Talk:Attack Mechanics: Difference between revisions
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imported>Sekoia (New page: == PvP == In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pre...) |
imported>Corebreach (→PvP) |
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== PvP == | == PvP == | ||
In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pretty sure the Arena lets players fight at different combat levels, if they choose to. Do they receive an adjustment? -- [[User:Sekoia|Sekoia]] 02:21, 23 May 2007 (EDT) | In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pretty sure the Arena lets players fight at different combat levels, if they choose to. Do they receive an adjustment? -- [[User:Sekoia|Sekoia]] 02:21, 23 May 2007 (EDT) | ||
:I don't know. [[User:Corebreach|Corebreach]] 03:38, 23 May 2007 (EDT) |
Revision as of 07:38, 23 May 2007
PvP
In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pretty sure the Arena lets players fight at different combat levels, if they choose to. Do they receive an adjustment? -- Sekoia 02:21, 23 May 2007 (EDT)
- I don't know. Corebreach 03:38, 23 May 2007 (EDT)