Trial: Difference between revisions

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* [[Hamidon]] - (Level 45 to 50) *added for Villains in Issue 9.
* [[Hamidon]] - (Level 45 to 50) *added for Villains in Issue 9.


[[Category:Definition]]
[[Category:Definition]][[Category:Gameplay]][[Category:Content]][[Category:Trials and Task Forces]]
[[Category:Gameplay]]

Revision as of 22:02, 3 December 2007

A trial is a lot like a task/strike force, though they tend to be much shorter. Trials contain unusual encounters with enemies that require a much higher level of cooperation between team members to conquer. Special rewards are given at the end of trials, such as respecs or enhancements that effect multiple attributes (+acc and + dmg, for instance). Most contain a timed finale mission.

Trials require a minimum number of participants and always cap at a maximum level, some allowing for multiple 8 man teams. Special contacts are required to begin the trial but anyone of the proper level with the proper size team may talk to the contact. The trial will spawn enemies at the maximum level every time. Trials cannot be outleveled because teammates are automatically exemplared down. They may be run multiple times.

While running a trial, none of the team's other missions are available to them. Once the trial has been formed, you must continue to run the trial until you finish it or drop from it.

Trials have badges associated with them and often have unique mobs, maps, or both.

CoH Trials by Level

CoV Trials by Level