Underground Nova: Difference between revisions
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|Task Force Contact= | |Task Force Contact= | ||
|Event= | |Event= | ||
|Exploration Badges= | |Exploration Badges={{BadgeLink|Clockwork Mechanic}}, {{BadgeLink|Disappeared}}, {{BadgeLink|Ferryman of the Damned}}, {{BadgeLink|Morbid}}, {{BadgeLink|Secret Prisoner}}, {{BadgeLink|Trainspotter}}, {{BadgeLink|Urban Spelunker}}, {{BadgeLink|Warrior at the Gate}} | ||
|Plaques=[[Headjuiced Badge|Headjuiced]] | |Plaques=[[Headjuiced Badge|Headjuiced]] | ||
|Day Jobs= | |Day Jobs={{BadgeLink|Caregiver}} / {{BadgeLink|Pain Specialist}}, {{BadgeLink|Banker}} | ||
|Enemies=[[Destroyers]],[[Praetorian Police Department]],[[Resistance]],[[Praetorian Clockwork]],[[Ghouls]] | |Enemies=[[Destroyers]],[[Praetorian Police Department]],[[Resistance]],[[Praetorian Clockwork]],[[Ghouls]] | ||
|Connecting Zones=[[Underground Imperial]], [[Nova Praetoria]] | |Connecting Zones=[[Underground Imperial]], [[Nova Praetoria]] | ||
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== Day Jobs == | == Day Jobs == | ||
;Hero or Resistance-Specific | |||
{{BadgeBox|Caregiver}} | {{BadgeBox|Caregiver}} | ||
{{BadgeBox|Banker}} | |||
;Villain or Loyalist-Specific | |||
{{BadgeBox|Pain Specialist}} | {{BadgeBox|Pain Specialist}} | ||
== Stores == | == Stores == |
Revision as of 20:39, 11 September 2011
- Trainers:
- Vanessa DeVore
- Trial / TF Contacts:
- Events:
- Exploration Badges:
- Clockwork Mechanic, Disappeared, Ferryman of the Damned, Morbid, Secret Prisoner, Trainspotter, Urban Spelunker, Warrior at the Gate
- Plaque Badges:
- Headjuiced
- Day Jobs:
- Caregiver / Pain Specialist, Banker
- Connecting Zones:
- Underground Imperial, Nova Praetoria
- Transits:
Overview
Contacts
Trainers
Regular Contacts
Notable NPCs
Neighborhoods
- Sector A (Green – Level 4-5) (Music)
- Sector B (Yellow – Level 5-6) (Music)
- Sector C (Red – Level 6-8) (Music)
Exploration Badges
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
Beneath the City Maintenance Facility lies the Maintenance & Treatment Chamber, where malfunctioning Clockwork are stored to prevent their errant code from infecting others of their kind.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
This is where enemies of the State vanish forever. These lost souls have been brought here from the PPD Headquarters for summary execution without review or recourse.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
Beneath Praetoria lies the Lethe, a subterranean river that predates the founding of Emperor Cole's city. It has become the secret highway on which the State transports the truly condemned: Failed Experiments, convicted traitors, and those who have simply fallen from favor.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
You have discovered the nearly forgotten sub-sub-basement of the hospital morgue, long since abandoned due to an infestation of Ghouls. Perhaps here you can learn something of lividity, morbidity, and the proclivities of the near dead.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
You have found one of the most forbidden of places in Praetoria: the secret interrogation chamber beneath the PPD Precinct where the officers take the most recalcitrant prisoners for enhanced interrogations.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
In this subterranean maintenance bay the Clockwork maintain and repair Praetoria's monorail cars. Here you may find some of the older cars that have since gone out of service: a trainspotter's dream.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
It takes courage and an adventurous spirit to brave the miles of corridors, tunnels, and maintenance chambers beneath Praetoria. You risk arrest by the PPD, conscription by the Resistance, or a messy end at the hands of Neuron's mistakes.
![Badge](/w/images/0/03/Badge_TourismPraetoria.png)
Here lies the impregnable door that leads to one of the strongholds of the Resistance. For a member of the Resistance this barrier is a comforting symbol of their defiance of State power. For the Loyalists it is an affront and a target of repeated attacks.
Historical Plaques
![Badge](/w/images/a/ad/Badge_History.png)
You followed all the fruity crumbs and peeped the 20 lessons brought to you by the letter 'Resistance.' Whether or not you chomp-a-chomp on this tasty knowing is up to you, but now you know it's time for the other half of the battle.
- Lesson 16 (-3161, 512, 60)
Day Jobs
- Hero or Resistance-Specific
![Badge](/w/images/1/1c/Badge_DayJob_CareGiver.png)
![](/w/images/6/6b/Badge_DayJob_PainSpecialist.png)
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
![Badge](/w/images/b/b6/Badge_DayJob_Banker.png)
Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.
Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back, in each time you complete a mission for a short time.
- Villain or Loyalist-Specific
![Badge](/w/images/1/1c/Badge_DayJob_CareGiver.png)
![](/w/images/6/6b/Badge_DayJob_PainSpecialist.png)
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.