The Protest: Difference between revisions
imported>Tyger m (Added flavour to the path headers) |
imported>Eabrace m (spacing) |
||
Line 1: | Line 1: | ||
== Overview == | == Overview == | ||
The Angry Citizens of [[Nova Praetoria]] are forming a very public protest in the south-west quarter of the Magisterium. Will you help their cause or prevent them from protesting further? | The Angry Citizens of [[Nova Praetoria]] are forming a very public protest in the south-west quarter of the Magisterium. Will you help their cause or prevent them from protesting further? | ||
== Description == | == Description == | ||
Line 7: | Line 6: | ||
The plaza will have several yellow-con Protestors and several red-con [[Seers]] however they are all non-hostile. Attacking the Seers begins the Resistence path, attacking the Protestors begins the Loyalist path. Once one Seer or five Protestors is defeated, it will move to the next stage. | The plaza will have several yellow-con Protestors and several red-con [[Seers]] however they are all non-hostile. Attacking the Seers begins the Resistence path, attacking the Protestors begins the Loyalist path. Once one Seer or five Protestors is defeated, it will move to the next stage. | ||
===[[File:Align Status Loyalist.png]] Discourage Protestors (Loyalist)=== | ===[[File:Align Status Loyalist.png]] Discourage Protestors (Loyalist)=== | ||
*Discourage the Protestors! | *Discourage the Protestors! | ||
:* 40 Protestors to Discourage | :* 40 Protestors to Discourage | ||
Line 24: | Line 21: | ||
:* 20 Protest Leaders to defeat. | :* 20 Protest Leaders to defeat. | ||
The last part of the this path involves taking out red-con Protest Leaders but you efforts will be hampered by the continued presense of those yellow-con protestors who don't count. The leaders will be more aggressive and hit slightly harder. Much like the Destroyers they will go for you and you allies as they get near to you. Once the last leader is defeated, all NPCs will retreat and you can claim your reward. | The last part of the this path involves taking out red-con Protest Leaders but you efforts will be hampered by the continued presense of those yellow-con protestors who don't count. The leaders will be more aggressive and hit slightly harder. Much like the Destroyers they will go for you and you allies as they get near to you. Once the last leader is defeated, all NPCs will retreat and you can claim your reward. | ||
===[[File:Align Status Resistance.png]] Defeat Seers (Resistence)=== | ===[[File:Align Status Resistance.png]] Defeat Seers (Resistence)=== | ||
*Defeat the Monitoring Seers! | *Defeat the Monitoring Seers! | ||
:* 25 Seers to Defeat | :* 25 Seers to Defeat |
Revision as of 13:49, 14 March 2011
Overview
The Angry Citizens of Nova Praetoria are forming a very public protest in the south-west quarter of the Magisterium. Will you help their cause or prevent them from protesting further?
Description
The event takes place a few yards north-west of the CTA station in Nova Praetoria. Once the protest is up, it will remain there until participation. Each segment has a ten minute timer and once the event is completed there is a one hour cooldown timer.
The plaza will have several yellow-con Protestors and several red-con Seers however they are all non-hostile. Attacking the Seers begins the Resistence path, attacking the Protestors begins the Loyalist path. Once one Seer or five Protestors is defeated, it will move to the next stage.
Discourage Protestors (Loyalist)
- Discourage the Protestors!
- 40 Protestors to Discourage
The Seers will now become allies and you simply have to defeat the yellow-con Protestors. They have little in the way of attacks so it's simply a fight against the clock. The Seers will maintain a 3 man presense while the protestors will show up in five to seven members, replacing defeated members as the event progresses.
- Prevent Destroyers from Causing Mayhem!
- Defeat 20 Destroyers, Protect 15 objects
This phase sees a 3-strong mob of Destroyers show up and try to destroy the scenery surrounding the area. You will still have the support of the 3 Seers who will refresh every minute, teleporting out any surviving members and replacing them with 3 more. Thankfully the Destroyers are more interested in destroying you so simply beat them down before the 15 objects are destroyed. The only problem is the yellow-con protestors will be showing up a 7-strong presense, often blocking your targetting. The Seers will continue to attack them while you go after the Destroyers.
- Eliminate the Protest Leaders
- 20 Protest Leaders to defeat.
The last part of the this path involves taking out red-con Protest Leaders but you efforts will be hampered by the continued presense of those yellow-con protestors who don't count. The leaders will be more aggressive and hit slightly harder. Much like the Destroyers they will go for you and you allies as they get near to you. Once the last leader is defeated, all NPCs will retreat and you can claim your reward.
Defeat Seers (Resistence)
- Defeat the Monitoring Seers!
- 25 Seers to Defeat
The Protestors will now turn into allies and the original Seers will escape only to be replaced by a constant presense of 3 Seers. As each one is defeated it will be replaced immediately by another. Since the Protestors are now allies they will also fight the Seers with their limited weaponary.
- Cause some mayhem!
- Destroy 12 objects
Once the last Seer is defeated, any remaining Seers will port away and the nearby objects such as cars, parking meters, bus stops and fire hydrants will be targetable. This is very similar to a Mayhem Mission in that you simply have to destroy the objects within the time allowed.
- Fight off the incoming PPD!
- 24 T.E.S.T. Officers to defeat
After the last object is destroyed, T.E.S.T. Officers will start teleporting in, also in groups of three, and begin attacking. They will focus on using their blasts and attack your protestor allies who will fight back with what little help they can. Once the last officer is defeated, all NPCs will retreat and you can claim your reward.
Reward Choices
The availability of the rewards is proportional to your level of participation. There are no side-specific rewards to this event.
- Protestor badge
Choosing this reward you will receive the Protestor Badge for your fine example of civic duty...
Not one to stand idly by, you have made your opinions known. For better or for worse.
- Random Dual Origin Enhancement
Choosing this reward you will receive a random Dual Origin Enhancement usable by your origin.
Choosing this reward you will receive one Reward Merit.
- Molotov Cocktail Temporary Power
Choosing this reward you will receive a small number of fire bombs used by the protestors as a temporary power you can use.
- Random Tier 1 Invention Salvage
Choosing this reward you will receive a single random piece of Invention salvage.
- Random Invention Enhancement Recipe
Choosing this reward you will receive a single random (common) Invention enhancement recipe.
- Information Bonus
Choosing this reward you will receive an additional amount of bonus Information.
- Random Medium or Large Inspiration
Choosing this reward you will receive a single random Medium or Large Inspiration.