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imported>Felderburg
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##As of [[Issue 13]], self- and ally-affecting toggles [[Toggle Suppression|suppress]] instead of [[detoggle]] when under the affect of [[Status Effect]]s. Enemy-affecting toggles still detoggle.
##As of [[Issue 13]], self- and ally-affecting toggles [[Toggle Suppression|suppress]] instead of [[detoggle]] when under the affect of [[Status Effect]]s. Enemy-affecting toggles still detoggle.
##With rare exceptions, when they are detoggled, most toggle powers have a recharge timer.
##With rare exceptions, when they are detoggled, most toggle powers have a recharge timer.
# An alias for the {{slashcommand|window_toggle}} slash command.
# An alias for the {{slashcommand|window_toggle}} slash command.



Latest revision as of 18:45, 16 August 2013

Definition

Toggle
  1. A type of power that is either continuously active or not active in any way (like a light switch), compared to auto powers which are always active, and click powers that activate upon selection and have a duration.
    1. While a toggle is on, the user receives some kind of persistent benefit as long as the toggle remains on. This benefit (with rare exceptions) comes at the cost of a slow yet nearly continuous drain to endurance, with other possible effects such as decreased movement speed.
    2. As of Issue 13, self- and ally-affecting toggles suppress instead of detoggle when under the affect of Status Effects. Enemy-affecting toggles still detoggle.
    3. With rare exceptions, when they are detoggled, most toggle powers have a recharge timer.
  2. An alias for the /window_toggle slash command.

See Also