Regenerative Tissue: Healing/Absorb/Endurance/Recharge: Difference between revisions
imported>Blondeshell m (+Incarnate Merit Costs) |
imported>SekoiaBot m (TF -> RR) |
||
Line 10: | Line 10: | ||
== Recipe == | == Recipe == | ||
{{DropRecipeHead|Regenerative Tissue| | {{DropRecipeHead|Regenerative Tissue|RR}} | ||
{{DropRecipeTables|from=10|to=30 | {{DropRecipeTables|from=10|to=30 | ||
|{{ISalvage|Ancient Artifact|1|10-25}}<br />{{ISalvage|Simple Chemical|1|10-25}}<br />{{ISalvage|Heavy Water|1|10-25}}<br />{{ISalvage|Complex Chemical Formula|1|10-25}} | |{{ISalvage|Ancient Artifact|1|10-25}}<br />{{ISalvage|Simple Chemical|1|10-25}}<br />{{ISalvage|Heavy Water|1|10-25}}<br />{{ISalvage|Complex Chemical Formula|1|10-25}} | ||
|{{ISalvage|Masterwork Weapon|1|26-30}}<br />{{ISalvage|Circuit Board|1|26-30}}<br />{{ISalvage|Corrosive Gas|1|26-30}}<br />{{ISalvage|Holographic Memory|1|26-30}} | |{{ISalvage|Masterwork Weapon|1|26-30}}<br />{{ISalvage|Circuit Board|1|26-30}}<br />{{ISalvage|Corrosive Gas|1|26-30}}<br />{{ISalvage|Holographic Memory|1|26-30}} | ||
|}} | |}} |
Revision as of 08:11, 21 December 2011
Regenerative Tissue: Healing/Absorb/Endurance/Recharge is an enhancement in the Regenerative Tissue set.
The Reward Merit cost of this recipe is 200 Merits.
Alignment Merits are no longer used to purchase recipes. The Alignment Merit cost of this recipe was 2 Merits. |
Astral Merits cannot now be used to purchase recipes The Astral Merit cost of this recipe was 32 Merits. |
Empyrean Merits cannot now be used to purchase recipes This recipe never could be. |
Effects
This enhancement improves the healing, endurance use, and recharge rate of your power by the following amounts:
Level | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|
Healing | +5.8% | +6.7% | +7.5% | +8.3% | +8.9% | +9.6% | +10.3% | +10.9% | +11.6% | +12.1% |
END Red. | +5.8% | +6.7% | +7.5% | +8.3% | +8.9% | +9.6% | +10.3% | +10.9% | +11.6% | +12.1% |
Recharge | +5.8% | +6.7% | +7.5% | +8.3% | +8.9% | +9.6% | +10.3% | +10.9% | +11.6% | +12.1% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
---|---|---|---|---|---|---|---|---|---|---|---|
Healing | +12.8% | +13.5% | +14.1% | +14.8% | +15.4% | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% | +17.4% |
END Red. | +12.8% | +13.5% | +14.1% | +14.8% | +15.4% | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% | +17.4% |
Recharge | +12.8% | +13.5% | +14.1% | +14.8% | +15.4% | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% | +17.4% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Ancient Artifact 1 Simple Chemical 1 Heavy Water 1 Complex Chemical Formula |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Masterwork Weapon 1 Circuit Board 1 Corrosive Gas 1 Holographic Memory |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |