Talk:Control: Difference between revisions
imported>Sekoia (New page: == Expanding == This seems like a good place to give a more in-depth overview on control. Instead of just listing hold, stun, fear, etc. they could be each detailed out a bit more -- expl...) |
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This seems like a good place to give a more in-depth overview on control. Instead of just listing hold, stun, fear, etc. they could be each detailed out a bit more -- explained what each are, and how they compare. References to other archetypes would be nice too -- every archetype has access to control powers, not just controllers and dominators. Could be helpful to see the difference between "hard control" and "soft control" explained. Might be good to expand on the notion of "secondary effects". Might also mention procs since they can introduce control to powers. I'm not sure that a listing of the Controller and Dominator control powers is all that useful, we can already get that information elsewhere on the wiki if we want it (on the powerset pages). Anyway, just some random thoughts for stuff that could be added, for my future reference if nobody else wants to add it. I know I won't have time to get to any of that in the immediate future but I'm bookmarking this to come back to, there's a lot of important info that could go in this article. :D -- [[User:Sekoia|Sekoia]] 14:09, 8 May 2008 (UTC) | This seems like a good place to give a more in-depth overview on control. Instead of just listing hold, stun, fear, etc. they could be each detailed out a bit more -- explained what each are, and how they compare. References to other archetypes would be nice too -- every archetype has access to control powers, not just controllers and dominators. Could be helpful to see the difference between "hard control" and "soft control" explained. Might be good to expand on the notion of "secondary effects". Might also mention procs since they can introduce control to powers. I'm not sure that a listing of the Controller and Dominator control powers is all that useful, we can already get that information elsewhere on the wiki if we want it (on the powerset pages). Anyway, just some random thoughts for stuff that could be added, for my future reference if nobody else wants to add it. I know I won't have time to get to any of that in the immediate future but I'm bookmarking this to come back to, there's a lot of important info that could go in this article. :D -- [[User:Sekoia|Sekoia]] 14:09, 8 May 2008 (UTC) | ||
== Just a note == | |||
Some people might come to this page looking for information on Control as it relates to a Supergroup base. - [[User:Snorii|Snorii]] 18:40, 8 May 2008 (UTC) |
Revision as of 18:40, 8 May 2008
Expanding
This seems like a good place to give a more in-depth overview on control. Instead of just listing hold, stun, fear, etc. they could be each detailed out a bit more -- explained what each are, and how they compare. References to other archetypes would be nice too -- every archetype has access to control powers, not just controllers and dominators. Could be helpful to see the difference between "hard control" and "soft control" explained. Might be good to expand on the notion of "secondary effects". Might also mention procs since they can introduce control to powers. I'm not sure that a listing of the Controller and Dominator control powers is all that useful, we can already get that information elsewhere on the wiki if we want it (on the powerset pages). Anyway, just some random thoughts for stuff that could be added, for my future reference if nobody else wants to add it. I know I won't have time to get to any of that in the immediate future but I'm bookmarking this to come back to, there's a lot of important info that could go in this article. :D -- Sekoia 14:09, 8 May 2008 (UTC)
Just a note
Some people might come to this page looking for information on Control as it relates to a Supergroup base. - Snorii 18:40, 8 May 2008 (UTC)