Bases: Difference between revisions
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== Rooms in a Base == | == Rooms in a Base == | ||
Once a base is constructed, | Once a base is constructed, a character with Base Editing rights may add rooms to it. The number of rooms you can add depends upon your plot size. Supergroups start with an 8x8 normal plot size, but this plot size can be increased at considerable cost. Plots come in two types: Hidden and Secure. As far as we know, the only difference is that a Secure plot can have secondary Power and Control sources for the base. | ||
Rooms are capable of housing specific | Rooms are capable of housing specific Items. For instance, you have to have an Energy room if you want to have a generator, and you must have a Control room in order to generate control. Both energy and control are necessary to build and run any of the cool toys in a base. Without them, your base is largely decorative. | ||
Some rooms can house Defensive Items in addition to Energy, Control, Medical, Teleportation, or Work Table items. Some rooms can also have backup batteries should the Base's main power sources become disabled during a PvP raid. | |||
Unfortunately there is a large amount of data to deal with for bases, so some of these entries are incomplete. | |||
Below is a list of all of the available rooms. | |||
Cost -- Prestige needed to add the Room | |||
Size -- Measured in Plot Grids | |||
Def -- Number of Defensive Items that can be placed | |||
DefA -- Number of Defensive Auxillary Items that can be placed | |||
Main -- Number of Items that can be placed relating directly to the Room's function | |||
Aux -- Number of Auxillary Items placeable relating to the Room's Main function | |||
Storage -- Number of Storage Items allowed in the Room | |||
Anchor -- Number of Anchors placeable for an [[Item of Power]] | |||
(Unl = Unlimited amounts of these item types can be placed in the indicated room.) | |||
Doorway | Doorway | ||
Title Cost Size Main Aux Storage Anchor | |||
Doorway 0 1x1 | Doorway 0 1x1 | ||
Decorative | Decorative | ||
Studio | Studio 150 000 3x3 na na na 1 | ||
Recreation Room | Recreation Room 150 000 4x4 na na na 1 | ||
Meeting Room | Meeting Room 150 000 5x5 na na na 1 | ||
Trophy Room | Trophy Room 150 000 6x6 na na na 1 | ||
Assembly Room | Assembly Room 150 000 7x7 na na na 1 | ||
Great Room | Great Room 150 000 8x8 na na na 1 | ||
Energy | Energy | ||
Energy Terminal | Energy Terminal 150 000 2x2 1 Unl 1 1 | ||
Energy Terminal | Energy Terminal 750 000 2x4 1 Unl 1 1 | ||
Energy Station | Energy Station 900 000 3x3 1 Unl 1 1 | ||
Energy Station | Energy Station 900 000 3x4 2 Unl 1 1 | ||
Secure Energy Station | Secure Energy Station 2 900 000 3x4 2 Unl 1 1 | ||
Secure Generator Room | Secure Generator Room 4 900 000 4x5 ? ? | ||
Secure Generator Plant | Secure Generator Plant 8 900 000 5x7 ? ? | ||
Secure Generator Core | Secure Generator Core 16 900 000 8x8 ? ? | ||
Control | Control | ||
Control Room 100000 2x2 1 4 | Control Room 100000 2x2 1 4 | ||
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Secure Portal Room 1350000 5x5 ? ? | Secure Portal Room 1350000 5x5 ? ? | ||
Workshop | Workshop | ||
Workshop 100000 2x2 2 | Workshop 100000 2x2 2 Unl | ||
Workshop 400000 3x4 ? ? | Workshop 400000 3x4 ? ? | ||
Medical | Medical | ||
Infirmary 150000 2x2 4 | Infirmary 150000 2x2 4 Unl | ||
Trauma Center 525000 4x4 ? ? | Trauma Center 525000 4x4 ? ? | ||
Vault | Vault |
Revision as of 20:31, 2 July 2006
Overview
With the introduction of City of Villains and Issue 6 of City of Heroes, super groups now have the ability to build bases, or places where group members may hang out. Bases also have the ability to grant certain bonuses to supergroup members if they contain Items of Power, which are special items that can only be gained by completing special missions or raiding a base that contains an existing Item of Power.
How to Build a Base
To build a base, a character must first have Base Editing rights in a supergroup. The option to build a base is given by the supergroup registrar in the Arachnos Headquarters in Port Oakes for villains and by the Super Group Registrar in the City Hall of Altas Park for heroes.
Rooms in a Base
Once a base is constructed, a character with Base Editing rights may add rooms to it. The number of rooms you can add depends upon your plot size. Supergroups start with an 8x8 normal plot size, but this plot size can be increased at considerable cost. Plots come in two types: Hidden and Secure. As far as we know, the only difference is that a Secure plot can have secondary Power and Control sources for the base.
Rooms are capable of housing specific Items. For instance, you have to have an Energy room if you want to have a generator, and you must have a Control room in order to generate control. Both energy and control are necessary to build and run any of the cool toys in a base. Without them, your base is largely decorative.
Some rooms can house Defensive Items in addition to Energy, Control, Medical, Teleportation, or Work Table items. Some rooms can also have backup batteries should the Base's main power sources become disabled during a PvP raid.
Unfortunately there is a large amount of data to deal with for bases, so some of these entries are incomplete.
Below is a list of all of the available rooms.
Cost -- Prestige needed to add the Room
Size -- Measured in Plot Grids
Def -- Number of Defensive Items that can be placed
DefA -- Number of Defensive Auxillary Items that can be placed
Main -- Number of Items that can be placed relating directly to the Room's function
Aux -- Number of Auxillary Items placeable relating to the Room's Main function
Storage -- Number of Storage Items allowed in the Room
Anchor -- Number of Anchors placeable for an Item of Power
(Unl = Unlimited amounts of these item types can be placed in the indicated room.)
Doorway
Title Cost Size Main Aux Storage Anchor Doorway 0 1x1
Decorative
Studio 150 000 3x3 na na na 1 Recreation Room 150 000 4x4 na na na 1 Meeting Room 150 000 5x5 na na na 1 Trophy Room 150 000 6x6 na na na 1 Assembly Room 150 000 7x7 na na na 1 Great Room 150 000 8x8 na na na 1
Energy
Energy Terminal 150 000 2x2 1 Unl 1 1 Energy Terminal 750 000 2x4 1 Unl 1 1 Energy Station 900 000 3x3 1 Unl 1 1 Energy Station 900 000 3x4 2 Unl 1 1 Secure Energy Station 2 900 000 3x4 2 Unl 1 1 Secure Generator Room 4 900 000 4x5 ? ? Secure Generator Plant 8 900 000 5x7 ? ? Secure Generator Core 16 900 000 8x8 ? ?
Control
Control Room 100000 2x2 1 4 Control Room 150000 1x4 1 6 Control Room 750000 2x3 ? ? Control Room 1500000 3x3 ? ? Secure Control Room 1750000 2x3 ? ? Communications Center 2500000 3x4 ? ? Communications Center 3950000 4x4 ? ? Operations Center 5000000 5x5 ? ? Secure Comm Center 5950000 3x6 ? ? Secure Comm Center 6250000 4x5 ? ? Secure Ops Center 8450000 4x7 ? ? Command Center 12500000 5x7 ? ?
Defense
Choke Point 15000000 1x1 ? ? Security Corridor 3000000 1x2 ? ? Security Corridor 4500000 1x3 ? ? Security Corridor 6000000 1x4 ? ? Gauntlet 12000000 1x8 ? ? Death Trap 14000000 3x3 ? ? Stronghold 37500000 5x5 ? ?
Transportation
Teleport Chamber 150000 2x2 2 na Teleport Chamber 150000 3x3 2 na Secure Teleport Bay 600000 3x4 ? ? Secure Teleport Bay 600000 4x4 ? ? Secure Portal Room 1350000 5x5 ? ?
Workshop
Workshop 100000 2x2 2 Unl Workshop 400000 3x4 ? ?
Medical
Infirmary 150000 2x2 4 Unl Trauma Center 525000 4x4 ? ?
Vault
Containment Alcove 250000 2x2 1 ? Containment Chamber 750000 3x3 ? ? Containment Hall 1500000 4x4 ? ? Secure Containment Chamber 1500000 3x3 ? ? Secure Containment Hall 2250000 4x4 ? ? Secure Containment Vault 3000000 5x5 ? ? Secure Dual Vault 9000000 5x5 ? ?
One of the first things that any supergroup wants is a worktable. Here is an enumeration of the prestige cost for building, controlling, and powering a worktable.
Energy Terminal 150,000 Control Room 100,000 Workshop 100,000 Generator 225,000 Mainframe 150,000 Basic Worktable 25,000 Total 750,000
Item Costs
Here is a list of the functional items in a base, and how much they cost. Note that there are more advanced and powerful items you can get for a base, but they must be crafted on a worktable. Negative numbers mean that an item produces that commodity instead of using it.
Power
Prestige Energy Control Aux Generator 225000 -500 0 ? Circuit Breaker 50000 -150 0 -
Tech Control
MainFrame 150000 50 -50 9 Database 106000 100 -50 - Terminal 30000 10 -10 - Corner Terminal 32000 15 -20 -
Work tables
Basic 25000 20 10 1 Advanced 50000 50 25 1 Expert 100000 200 100 1
Teleporters
Raid Teleporter 75000 80 15 -
Medical
(no information, please help)