Cold Domination: Difference between revisions
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== Overview == | == Overview == | ||
'''{{PAGENAME}}''' is one of the buff powersets. It is a secondary power set for [[Controller]]s and [[Corruptor]]s and a primary power set for [[Defender]]s. | |||
'''{{PAGENAME}}''' is one of the buff powersets. It is a [[Corruptor]] | |||
Cold Domination powers allow you to manipulate cold and ice to protect your allies and weaken your enemies. | Cold Domination powers allow you to manipulate cold and ice to protect your allies and weaken your enemies. | ||
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== Power Tables == | == Power Tables == | ||
The {{PAGENAME}} powerset is available as a secondary set for [[Corruptor]]s and | The {{PAGENAME}} powerset is available as a secondary set for [[Controller]]s and [[Corruptor]]s and as a primary set for [[Defender]]s. The following table shows which powers are available and at what level: | ||
{{Powers_SplitLevelHeader}} | {{Powers_SplitLevelHeader}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 20 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 12 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 12 (Defender)}} | ||
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 28 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 18 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 18 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 16 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 8 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 8 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 10 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 6 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 6 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 38 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 32 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 32 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Foe Area of Effect)}} | {{PowerBlock_Effects|Ranged (Foe Area of Effect)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 2 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Damage|Minor Damage over Time(Cold)}} | {{PowerBlock_Damage|Minor Damage over Time(Cold)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 26 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 26 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Location Area of Effect)}} | {{PowerBlock_Effects|Ranged (Location Area of Effect)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 4 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Effects|Toggle: Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Toggle: Ranged (Targeted Area of Effect)}} | ||
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== External Links == | == External Links == | ||
* {{RedTomaxPowerSet | |||
|Game=coh|Power={{PAGENAMEE}}|Archetype=Controller|Type=Buff}} | |||
* {{RedTomaxPowerSet | * {{RedTomaxPowerSet | ||
|Game=cov|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Buff}} | |Game=cov|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Buff}} | ||
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[[Category:Powersets]] | [[Category:Powersets]] | ||
[[Category:Controller Secondary]] | |||
[[Category:Corruptor Secondary]] | [[Category:Corruptor Secondary]] | ||
[[Category:Defender Primary]] | [[Category:Defender Primary]] |
Revision as of 21:08, 27 August 2009
Overview
Cold Domination is one of the buff powersets. It is a secondary power set for Controllers and Corruptors and a primary power set for Defenders.
Cold Domination powers allow you to manipulate cold and ice to protect your allies and weaken your enemies.
Power Tables
The Cold Domination powerset is available as a secondary set for Controllers and Corruptors and as a primary set for Defenders. The following table shows which powers are available and at what level:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Infrigidate | 1 | 1 | Ranged, Foe -Recharge, -SPD, -DEF(All), -DMG(Fire) |
Ice Shield | 1 | 2 | Ranged, Ally +DEF(Smash, Lethal, Melee), +Res(Fire, Cold) |
Snow Storm | 2 | 4 | Toggle: Ranged (Targeted AoE), Foe -Recharge, -SPD, -Fly |
Glacial Shield | 6 | 10 | Ranged, Ally +DEF(Energy, Negative, Ranged, AoE), +Res(Cold) |
Frostwork | 8 | 16 | Ranged, Ally +Max Health, +Res(Toxic) |
Arctic Fog | 12 | 20 | Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Slow) |
Benumb | 18 | 28 | Ranged, Foe -DMG, -End, -Regen, -Special |
Sleet | 26 | 35 | Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD, -DEF(All), -Res(All) |
Heat Loss | 32 | 38 | Ranged (Targeted AoE), Foe -End, -SPD, -Res(All), Team +End, +Recovery |
Powers
The following are powers in the Cold Domination powerset.
Arctic Fog
Your mastery of cold allows you to hide yourself and all nearby allies within thick arctic fog. Arctic Fog makes you and your allies harder to see and increases your defense to melee and ranged attacks, as well as your resistance to slow, fire, cold, and energy damage. You cannot use any other concealment type powers while using arctic fog.
Recharge | Slow |
Minimum Level | 20 (Controller) |
20 (Corruptor) | |
12 (Defender) | |
Effects | Toggle: Point Blank Area of Effect |
Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Slow) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Benumb
Numbs a single target to its very core. Benumb reduces the target's core body temperature, dramatically weakening him. A benumbed target's damage and regeneration rate are greatly reduced. Additionally, the affected target's secondary power effects are all weakened. The target's powers' effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all weakened.
Frostwork
Covers an ally in a thick layer of frost. The frost can absorb the impact from enemy attacks, effectively increasing your ally's maximum hit points for a short time. Frostwork also grants your ally resistance to toxic damage.
Recharge | Very Long |
Minimum Level | 16 (Controller) |
16 (Corruptor) | |
8 (Defender) | |
Effects | Ranged |
Ally +Max Health, +Resistance(Toxic) | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Glacial Shield
Envelopes an ally in gleaming Glacial Ice. Its crystalline structure has refracting properties that grants the target good Defense against energy and negative energy attacks. Glacial Shield also grants the target some damage resistance to cold. You cannot stack multiple Glacial Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your ice shield. You cannot use this power on yourself.
Recharge | Very Fast |
Minimum Level | 10 (Controller) |
10 (Corruptor) | |
6 (Defender) | |
Effects | Ranged |
Ally +Defense(Energy, Negative), +Resistance(Cold) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Heat Loss
Heat Loss drains the heat from your enemies and transfers that energy to your allies in the form of endurance. All foes near the selected target may experience a heat loss, which will drain their endurance, slow them, and reduce their damage resistance. Each enemy target that is successfully drained of heat will expel that energy to all your nearby allies, granting them endurance and a boost to their endurance recovery. Some endurance and recovery will also be transferred directly to you and any allies near you.
Recharge | Long |
Minimum Level | 38 (Controller) |
38 (Corruptor) | |
32 (Defender) | |
Effects | Ranged (Foe Area of Effect) |
Foe -Endurance, -Speed, -Resistance(All) | |
Team +Endurance, +Recovery | |
Enhancements | Enhance Accuracy |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Endurance Modification |
Ice Shield
Casts a rock hard Ice Shield on one of your allies and grants him defense to lethal, smashing and fire attacks and damage resistance to cold and fire damage. You cannot stack multiple ice shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your glacial shield. You cannot use this power on yourself.
Recharge | Very Fast |
Minimum Level | 2 (Controller) |
2 (Corruptor) | |
1 (Defender) | |
Effects | Ranged |
Ally +Defense(Smashing, Lethal) | |
Ally: +Resistance(Cold, Fire) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Infrigidate
Fires a frigid beam of cold at a single target. This beam dramatically reduces the targets attack rate, movement speed and Defense. Infrigidate draws so much heat out of the target that the damage of any of its fire attacks will be reduced.
Recharge | Slow |
Minimum Level | 1 (Controller) |
1 (Corruptor) | |
1 (Defender) | |
Effects | Ranged |
Foe -Recharge, -Speed, -Defense(All), -Damage(Fire) | |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Defense Debuff | |
Accurate Defense Debuff |
Sleet
Summons a Sleet Storm at a targeted location. Sleet deals minimal cold damage to anything that passes through the storm. It also slows the affected foes and severely reduces their defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.
Damage | Minor Damage over Time(Cold) |
Recharge | Long |
Minimum Level | 35 (Controller) |
35 (Corruptor) | |
26 (Defender) | |
Effects | Ranged (Location Area of Effect) |
Foe -Recharge, -Speed, -Defense(All), -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Slow Movement | |
Defense Debuff | |
Accurate Defense Debuff |
Snow Storm
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.
Recharge | Slow |
Minimum Level | 4 (Controller) |
4 (Corruptor) | |
2 (Defender) | |
Effects | Toggle: Ranged (Targeted Area of Effect) |
Foe -Recharge, -Speed, -Fly | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |