaring]]: Fly | ||
:*Soaring: Endurance | :*[[Soaring]]: Endurance | ||
:*Soaring: Fly/Endurance | :*[[Soaring]]: Fly/Endurance | ||
:*Springfoot: Endurance | :*[[Springfoot]]: Endurance | ||
:*Springfoot: Jump | :*[[Springfoot]]: Jump | ||
:*Steadfast Protection: End/Res | :*[[Steadfast Protection]]: End/Res | ||
:*Sting of the Manticore: Dam/End/Rech | :*[[Sting of the Manticore]]: Dam/End/Rech | ||
:*Stupefy: Acc/Rech | :*[[Stupefy]]: Acc/Rech | ||
:*Tempered Readiness: Acc/End | :*[[Tempered Readiness]]: Acc/End | ||
:*Tempered Readiness: Acc/Slow | :*[[Tempered Readiness]]: Acc/Slow | ||
:*Tempered Readiness: Slow/Range | :*[[Tempered Readiness]]: Slow/Range | ||
:*Tempered Readiness: End/Rech/Slow | :*[[Tempered Readiness]]: End/Rech/Slow | ||
:*Tempest: Dam/Rech | :*[[Tempest]]: Dam/Rech | ||
:*Thunderstrike: Dam/End | :*[[Thunderstrike]]: Dam/End | ||
:*Thunderstrike: Dam/Rech | :*[[Thunderstrike]]: Dam/Rech | ||
:*Thunderstrike: Acc/Dam/End | :*[[Thunderstrike]]: Acc/Dam/End | ||
:*Thunderstrike: Acc/Dam/Rech | :*[[Thunderstrike]]: Acc/Dam/Rech | ||
:*Thunderstrike: Dam/End/Rech | :*[[Thunderstrike]]: Dam/End/Rech | ||
:*Time & Space Manipulation: Endurance [Rare] | :*[[Time & Space Manipulation]]: Endurance [Rare] | ||
:*Titanium Coating: End/Rech [Uncommon] | :*[[Titanium Coating]]: End/Rech [Uncommon] | ||
:*Titanium Coating: Rech/Res | :*[[Titanium Coating]]: Rech/Res | ||
:*Unquestioning Loyalty: Acc/Dam | :*[[Unquestioning Loyalty]]: Acc/Dam | ||
== Pool B (Missions) == | == Pool B (Missions) == | ||
:*Aegis: Rech/Res | :*[[Aegis]]: Rech/Res | ||
:*Call of the Sandman: Acc/End | :*[[Call of the Sandman]]: Acc/End | ||
:*Call of the Sandman: Sleep/Range | :*[[Call of the Sandman]]: Sleep/Range | ||
:*Celerity: Run Speed | :*[[Celerity]]: Run Speed | ||
:*Commanding Presence: Acc/End | :*[[Commanding Presence]]: Acc/End | ||
:*Executioner's Contract: Dam/Int | :*[[Executioner's Contract]]: Dam/Int | ||
:*Executioner's Contract: Dam/Range | :*[[Executioner's Contract]]: Dam/Range | ||
:*Freebird: Fly | :*[[Freebird]]: Fly | ||
:*Ghost Widow's Embrace: Acc/End | :*[[Ghost Widow's Embrace]]: Acc/End | ||
:*Ghost Widow's Embrace: Hold/Range | :*[[Ghost Widow's Embrace]]: Hold/Range | ||
:*Glimpse of the Abyss: Acc/End | :*[[Glimpse of the Abyss]]: Acc/End | ||
:*Glimpse of the Abyss: Fear/Rech | :*[[Glimpse of the Abyss]]: Fear/Rech | ||
:*Impervium Armor: End/Rech/Res | :*[[Impervium Armor]]: End/Rech/Res | ||
:*Luck of the Gambler: Def/Rech | :*[[Luck of the Gambler]]: Def/Rech | ||
:*Mako's Bite: Dam/End | :*[[Mako's Bite]]: Dam/End | ||
:*Malaise's Illusions: Acc/End | :*[[Malaise's Illusions]]: Acc/End | ||
:*Malaise's Illusions: Acc/Confuse | :*[[Malaise's Illusions]]: Acc/Confuse | ||
:*Numina's Convalesence: End/Rech | :*[[Numina's Convalesence]]: End/Rech | ||
:*Pacing of the Turtle: Acc/End | :*[[Pacing of the Turtle]]: Acc/End | ||
:*Pacing of the Turtle: Slow/Range | :*[[Pacing of the Turtle]]: Slow/Range | ||
:*Positron's Blast: Dam/Rech | :*[[Positron's Blast]]: Dam/Rech | ||
:*Positron's Blast: Dam/Rang | :*[[Positron's Blast]]: Dam/Rang | ||
:*Scirocco's Dervish: Dam/Rech | :*[[Scirocco's Dervish]]: Dam/Rech | ||
:*Scirocco's Dervish: Acc/Rech | :*[[Scirocco's Dervish]]: Acc/Rech | ||
:*Sovereign Right: Dam/End | :*[[Sovereign Right]]: Dam/End | ||
:*Stupefy: Acc/End | :*[[Stupefy]]: Acc/End | ||
:*Stupefy: Stun/Range | :*[[Stupefy]]: Stun/Range | ||
:*Time & Space Manipulation: Range | :*[[Time & Space Manipulation]]: Range | ||
:*Trap of the Hunter: Acc/End | :*[[Trap of the Hunter]]: Acc/End | ||
:*Unbounded Leap: Jump | :*[[Unbounded Leap]]: Jump | ||
== Pool C (Task Forces) == | == Pool C (Task Forces) == | ||
:*Aegis: +Psionic and Mez Resist | :*[[Aegis]]: +Psionic and Mez Resist | ||
:*Call of the Sandman: End/Rech/Sleep | :*[[Call of the Sandman]]: End/Rech/Sleep | ||
:*Call of the Sandman: Chance for Self Heal | :*[[Call of the Sandman]]: Chance for Self Heal | ||
:*Celerity: +Stealth | :*[[Celerity]]: +Stealth | ||
:*Devastation: Dam/Rech | :*[[Devastation]]: Dam/Rech | ||
:*Devastation: Chance to hold | :*[[Devastation]]: Chance to hold | ||
:*Edict of the Master: Aura 10% Defense Buff for Pets | :*[[Edict of the Master]]: Aura 10% Defense Buff for Pets | ||
:*Entropic Chaos: Dam/End/Rech | :*[[Entropic Chaos]]: Dam/End/Rech | ||
:*Executioner's Contract: Dam/Rech | :*[[Executioner's Contract]]: Dam/Rech | ||
:*Freebird: +Stealth | :*[[Freebird]]: +Stealth | ||
:*Ghost Widow's Embrace: End/Hold/Rech | :*[[Ghost Widow's Embrace]]: End/Hold/Rech | ||
:*Ghost Widow's Embrace: Chance for Psionic Damage | :*[[Ghost Widow's Embrace]]: Chance for Psionic Damage | ||
:*Glimpse of the Abyss: End/Fear/Rech | :*[[Glimpse of the Abyss]]: End/Fear/Rech | ||
:*Glimpse of the Abyss: Chance for Psionic Damage | :*[[Glimpse of the Abyss]]: Chance for Psionic Damage | ||
:*Impeded Swiftness: End/Rech/Slow | :*[[Impeded Swiftness]]: End/Rech/Slow | ||
:*Luck of the Gambler: End/Rech | :*[[Luck of the Gambler]]: End/Rech | ||
:*Luck of the Gambler: +5% Recharge Speed | :*[[Luck of the Gambler]]: +5% Recharge Speed | ||
:*Malaise's Illusions: Confuse/End/Rech | :*[[Malaise's Illusions]]: Confuse/End/Rech | ||
:*Numina's Convalesence: +Recovery and +Regeneration | :*[[Numina's Convalesence]]: +Recovery and +Regeneration | ||
:*Positron's Blast: Dam/Acc/End | :*[[Positron's Blast]]: Dam/Acc/End | ||
:*Scirocco's Dervish: Chance for lethal DoT | :*[[Scirocco's Dervish]]: Chance for lethal DoT | ||
:*Sovereign Right: Acc/End | :*[[Sovereign Right]]: Acc/End | ||
:*Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets | :*[[Sovereign Right]]: Aura 10% Resistance (All but Psionic) buff for Pets | ||
:*Time & Space Manipulation: +Stealth | :*[[Time & Space Manipulation]]: +Stealth | ||
:*Trap of the Hunter: End/Immob/Rech | :*[[Trap of the Hunter]]: End/Immob/Rech | ||
:*Trap of the Hunter: Chance for Lethal DOT | :*[[Trap of the Hunter]]: Chance for Lethal DOT | ||
:*Unbounded Leap: +Stealth | :*[[Unbounded Leap]]: +Stealth | ||
:*Unspeakable Terror: Chance for Hold | :*[[Unspeakable Terror]]: Chance for Hold | ||
== Pool D (Trials) == | == Pool D (Trials) == | ||
:*Aegis: End/Rech/Res | :*[[Aegis]]: End/Rech/Res | ||
:*Devastation: Acc/End/Rech | :*[[Devastation]]: Acc/End/Rech | ||
:*Luck of the Gambler: Def/End/Rech | :*[[Luck of the Gambler]]: Def/End/Rech | ||
:*Mako's Bite: Acc/End/Rech | :*[[Mako's Bite]]: Acc/End/Rech | ||
:*Numina's Convalesence: End/Heal/Rech | :*[[Numina's Convalesence]]: End/Heal/Rech | ||
:*Sovereign Right: Acc/Dam/End | :*[[Sovereign Right]]: Acc/Dam/End | ||
:*Sting of the Manticore: Dam/Int/Rech | :*[[Sting of the Manticore]]: Dam/Int/Rech | ||
:*Touch of Death: Dam/End/Rech | :*[[Touch of Death]]: Dam/End/Rech | ||
== Unknown Pool == | == Unknown Pool == | ||
:*Aegis: End/Res | :*[[Aegis]]: End/Res | ||
:*Aegis: End/Rech | :*[[Aegis]]: End/Rech | ||
:*Aegis: Resistance | :*[[Aegis]]: Resistance | ||
:*Air | :*[[Air Burst]]: Dam/End | ||
:*Befuddling Aura: Acc/Rech | :*[[Befuddling Aura]]: Acc/Rech | ||
:*Befuddling Aura: Endurance/Confuse | :*[[Befuddling Aura]]: Endurance/Confuse | ||
:*Befuddling Aura: Acc/Confuse | :*[[Befuddling Aura]]: Acc/Confuse | ||
:*Befuddling Aura: Confuse/End/Rech | :*[[Befuddling Aura]]: Confuse/End/Rech | ||
:*Blood Mandate: Acc/Dam | :*[[Blood Mandate]]: Acc/Dam | ||
:*Blood Mandate: Acc/End | :*[[Blood Mandate]]: Acc/End | ||
:*Blood Mandate: Accuracy | :*[[Blood Mandate]]: Accuracy | ||
:* | :*[[Bonesnap]]: Acc/Dam | ||
:* | :*[[Bonesnap]]: Acc/Rech | ||
:*Brilliant Leadership: Acc/Dam | :*[[Brilliant Leadership]]: Acc/Dam | ||
:*Brilliant Leadership: Dam/End | :*[[Brilliant Leadership]]: Dam/End | ||
:*Brilliant Leadership: Acc/End | :*[[Brilliant Leadership]]: Acc/End | ||
:*Brilliant Leadership: Acc/Dam/End | :*[[Brilliant Leadership]]: Acc/Dam/End | ||
:*Brilliant Leadership: Accuracy | :*[[Brilliant Leadership]]: Accuracy | ||
:*Brilliant Leadership: Damage | :*[[Brilliant Leadership]]: Damage | ||
:*Bruising Blow: Acc/Dam | :*[[Bruising Blow]]: Acc/Dam | ||
:*Bruising Blow: Dam/End | :*[[Bruising Blow]]: Dam/End | ||
:*Bruising Blow: Dam/Rech | :*[[Bruising Blow]]: Dam/Rech | ||
:* | :*[[Cacophony]]: Acc/Rech | ||
:* | :*[[Cacophony]]: Endurance/Confuse | ||
:* | :*[[Cacophony]]: Acc/End | ||
:* | :*[[Cacophony]]: Acc/Confuse | ||
:* | :*[[Cacophony]]: Confuse/End/Rech | ||
:* | :*[[Cacophony]]: Chance for Energy Damage | ||
:*Calibrated Accuracy: Acc/Int | :*[[Calibrated Accuracy]]: Acc/Int | ||
:*Calibrated Accuracy: Acc/Range | :*[[Calibrated Accuracy]]: Acc/Range | ||
:*Calibrated Accuracy: Acc/Dam/Rech | :*[[Calibrated Accuracy]]: Acc/Dam/Rech | ||
:*Call of the Sandman: Acc/Rech | :*[[Call of the Sandman]]: Acc/Rech | ||
:*Celerity: Endurance | :*[[Celerity]]: Endurance | ||
:*Cleaving Blow: Acc/Rech | :*[[Cleaving Blow]]: Acc/Rech | ||
:*Commanding Presence: Acc/Dam | :*[[Commanding Presence]]: Acc/Dam | ||
:*Commanding Presence: Dam/End | :*[[Commanding Presence]]: Dam/End | ||
:*Commanding Presence: Acc/Dam/End | :*[[Commanding Presence]]: Acc/Dam/End | ||
:*Commanding Presence: Aura Taunt and Placate resistance for Pets | :*[[Commanding Presence]]: Aura Taunt and Placate resistance for Pets | ||
:*Crushing Impact: Dam/End | :*[[Crushing Impact]]: Dam/End | ||
:*Crushing Impact: Dam/Rech | :*[[Crushing Impact]]: Dam/Rech | ||
:*Curtail Speed: Acc/Slow | :*[[Curtail Speed]]: Acc/Slow | ||
:*Curtail Speed: Dam/Slow | :*[[Curtail Speed]]: Dam/Slow | ||
:*Curtail Speed: Acc/End | :*[[Curtail Speed]]: Acc/End | ||
:*Curtail Speed: Slow/Range | :*[[Curtail Speed]]: Slow/Range | ||
:*Curtail Speed: End/Rech/Slow | :*[[Curtail Speed]]: End/Rech/Slow | ||
:*Debiliative Action: Acc/Rech | :*[[Debiliative Action]]: Acc/Rech | ||
:*Debiliative Action: End/Immob | :*[[Debiliative Action]]: End/Immob | ||
:*Debiliative Action: Acc/End | :*[[Debiliative Action]]: Acc/End | ||
:*Debiliative Action: Acc/Immob | :*[[Debiliative Action]]: Acc/Immob | ||
:*Debiliative Action: End/Immob/Rech | :*[[Debiliative Action]]: End/Immob/Rech | ||
:*Debiliative Action: Chance for Stun | :*[[Debiliative Action]]: Chance for Stun | ||
:*Decimation: Acc/Dam | :*[[Decimation]]: Acc/Dam | ||
:*Decimation: Dam/End | :*[[Decimation]]: Dam/End | ||
:*Decimation: Dam/Rech | :*[[Decimation]]: Dam/Rech | ||
:*Decimation: Acc/Dam/End | :*[[Decimation]]: Acc/Dam/End | ||
:*Decimation: Dam/End/Rech | :*[[Decimation]]: Dam/End/Rech | ||
:*Decimation: Chance for buildup | :*[[Decimation]]: Chance for buildup | ||
:*Detonation: Dam/End/Range | :*[[Detonation]]: Dam/End/Range | ||
:*Devastation: Dam/End | :*[[Devastation]]: Dam/End | ||
:*Devastation: Acc/Dam/End/Rech | :*[[Devastation]]: Acc/Dam/End/Rech | ||
:*Doctored Wounds: Heal/Rech | :*[[Doctored Wounds]]: Heal/Rech | ||
:*Doctored Wounds: End/Heal/Rech | :*[[Doctored Wounds]]: End/Heal/Rech | ||
:*Edict of the Master: Acc/Dam | :*[[Edict of the Master]]: Acc/Dam | ||
:*Edict of the Master: Dam/End | :*[[Edict of the Master]]: Dam/End | ||
:*Edict of the Master: Acc/Dam/End | :*[[Edict of the Master]]: Acc/Dam/End | ||
:*Edict of the Master: Damage | :*[[Edict of the Master]]: Damage | ||
:*Enfeebled Operation: Acc/End | :*[[Enfeebled Operation]]: Acc/End | ||
:*Enfeebled Operation: Acc/Immob | :*[[Enfeebled Operation]]: Acc/Immob | ||
:*Entropic Chaos: Acc/Dam | :*[[Entropic Chaos]]: Acc/Dam | ||
:*Entropic Chaos: Dam/End | :*[[Entropic Chaos]]: Dam/End | ||
:*Entropic Chaos: Chance to heal | :*[[Entropic Chaos]]: Chance to heal | ||
:*Essence of Curare: Acc/Rech | :*[[Essence of Curare]]: Acc/Rech | ||
:*Essence of Curare: End/Hold | :*[[Essence of Curare]]: End/Hold | ||
:*Executioner's Contract: Acc/Dam | :*[[Executioner's Contract]]: Acc/Dam | ||
:*Executioner's Contract: Dam/End | :*[[Executioner's Contract]]: Dam/End | ||
:*Executioner's Contract: Chance for Sleep | :*[[Executioner's Contract]]: Chance for Sleep | ||
:*Exploit Weakness: Acc/Dam | :*[[Exploit Weakness]]: Acc/Dam | ||
:*Exploit Weakness: Dam/End | :*[[Exploit Weakness]]: Dam/End | ||
:*Extreme Measures: Acc/Dam | :*[[Extreme Measures]]: Acc/Dam | ||
:*Extreme Measures: Acc/Range/Rech | :*[[Extreme Measures]]: Acc/Range/Rech | ||
:*Far Strike: Dam/Range | :*[[Far Strike]]: Dam/Range | ||
:*Far Strike: Dam/Rech | :*[[Far Strike]]: Dam/Rech | ||
:*Far Strike: Acc/End | :*[[Far Strike]]: Acc/End | ||
:*Focused Smite: Acc/Dam | :*[[Focused Smite]]: Acc/Dam | ||
:*Focused Smite: Dam/End | :*[[Focused Smite]]: Dam/End | ||
:*Focused Smite: Dam/Rech | :*[[Focused Smite]]: Dam/Rech | ||
:*Focused Smite: Acc/End/Rech | :*[[Focused Smite]]: Acc/End/Rech | ||
:*Focused Smite: Acc/Dam/Rech | :*[[Focused Smite]]: Acc/Dam/Rech | ||
:*Freebird: Endurance | :*[[Freebird]]: Endurance | ||
:*Ghost Widow's Embrace: Acc/Rech | :*[[Ghost Widow's Embrace]]: Acc/Rech | ||
:*Ghost Widow's Embrace: End/Hold | :*[[Ghost Widow's Embrace]]: End/Hold | ||
:*Gift of the Ancients: Def/End | :*[[Gift of the Ancients]]: Def/End | ||
:*Gift of the Ancients: Def/Rech | :*[[Gift of the Ancients]]: Def/Rech | ||
:*Gift of the Ancients: End/Rech | :*[[Gift of the Ancients]]: End/Rech | ||
:*Gift of the Ancients: Def/End/Rech | :*[[Gift of the Ancients]]: Def/End/Rech | ||
:*Gift of the Ancients: Defense | :*[[Gift of the Ancients]]: Defense | ||
:*Gift of the Ancients: +5% Run Speed | :*[[Gift of the Ancients]]: +5% Run Speed | ||
:*Glimpse of the Abyss: Acc/Rech | :*[[Glimpse of the Abyss]]: Acc/Rech | ||
:*Glimpse of the Abyss: End/Fear | :*[[Glimpse of the Abyss]]: End/Fear | ||
:*Harmonized Healing: End/Heal | :*[[Harmonized Healing]]: End/Heal | ||
:*Harmonized Healing: End/Rech | :*[[Harmonized Healing]]: End/Rech | ||
:*Harmonized Healing: End/Heal/Rech | :*[[Harmonized Healing]]: End/Heal/Rech | ||
:*Harmonized Healing: Heal | :*[[Harmonized Healing]]: Heal | ||
:*Harmonized Healing: Endurance | :*[[Harmonized Healing]]: Endurance | ||
:*Hibernation: Acc/Rech | :*[[Hibernation]]: Acc/Rech | ||
:*Hibernation: End/Sleep | :*[[Hibernation]]: End/Sleep | ||
:*Hibernation: Acc/End | :*[[Hibernation]]: Acc/End | ||
:*Hibernation: Sleep/Range | :*[[Hibernation]]: Sleep/Range | ||
:*Hibernation: End/Rech/Sleep | :*[[Hibernation]]: End/Rech/Sleep | ||
:*Horror: Acc/Rech | :*[[Horror]]: Acc/Rech | ||
:*Horror: End/Fear | :*[[Horror]]: End/Fear | ||
:*Horror: Acc/End | :*[[Horror]]: Acc/End | ||
:*Horror: Fear/Rech | :*[[Horror]]: Fear/Rech | ||
:*Horror: End/Fear/Rech | :*[[Horror]]: End/Fear/Rech | ||
:*Impeded Swiftness: Acc/Slow | :*[[Impeded Swiftness]]: Acc/Slow | ||
:*Impeded Swiftness: Dam/Slow | :*[[Impeded Swiftness]]: Dam/Slow | ||
:*Impeded Swiftness: Acc/End | :*[[Impeded Swiftness]]: Acc/End | ||
:*Impeded Swiftness: Slow/Range | :*[[Impeded Swiftness]]: Slow/Range | ||
:*Impeded Swiftness: Chance for Smashing Damage | :*[[Impeded Swiftness]]: Chance for Smashing Damage | ||
:*Impervious Skin: End/Res | :*[[Impervious Skin]]: End/Res | ||
:*Impervious Skin: Rech/Res | :*[[Impervious Skin]]: Rech/Res | ||
:*Impervious Skin: End/Rech | :*[[Impervious Skin]]: End/Rech | ||
:*Impervious Skin: End/Rech/Res | :*[[Impervious Skin]]: End/Rech/Res | ||
:*Impervious Skin: +Mez Resist | :*[[Impervious Skin]]: +Mez Resist | ||
:*Impervium Armor: End/Res | :*[[Impervium Armor]]: End/Res | ||
:*Impervium Armor: Rech/Res | :*[[Impervium Armor]]: Rech/Res | ||
:*Impervium Armor: End/Rech | :*[[Impervium Armor]]: End/Rech | ||
:*Impervium Armor: Resistance | :*[[Impervium Armor]]: Resistance | ||
:*Impervium Armor: +Psionic Resist | :*[[Impervium Armor]]: +Psionic Resist | ||
:*Induced Coma: Acc/Rech | :*[[Induced Coma]]: Acc/Rech | ||
:*Induced Coma: End/Sleep | :*[[Induced Coma]]: End/Sleep | ||
:*Induced Coma: Acc/End | :*[[Induced Coma]]: Acc/End | ||
:*Induced Coma: Sleep/Range | :*[[Induced Coma]]: Sleep/Range | ||
:*Induced Coma: End/Rech/Sleep | :*[[Induced Coma]]: End/Rech/Sleep | ||
:*Induced Coma: Chance for Recharge Slow | :*[[Induced Coma]]: Chance for Recharge Slow | ||
:*Jaunt: Range | :*[[Jaunt]]: Range | ||
:*Karma: Def/End | :*[[Karma]]: Def/End | ||
:*Karma: Def/Rech | :*[[Karma]]: Def/Rech | ||
:*Karma: Knockback Protection | :*[[Karma]]: Knockback Protection | ||
:*Kinetic Combat: Acc/Dam | :*[[Kinetic Combat]]: Acc/Dam | ||
:*Kinetic Combat: Dam/End | :*[[Kinetic Combat]]: Dam/End | ||
:*Kinetic Combat: Dam/Rech | :*[[Kinetic Combat]]: Dam/Rech | ||
:*Kinetic Combat: Dam/End/Rech | :*[[Kinetic Combat]]: Dam/End/Rech | ||
:*Kinetic Combat: Chance to knockdown | :*[[Kinetic Combat]]: Chance to knockdown | ||
:*Kismet: Def/End | :*[[Kismet]]: Def/End | ||
:*Kismet: Def/Rech | :*[[Kismet]]: Def/Rech | ||
:*Kismet: Def/End/Rech | :*[[Kismet]]: Def/End/Rech | ||
:*Kismet: +5% Accuracy | :*[[Kismet]]: +5% Accuracy | ||
:*Lethargic Repose: End/Sleep | :*[[Lethargic Repose]]: End/Sleep | ||
:*Lethargic Repose: End/Rech/Sleep | :*[[Lethargic Repose]]: End/Rech/Sleep | ||
:*Luck of the Gambler: Def/End | :*[[Luck of the Gambler]]: Def/End | ||
:*Luck of the Gambler: Defense | :*[[Luck of the Gambler]]: Defense | ||
:*Maelstrom's Fury: Acc/Dam | :*[[Maelstrom's Fury]]: Acc/Dam | ||
:*Maelstrom's Fury: Dam/End | :*[[Maelstrom's Fury]]: Dam/End | ||
:*Maelstrom's Fury: Dam/Rech | :*[[Maelstrom's Fury]]: Dam/Rech | ||
:*Maelstrom's Fury: Dam/End/Rech | :*[[Maelstrom's Fury]]: Dam/End/Rech | ||
:*Mako's Bite: Dam/Rech | :*[[Mako's Bite]]: Dam/Rech | ||
:*Mako's Bite: Acc/Dam/End/Rech | :*[[Mako's Bite]]: Acc/Dam/End/Rech | ||
:*Mako's Bite: Chance for lethal damage | :*[[Mako's Bite]]: Chance for lethal damage | ||
:*Malaise's Illusions: End/Confuse | :*[[Malaise's Illusions]]: End/Confuse | ||
:*Malaise's Illusions: Chance for Spectral Wounds | :*[[Malaise's Illusions]]: Chance for Spectral Wounds | ||
:*Miracle: End/Heal | :*[[Miracle]]: End/Heal | ||
:*Miracle: End/Rech | :*[[Miracle]]: End/Rech | ||
:*Miracle: Heal/Rech | :*[[Miracle]]: Heal/Rech | ||
:*Miracle: End/Heal/Rech | :*[[Miracle]]: End/Heal/Rech | ||
:*Miracle: Heal | :*[[Miracle]]: Heal | ||
:*Miracle: +Recovery | :*[[Miracle]]: +Recovery | ||
:*Multi- | :*[[Multi-Strike]]: Acc/Dam | ||
:*Multi- | :*[[Multi-Strike]]: Dam/End | ||
:*Multi- | :*[[Multi-Strike]]: Dam/Acc/End | ||
:*Multi- | :*[[Multi-Strike]]: Dam/End/Rech | ||
:*Neuronic Shutdown: Acc/Rech | :*[[Neuronic Shutdown]]: Acc/Rech | ||
:*Neuronic Shutdown: End/Hold | :*[[Neuronic Shutdown]]: End/Hold | ||
:*Neuronic Shutdown: Acc/End | :*[[Neuronic Shutdown]]: Acc/End | ||
:*Neuronic Shutdown: Hold/Range | :*[[Neuronic Shutdown]]: Hold/Range | ||
:*Neuronic Shutdown: End/Range/Rech | :*[[Neuronic Shutdown]]: End/Range/Rech | ||
:*Neuronic Shutdown: Chance for Psionic DoT | :*[[Neuronic Shutdown]]: Chance for Psionic DoT | ||
:*Nightmare: Acc/Rech | :*[[Nightmare]]: Acc/Rech | ||
:*Numina's Convalesence: End/Heal | :*[[Numina's Convalesence]]: End/Heal | ||
:*Numina's Convalesence: Heal/Rech | :*[[Numina's Convalesence]]: Heal/Rech | ||
:*Numina's Convalesence: Heal | :*[[Numina's Convalesence]]: Heal | ||
:*Pacing of the Turtle: Acc/Slow | :*[[Pacing of the Turtle]]: Acc/Slow | ||
:*Pacing of the Turtle: Dam/Slow | :*[[Pacing of the Turtle]]: Dam/Slow | ||
:*Pacing of the Turtle: End/Rech/Slow | :*[[Pacing of the Turtle]]: End/Rech/Slow | ||
:*Pacing of the Turtle: Chance for Recharge Slow | :*[[Pacing of the Turtle]]: Chance for Recharge Slow | ||
:*Paralytic: Acc/Rech | :*[[Paralytic]]: Acc/Rech | ||
:*Paralytic: End/Hold | :*[[Paralytic]]: End/Hold | ||
:*Paralytic: Acc/End | :*[[Paralytic]]: Acc/End | ||
:*Paralytic: Hold/Range | :*[[Paralytic]]: Hold/Range | ||
:*Paralytic: End/Range/Rech | :*[[Paralytic]]: End/Range/Rech | ||
:*Perplex: Acc/Rech | :*[[Perplex]]: Acc/Rech | ||
:*Perplex: Acc/Confuse | :*[[Perplex]]: Acc/Confuse | ||
:*Perplex: Confuse/Rech | :*[[Perplex]]: Confuse/Rech | ||
:*Positron's Blast: Chance for energy damage | :*[[Positron's Blast]]: Chance for energy damage | ||
:*Pounding Slugfest: Acc/Dam | :*[[Pounding Slugfest]]: Acc/Dam | ||
:*Pounding Slugfest: Dam/End | :*[[Pounding Slugfest]]: Dam/End | ||
:*Pounding Slugfest: Dam/Rech | :*[[Pounding Slugfest]]: Dam/Rech | ||
:*Pounding Slugfest: Chance to disorient | :*[[Pounding Slugfest]]: Chance to disorient | ||
:*Pulverizing Fisticuffs: Acc/Dam | :*[[Pulverizing Fisticuffs]]: Acc/Dam | ||
:*Pulverizing Fisticuffs: Acc/Dam/Rech | :*[[Pulverizing Fisticuffs]]: Acc/Dam/Rech | ||
:*Pulverizing Fisticuffs: Acc/Dam/End/Rech | :*[[Pulverizing Fisticuffs]]: Acc/Dam/End/Rech | ||
:*Quickfoot: Run Speed | :*[[Quickfoot]]: Run Speed | ||
:*Quickfoot: Endurance | :*[[Quickfoot]]: Endurance | ||
:*Razzle Dazzle: Acc/Rech | :*[[Razzle Dazzle]]: Acc/Rech | ||
:*Razzle Dazzle: End/Stun | :*[[Razzle Dazzle]]: End/Stun | ||
:*Razzle Dazzle: Acc/End | :*[[Razzle Dazzle]]: Acc/End | ||
:*Razzle Dazzle: Stun/Range | :*[[Razzle Dazzle]]: Stun/Range | ||
:*Razzle Dazzle: End/Stun/Rech | :*[[Razzle Dazzle]]: End/Stun/Rech | ||
:*Razzle Dazzle: Chance for Immobilize | :*[[Razzle Dazzle]]: Chance for Immobilize | ||
:*Reactive Armor: End/Res | :*[[Reactive Armor]]: End/Res | ||
:*Reactive Armor: Rech/Res | :*[[Reactive Armor]]: Rech/Res | ||
:*Reactive Armor: End/Rech | :*[[Reactive Armor]]: End/Rech | ||
:*Reactive Armor: End/Rech/Res | :*[[Reactive Armor]]: End/Rech/Res | ||
:*Reactive Armor: Resistance | :*[[Reactive Armor]]: Resistance | ||
:*Reactive Armor: Endurance | :*[[Reactive Armor]]: Endurance | ||
:*Red Fortune: Def/End | :*[[Red Fortune]]: Def/End | ||
:*Red Fortune: Def/Rech | :*[[Red Fortune]]: Def/Rech | ||
:*Red Fortune: End/Rech | :*[[Red Fortune]]: End/Rech | ||
:*Red Fortune: Endurance | :*[[Red Fortune]]: Endurance | ||
:*Regenerative Tissue: End/Heal | :*[[Regenerative Tissue]]: End/Heal | ||
:*Regenerative Tissue: End/Rech | :*[[Regenerative Tissue]]: End/Rech | ||
:*Regenerative Tissue: Heal/Rech | :*[[Regenerative Tissue]]: Heal/Rech | ||
:*Regenerative Tissue: End/Heal/Rech | :*[[Regenerative Tissue]]: End/Heal/Rech | ||
:*Regenerative Tissue: +Regeneration | :*[[Regenerative Tissue]]: +Regeneration | ||
:*Rooting Grasp: Acc/Rech | :*[[Rooting Grasp]]: Acc/Rech | ||
:*Rooting Grasp: End/Immob | :*[[Rooting Grasp]]: End/Immob | ||
:*Rooting Grasp: Acc/End | :*[[Rooting Grasp]]: Acc/End | ||
:*Rooting Grasp: Immob/Range | :*[[Rooting Grasp]]: Immob/Range | ||
:*Rooting Grasp: End/Range/Rech | :*[[Rooting Grasp]]: End/Range/Rech | ||
:*Rope | :*[[Rope A Dope]]: Acc/Rech | ||
:*Rope | :*[[Rope A Dope]]: Acc/End | ||
:*Rope | :*[[Rope A Dope]]: End/Stun/Rech | ||
:*Ruin: Acc/Dam | :*[[Ruin]]: Acc/Dam | ||
:*Ruin: Dam/Rech | :*[[Ruin]]: Dam/Rech | ||
:*Ruin: Acc/End/Rech | :*[[Ruin]]: Acc/End/Rech | ||
:*Ruin: Acc/Dam/Rech | :*[[Ruin]]: Acc/Dam/Rech | ||
:*Salvo: Acc/Dam | :*[[Salvo]]: Acc/Dam | ||
:*Salvo: Dam/End/Rech | :*[[Salvo]]: Dam/End/Rech | ||
:*Salvo: Acc/Dam/End/Range | :*[[Salvo]]: Acc/Dam/End/Range | ||
:*Scirocco's Dervish: Acc/Dam | :*[[Scirocco's Dervish]]: Acc/Dam | ||
:*Scirocco's Dervish: Dam/End | :*[[Scirocco's Dervish]]: Dam/End | ||
:*Scirocco's Dervish: Dam/Acc/End | :*[[Scirocco's Dervish]]: Dam/Acc/End | ||
:*Serendipity: Def/End | :*[[Serendipity]]: Def/End | ||
:*Serendipity: Def/Rech | :*[[Serendipity]]: Def/Rech | ||
:*Serendipity: End/Rech | :*[[Serendipity]]: End/Rech | ||
:*Serendipity: Def/End/Rech | :*[[Serendipity]]: Def/End/Rech | ||
:*Serendipity: Defense | :*[[Serendipity]]: Defense | ||
:*Serendipity: Endurance | :*[[Serendipity]]: Endurance | ||
:*Smashing Haymaker: Acc/Dam | :*[[Smashing Haymaker]]: Acc/Dam | ||
:*Smashing Haymaker: Dam/End | :*[[Smashing Haymaker]]: Dam/End | ||
:*Smashing Haymaker: Dam/End/Rech | :*[[Smashing Haymaker]]: Dam/End/Rech | ||
:*Sovereign Right: Acc/Dam | :*[[Sovereign Right]]: Acc/Dam | ||
:*Sovereign Right: Accuracy | :*[[Sovereign Right]]: Accuracy | ||
:*Springfoot: Jump/Endurance | :*[[Springfoot]]: Jump/Endurance | ||
:*Stagger: Acc/Rech | :*[[Stagger]]: Acc/Rech | ||
:*Stagger: End/Stun | :*[[Stagger]]: End/Stun | ||
:*Stagger: Acc/End | :*[[Stagger]]: Acc/End | ||
:*Stagger: Stun/Range | :*[[Stagger]]: Stun/Range | ||
:*Stagger: End/Range/Rech | :*[[Stagger]]: End/Range/Rech | ||
:*Steadfast Protection: Rech/Res | :*[[Steadfast Protection]]: Rech/Res | ||
:*Steadfast Protection: Knockback Protection | :*[[Steadfast Protection]]: Knockback Protection | ||
:*Sting of the Manticore: Acc/Dam | :*[[Sting of the Manticore]]: Acc/Dam | ||
:*Sting of the Manticore: Dam/End | :*[[Sting of the Manticore]]: Dam/End | ||
:*Sting of the Manticore: Acc/Int/Range | :*[[Sting of the Manticore]]: Acc/Int/Range | ||
:*Sting of the Manticore: Chance for toxic DoT | :*[[Sting of the Manticore]]: Chance for toxic DoT | ||
:*Stupefy: End/Stun | :*[[Stupefy]]: End/Stun | ||
:*Stupefy: End/Stun/Rech | :*[[Stupefy]]: End/Stun/Rech | ||
:*Stupefy: Chance for knockdown | :*[[Stupefy]]: Chance for knockdown | ||
:*Tempered Readiness: Dam/Slow | :*[[Tempered Readiness]]: Dam/Slow | ||
:*Tempered Readiness: Acc/Dam/Slow | :*[[Tempered Readiness]]: Acc/Dam/Slow | ||
:*Tempest: Acc/Dam | :*[[Tempest]]: Acc/Dam | ||
:*Tempest: Dam/End | :*[[Tempest]]: Dam/End | ||
:*Tempest: Chance for end drain | :*[[Tempest]]: Chance for end drain | ||
:*Thunderstrike: Acc/Dam | :*[[Thunderstrike]]: Acc/Dam | ||
:*Titanium Coating: End/Res | :*[[Titanium Coating]]: End/Res | ||
:*Titanium Coating: End/Rech/Res | :*[[Titanium Coating]]: End/Rech/Res | ||
:*Titanium Coating: Resistance | :*[[Titanium Coating]]: Resistance | ||
:*Titanium Coating: Endurance | :*[[Titanium Coating]]: Endurance | ||
:*Touch of Death: Acc/Dam | :*[[Touch of Death]]: Acc/Dam | ||
:*Touch of Death: Dam/End | :*[[Touch of Death]]: Dam/End | ||
:*Touch of Death: Dam/Rech | :*[[Touch of Death]]: Dam/Rech | ||
:*Touch of Death: Acc/Dam/End | :*[[Touch of Death]]: Acc/Dam/End | ||
:*Touch of Death: Chance for NE damage | :*[[Touch of Death]]: Chance for NE damage | ||
:*Trap of the Hunter: Acc/Rech | :*[[Trap of the Hunter]]: Acc/Rech | ||
:*Trap of the Hunter: End/Immob | :*[[Trap of the Hunter]]: End/Immob | ||
:*Trap of the Hunter: Acc/Immob | :*[[Trap of the Hunter]]: Acc/Immob | ||
:*Triage: End/Heal | :*[[Triage]]: End/Heal | ||
:*Triage: End/Rech | :*[[Triage]]: End/Rech | ||
:*Triage: Heal/Rech | :*[[Triage]]: Heal/Rech | ||
:*Triage: End/Heal/Rech | :*[[Triage]]: End/Heal/Rech | ||
:*Unbounded Leap: Endurance | :*[[Unbounded Leap]]: Endurance | ||
:*Unquestioning Loyalty: Dam/End | :*[[Unquestioning Loyalty]]: Dam/End | ||
:*Unquestioning Loyalty: Acc/End | :*[[Unquestioning Loyalty]]: Acc/End | ||
:*Unquestioning Loyalty: Acc/Dam/End | :*[[Unquestioning Loyalty]]: Acc/Dam/End | ||
:*Unspeakable Terror: Acc/Rech | :*[[Unspeakable Terror]]: Acc/Rech | ||
:*Unspeakable Terror: End/Fear | :*[[Unspeakable Terror]]: End/Fear | ||
:*Unspeakable Terror: Acc/End | :*[[Unspeakable Terror]]: Acc/End | ||
:*Unspeakable Terror: Fear/Rech | :*[[Unspeakable Terror]]: Fear/Rech | ||
:*Unspeakable Terror: End/Fear/Rech | :*[[Unspeakable Terror]]: End/Fear/Rech | ||
:*Volley Fire: Acc/Dam | :*[[Volley Fire]]: Acc/Dam | ||
:*Volley Fire: Dam/End | :*[[Volley Fire]]: Dam/End | ||
:*Volley Fire: Dam/Rech | :*[[Volley Fire]]: Dam/Rech |
Revision as of 04:53, 10 April 2007
This page is a Work in Progress. Full credit for the initial compilation goes to _Brev_ in the official City of Heroes forums.
Pool A (Critters)
- Air Burst: Acc/Dam
- Air Burst: Dam/Range
- Air Burst: Dam/Rech
- Befuddling Aura: Acc/End
- Blood Mandate: Acc/Dam/End
- Blood Mandate: Dam/End [Uncommon]
- Blood Mandate: Damage
- Bonesnap: Dam/End
- Calibrated Accuracy: Acc/Dam
- Calibrated Accuracy: Acc/End
- Calibrated Accuracy: Acc/Rech
- Call of the Sandman: End/Sleep
- Cleaving Blow: Acc/Dam
- Cleaving Blow: Dam/End
- Cleaving Blow: Dam/Rech
- Crushing Impact: Acc/Dam
- Crushing Impact: Acc/Dam/End
- Crushing Impact: Acc/Dam/Rech
- Crushing Impact: Dam/End/Rech
- Detonation: Acc/Dam
- Detonation: Dam/End
- Detonation: Dam/Rech
- Detonation: Dam/Range
- Detonation: Dam/Acc/End
- Devastation: Acc/Dam
- Doctored Wounds: End/Heal
- Doctored Wounds: End/Rech
- Doctored Wounds: Heal
- Doctored Wounds: Recharge
- Edict of the Master: Acc/End
- Enfeebled Operation: Acc/Rech
- Enfeebled Operation: End/Immob
- Enfeebled Operation: End/Range/Rech
- Entropic Chaos: Dam/Rech
- Essence of Curare: Acc/End
- Essence of Curare: Hold/Range
- Essence of Curare: End/Hold/Rech
- Exploit Weakness: Dam/Range
- Exploit Weakness: Dam/Rech
- Extreme Measures: Dam/End
- Extreme Measures: Acc/Int/Range
- Extreme Measures: Dam/Int/Rech
- Extreme Measures: Dam/End/Rech
- Harmonized Healing: Heal/Rech
- Jaunt: Endurance
- Jaunt: Range/Endurance
- Kismet: End/Rech
- Lethargic Repose: Acc/End
- Lethargic Repose: Acc/Rech
- Lethargic Repose: Acc/Sleep
- Lethargic Repose: Sleep/Range
- Mako's Bite: Acc/Dam
- Malaise's Illusions: Acc/Rech
- Multi-Strike: Dam/Rech
- Multi-Strike: Acc/End
- Nightmare: Acc/End
- Nightmare: Acc/Fear
- Nightmare: End/Fear
- Nightmare: End/Fear/Rech
- Nightmare: Fear/Range
- Perplex: End/Confuse
- Perplex: Acc/End
- Perplex: Confuse/End/Rech
- Positron's Blast: Acc/Dam
- Positron's Blast: Dam/End
- Quickfoot: Run/Endurance
- Red Fortune: Def/End/Rech
- Red Fortune: Defense
- Rope A Dope: End/Stun
- Rope A Dope: Stun/Range
- Rope A Dope: Acc/Stun
- Ruin: Dam/End
- Smashing Haymaker: Dam/Rech
- Soaring: Fly
- Soaring: Endurance
- Soaring: Fly/Endurance
- Springfoot: Endurance
- Springfoot: Jump
- Steadfast Protection: End/Res
- Sting of the Manticore: Dam/End/Rech
- Stupefy: Acc/Rech
- Tempered Readiness: Acc/End
- Tempered Readiness: Acc/Slow
- Tempered Readiness: Slow/Range
- Tempered Readiness: End/Rech/Slow
- Tempest: Dam/Rech
- Thunderstrike: Dam/End
- Thunderstrike: Dam/Rech
- Thunderstrike: Acc/Dam/End
- Thunderstrike: Acc/Dam/Rech
- Thunderstrike: Dam/End/Rech
- Time & Space Manipulation: Endurance [Rare]
- Titanium Coating: End/Rech [Uncommon]
- Titanium Coating: Rech/Res
- Unquestioning Loyalty: Acc/Dam
Pool B (Missions)
- Aegis: Rech/Res
- Call of the Sandman: Acc/End
- Call of the Sandman: Sleep/Range
- Celerity: Run Speed
- Commanding Presence: Acc/End
- Executioner's Contract: Dam/Int
- Executioner's Contract: Dam/Range
- Freebird: Fly
- Ghost Widow's Embrace: Acc/End
- Ghost Widow's Embrace: Hold/Range
- Glimpse of the Abyss: Acc/End
- Glimpse of the Abyss: Fear/Rech
- Impervium Armor: End/Rech/Res
- Luck of the Gambler: Def/Rech
- Mako's Bite: Dam/End
- Malaise's Illusions: Acc/End
- Malaise's Illusions: Acc/Confuse
- Numina's Convalesence: End/Rech
- Pacing of the Turtle: Acc/End
- Pacing of the Turtle: Slow/Range
- Positron's Blast: Dam/Rech
- Positron's Blast: Dam/Rang
- Scirocco's Dervish: Dam/Rech
- Scirocco's Dervish: Acc/Rech
- Sovereign Right: Dam/End
- Stupefy: Acc/End
- Stupefy: Stun/Range
- Time & Space Manipulation: Range
- Trap of the Hunter: Acc/End
- Unbounded Leap: Jump
Pool C (Task Forces)
- Aegis: +Psionic and Mez Resist
- Call of the Sandman: End/Rech/Sleep
- Call of the Sandman: Chance for Self Heal
- Celerity: +Stealth
- Devastation: Dam/Rech
- Devastation: Chance to hold
- Edict of the Master: Aura 10% Defense Buff for Pets
- Entropic Chaos: Dam/End/Rech
- Executioner's Contract: Dam/Rech
- Freebird: +Stealth
- Ghost Widow's Embrace: End/Hold/Rech
- Ghost Widow's Embrace: Chance for Psionic Damage
- Glimpse of the Abyss: End/Fear/Rech
- Glimpse of the Abyss: Chance for Psionic Damage
- Impeded Swiftness: End/Rech/Slow
- Luck of the Gambler: End/Rech
- Luck of the Gambler: +5% Recharge Speed
- Malaise's Illusions: Confuse/End/Rech
- Numina's Convalesence: +Recovery and +Regeneration
- Positron's Blast: Dam/Acc/End
- Scirocco's Dervish: Chance for lethal DoT
- Sovereign Right: Acc/End
- Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets
- Time & Space Manipulation: +Stealth
- Trap of the Hunter: End/Immob/Rech
- Trap of the Hunter: Chance for Lethal DOT
- Unbounded Leap: +Stealth
- Unspeakable Terror: Chance for Hold
Pool D (Trials)
- Aegis: End/Rech/Res
- Devastation: Acc/End/Rech
- Luck of the Gambler: Def/End/Rech
- Mako's Bite: Acc/End/Rech
- Numina's Convalesence: End/Heal/Rech
- Sovereign Right: Acc/Dam/End
- Sting of the Manticore: Dam/Int/Rech
- Touch of Death: Dam/End/Rech
Unknown Pool
- Aegis: End/Res
- Aegis: End/Rech
- Aegis: Resistance
- Air Burst: Dam/End
- Befuddling Aura: Acc/Rech
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Acc/Confuse
- Befuddling Aura: Confuse/End/Rech
- Blood Mandate: Acc/Dam
- Blood Mandate: Acc/End
- Blood Mandate: Accuracy
- Bonesnap: Acc/Dam
- Bonesnap: Acc/Rech
- Brilliant Leadership: Acc/Dam
- Brilliant Leadership: Dam/End
- Brilliant Leadership: Acc/End
- Brilliant Leadership: Acc/Dam/End
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Damage
- Bruising Blow: Acc/Dam
- Bruising Blow: Dam/End
- Bruising Blow: Dam/Rech
- Cacophony: Acc/Rech
- Cacophony: Endurance/Confuse
- Cacophony: Acc/End
- Cacophony: Acc/Confuse
- Cacophony: Confuse/End/Rech
- Cacophony: Chance for Energy Damage
- Calibrated Accuracy: Acc/Int
- Calibrated Accuracy: Acc/Range
- Calibrated Accuracy: Acc/Dam/Rech
- Call of the Sandman: Acc/Rech
- Celerity: Endurance
- Cleaving Blow: Acc/Rech
- Commanding Presence: Acc/Dam
- Commanding Presence: Dam/End
- Commanding Presence: Acc/Dam/End
- Commanding Presence: Aura Taunt and Placate resistance for Pets
- Crushing Impact: Dam/End
- Crushing Impact: Dam/Rech
- Curtail Speed: Acc/Slow
- Curtail Speed: Dam/Slow
- Curtail Speed: Acc/End
- Curtail Speed: Slow/Range
- Curtail Speed: End/Rech/Slow
- Debiliative Action: Acc/Rech
- Debiliative Action: End/Immob
- Debiliative Action: Acc/End
- Debiliative Action: Acc/Immob
- Debiliative Action: End/Immob/Rech
- Debiliative Action: Chance for Stun
- Decimation: Acc/Dam
- Decimation: Dam/End
- Decimation: Dam/Rech
- Decimation: Acc/Dam/End
- Decimation: Dam/End/Rech
- Decimation: Chance for buildup
- Detonation: Dam/End/Range
- Devastation: Dam/End
- Devastation: Acc/Dam/End/Rech
- Doctored Wounds: Heal/Rech
- Doctored Wounds: End/Heal/Rech
- Edict of the Master: Acc/Dam
- Edict of the Master: Dam/End
- Edict of the Master: Acc/Dam/End
- Edict of the Master: Damage
- Enfeebled Operation: Acc/End
- Enfeebled Operation: Acc/Immob
- Entropic Chaos: Acc/Dam
- Entropic Chaos: Dam/End
- Entropic Chaos: Chance to heal
- Essence of Curare: Acc/Rech
- Essence of Curare: End/Hold
- Executioner's Contract: Acc/Dam
- Executioner's Contract: Dam/End
- Executioner's Contract: Chance for Sleep
- Exploit Weakness: Acc/Dam
- Exploit Weakness: Dam/End
- Extreme Measures: Acc/Dam
- Extreme Measures: Acc/Range/Rech
- Far Strike: Dam/Range
- Far Strike: Dam/Rech
- Far Strike: Acc/End
- Focused Smite: Acc/Dam
- Focused Smite: Dam/End
- Focused Smite: Dam/Rech
- Focused Smite: Acc/End/Rech
- Focused Smite: Acc/Dam/Rech
- Freebird: Endurance
- Ghost Widow's Embrace: Acc/Rech
- Ghost Widow's Embrace: End/Hold
- Gift of the Ancients: Def/End
- Gift of the Ancients: Def/Rech
- Gift of the Ancients: End/Rech
- Gift of the Ancients: Def/End/Rech
- Gift of the Ancients: Defense
- Gift of the Ancients: +5% Run Speed
- Glimpse of the Abyss: Acc/Rech
- Glimpse of the Abyss: End/Fear
- Harmonized Healing: End/Heal
- Harmonized Healing: End/Rech
- Harmonized Healing: End/Heal/Rech
- Harmonized Healing: Heal
- Harmonized Healing: Endurance
- Hibernation: Acc/Rech
- Hibernation: End/Sleep
- Hibernation: Acc/End
- Hibernation: Sleep/Range
- Hibernation: End/Rech/Sleep
- Horror: Acc/Rech
- Horror: End/Fear
- Horror: Acc/End
- Horror: Fear/Rech
- Horror: End/Fear/Rech
- Impeded Swiftness: Acc/Slow
- Impeded Swiftness: Dam/Slow
- Impeded Swiftness: Acc/End
- Impeded Swiftness: Slow/Range
- Impeded Swiftness: Chance for Smashing Damage
- Impervious Skin: End/Res
- Impervious Skin: Rech/Res
- Impervious Skin: End/Rech
- Impervious Skin: End/Rech/Res
- Impervious Skin: +Mez Resist
- Impervium Armor: End/Res
- Impervium Armor: Rech/Res
- Impervium Armor: End/Rech
- Impervium Armor: Resistance
- Impervium Armor: +Psionic Resist
- Induced Coma: Acc/Rech
- Induced Coma: End/Sleep
- Induced Coma: Acc/End
- Induced Coma: Sleep/Range
- Induced Coma: End/Rech/Sleep
- Induced Coma: Chance for Recharge Slow
- Jaunt: Range
- Karma: Def/End
- Karma: Def/Rech
- Karma: Knockback Protection
- Kinetic Combat: Acc/Dam
- Kinetic Combat: Dam/End
- Kinetic Combat: Dam/Rech
- Kinetic Combat: Dam/End/Rech
- Kinetic Combat: Chance to knockdown
- Kismet: Def/End
- Kismet: Def/Rech
- Kismet: Def/End/Rech
- Kismet: +5% Accuracy
- Lethargic Repose: End/Sleep
- Lethargic Repose: End/Rech/Sleep
- Luck of the Gambler: Def/End
- Luck of the Gambler: Defense
- Maelstrom's Fury: Acc/Dam
- Maelstrom's Fury: Dam/End
- Maelstrom's Fury: Dam/Rech
- Maelstrom's Fury: Dam/End/Rech
- Mako's Bite: Dam/Rech
- Mako's Bite: Acc/Dam/End/Rech
- Mako's Bite: Chance for lethal damage
- Malaise's Illusions: End/Confuse
- Malaise's Illusions: Chance for Spectral Wounds
- Miracle: End/Heal
- Miracle: End/Rech
- Miracle: Heal/Rech
- Miracle: End/Heal/Rech
- Miracle: Heal
- Miracle: +Recovery
- Multi-Strike: Acc/Dam
- Multi-Strike: Dam/End
- Multi-Strike: Dam/Acc/End
- Multi-Strike: Dam/End/Rech
- Neuronic Shutdown: Acc/Rech
- Neuronic Shutdown: End/Hold
- Neuronic Shutdown: Acc/End
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: End/Range/Rech
- Neuronic Shutdown: Chance for Psionic DoT
- Nightmare: Acc/Rech
- Numina's Convalesence: End/Heal
- Numina's Convalesence: Heal/Rech
- Numina's Convalesence: Heal
- Pacing of the Turtle: Acc/Slow
- Pacing of the Turtle: Dam/Slow
- Pacing of the Turtle: End/Rech/Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Paralytic: Acc/Rech
- Paralytic: End/Hold
- Paralytic: Acc/End
- Paralytic: Hold/Range
- Paralytic: End/Range/Rech
- Perplex: Acc/Rech
- Perplex: Acc/Confuse
- Perplex: Confuse/Rech
- Positron's Blast: Chance for energy damage
- Pounding Slugfest: Acc/Dam
- Pounding Slugfest: Dam/End
- Pounding Slugfest: Dam/Rech
- Pounding Slugfest: Chance to disorient
- Pulverizing Fisticuffs: Acc/Dam
- Pulverizing Fisticuffs: Acc/Dam/Rech
- Pulverizing Fisticuffs: Acc/Dam/End/Rech
- Quickfoot: Run Speed
- Quickfoot: Endurance
- Razzle Dazzle: Acc/Rech
- Razzle Dazzle: End/Stun
- Razzle Dazzle: Acc/End
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: End/Stun/Rech
- Razzle Dazzle: Chance for Immobilize
- Reactive Armor: End/Res
- Reactive Armor: Rech/Res
- Reactive Armor: End/Rech
- Reactive Armor: End/Rech/Res
- Reactive Armor: Resistance
- Reactive Armor: Endurance
- Red Fortune: Def/End
- Red Fortune: Def/Rech
- Red Fortune: End/Rech
- Red Fortune: Endurance
- Regenerative Tissue: End/Heal
- Regenerative Tissue: End/Rech
- Regenerative Tissue: Heal/Rech
- Regenerative Tissue: End/Heal/Rech
- Regenerative Tissue: +Regeneration
- Rooting Grasp: Acc/Rech
- Rooting Grasp: End/Immob
- Rooting Grasp: Acc/End
- Rooting Grasp: Immob/Range
- Rooting Grasp: End/Range/Rech
- Rope A Dope: Acc/Rech
- Rope A Dope: Acc/End
- Rope A Dope: End/Stun/Rech
- Ruin: Acc/Dam
- Ruin: Dam/Rech
- Ruin: Acc/End/Rech
- Ruin: Acc/Dam/Rech
- Salvo: Acc/Dam
- Salvo: Dam/End/Rech
- Salvo: Acc/Dam/End/Range
- Scirocco's Dervish: Acc/Dam
- Scirocco's Dervish: Dam/End
- Scirocco's Dervish: Dam/Acc/End
- Serendipity: Def/End
- Serendipity: Def/Rech
- Serendipity: End/Rech
- Serendipity: Def/End/Rech
- Serendipity: Defense
- Serendipity: Endurance
- Smashing Haymaker: Acc/Dam
- Smashing Haymaker: Dam/End
- Smashing Haymaker: Dam/End/Rech
- Sovereign Right: Acc/Dam
- Sovereign Right: Accuracy
- Springfoot: Jump/Endurance
- Stagger: Acc/Rech
- Stagger: End/Stun
- Stagger: Acc/End
- Stagger: Stun/Range
- Stagger: End/Range/Rech
- Steadfast Protection: Rech/Res
- Steadfast Protection: Knockback Protection
- Sting of the Manticore: Acc/Dam
- Sting of the Manticore: Dam/End
- Sting of the Manticore: Acc/Int/Range
- Sting of the Manticore: Chance for toxic DoT
- Stupefy: End/Stun
- Stupefy: End/Stun/Rech
- Stupefy: Chance for knockdown
- Tempered Readiness: Dam/Slow
- Tempered Readiness: Acc/Dam/Slow
- Tempest: Acc/Dam
- Tempest: Dam/End
- Tempest: Chance for end drain
- Thunderstrike: Acc/Dam
- Titanium Coating: End/Res
- Titanium Coating: End/Rech/Res
- Titanium Coating: Resistance
- Titanium Coating: Endurance
- Touch of Death: Acc/Dam
- Touch of Death: Dam/End
- Touch of Death: Dam/Rech
- Touch of Death: Acc/Dam/End
- Touch of Death: Chance for NE damage
- Trap of the Hunter: Acc/Rech
- Trap of the Hunter: End/Immob
- Trap of the Hunter: Acc/Immob
- Triage: End/Heal
- Triage: End/Rech
- Triage: Heal/Rech
- Triage: End/Heal/Rech
- Unbounded Leap: Endurance
- Unquestioning Loyalty: Dam/End
- Unquestioning Loyalty: Acc/End
- Unquestioning Loyalty: Acc/Dam/End
- Unspeakable Terror: Acc/Rech
- Unspeakable Terror: End/Fear
- Unspeakable Terror: Acc/End
- Unspeakable Terror: Fear/Rech
- Unspeakable Terror: End/Fear/Rech
- Volley Fire: Acc/Dam
- Volley Fire: Dam/End
- Volley Fire: Dam/Rech