Super Booster I: Cyborg: Difference between revisions
imported>Jordan Jax m (→See Also: added link to costume page) |
imported>Cannonfodder m (→Emotes: wiki-ing) |
||
Line 36: | Line 36: | ||
== Emotes == | == Emotes == | ||
The following emotes are mandatory for any respectable Cyborg: | The following [[emotes]] are mandatory for any respectable Cyborg: | ||
* Robot Dance - /emote robotdance (/emote robodance /emote dance7) | * [[Emote RobotDance|Robot Dance]] - /emote robotdance (/emote robodance /emote dance7) | ||
* Power Up - /emote powerup | * [[Emote PowerUp|Power Up]] - /emote powerup | ||
* Power Down - /emote powerdown | * [[Emote PowerDown|Power Down]] - /emote powerdown | ||
== Combat Auras == | == Combat Auras == |
Revision as of 18:22, 8 August 2011
Overview
Super Booster I: Cyborg includes an extensive costume set, three character emotes, four selectable auras that activate in combat mode, and a special Cyborg power. This purchase enables these features for all characters on the game account. It is available in the NC Store for $9.99.
Players who purchase the Architect Edition box set get a free code good for either Super Booster I: Cyborg or Super Booster II: Magic only. Super Booster III: Superscience, Super Booster IV: Martial Arts, and Super Booster V: Mutant are not available.
Costume Pieces
The Cyborg costume set includes four shoulder pads, two chest details, belt, robotic arm, glove, legs/pants, boots, hat, and two head details.
Emotes
The following emotes are mandatory for any respectable Cyborg:
- Robot Dance - /emote robotdance (/emote robodance /emote dance7)
- Power Up - /emote powerup
- Power Down - /emote powerdown
Combat Auras
Selectable Combat Auras that only appear when characters are in combat mode:
Inherent Power
Self Destruction
- See also: Inherent Powers
Some situations call for the ultimate sacrifice...self-destruction. This causes damage to those around you and sends your character to the hospital.
Self Destruction is not affected by enhancements or any buff except Knockback, ToHit, and Accuracy. It should be noted that its recharge is not affected by buffs. It is permanent, available at character creation, and does not have usage charges.
Recharge | Very Long (60min) |
Effects | PBAoE 40ft |
Extreme damage | |
Knockback | |
Self defeat |
History
This item was made available for purchase through the NCsoft Store on Sept. 17, 2008.
Credit
Special thanks to Kitsune Ascendant for the screenshots.