Mission:Tip - Calling in a Favor: Difference between revisions
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==={{UL|Calling in a Favor | ==={{UL|Calling in a Favor}}=== | ||
You find a note written in chicken scratch. It takes you a few minutes of squinting and analyzing before you're able to actually make any sense of what it says... | You find a note written in chicken scratch. It takes you a few minutes of squinting and analyzing before you're able to actually make any sense of what it says... | ||
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{{Orange|Missing Debriefing}} | {{Orange|Missing Debriefing}} | ||
[[Category:Hero Alignment Missions Level 20-29]] | |||
[[Category:Hero Alignment Missions]] | [[Category:Vigilante Alignment Missions Level 20-29]] | ||
[[Category:Vigilante Alignment Missions]] | |||
{{DEFAULTSORT:Calling in a Favor}} | {{DEFAULTSORT:Calling in a Favor}} |
Revision as of 22:15, 11 December 2011
This article is a stub. You can help the Wiki by expanding it. Added to expand list on Alignment Mission page. Details need to be added.
Calling in a Favor
You find a note written in chicken scratch. It takes you a few minutes of squinting and analyzing before you're able to actually make any sense of what it says...
'Johnny, we're calling in that favor you owe us. Big Mike is on trial, and we gotta get rid of some witnesses. We're grabbing 'em tonight and bringing them back to the... dump, and you gotta take out the trash this time. - Vinnie'
It looks like you've happened to come upon a villainous plan involving innocent jurors deciding the case involving the trial of Michael Carovignola, a small time lieutenant working for the Family. If this note is true, you may have a chance to stop the kidnappers before they manage to capture the people performing their civic duty!
Even if you stop the kidnapping, it's possible that 'Big Mike' might still go free if they've influenced the rest of the jury. Unless...someone were to go have a talk with Michael Carovignola and convince him that he might be safer in the Zig!
Hero Acceptance
Briefing
Big Mike's trial is a big sensation in the city right now, and it would be a benefit to everyone if he was locked behind bars for a while. If he gets his hands on the jurors, it will surely be a mistrial.
These are innocent people performing their civic duty and don't deserve to be beaten down by the Family, just because they were chosen for jury duty!
Stop the kidnappers!
It seems the 'Johnny' the message was intended for left the address where he was supposed to meet the goons at. If you get there in time, you just might be able to arrest these goons before they leave to kidnap the jurors!
Mission Objective(s)
It looks like these guys are getting ready to leave. You got here just in time to arrest them!
- Get to the goon's hideout and arrest them!
- Defeat Goon Tommy, Defeat Goon Marcelo
Defeat Goon Vinnie
- Defeat Goon Tommy, Defeat Goon Marcelo
You were able to apprehend the goons before they kidnapped the innocent jurors!
You found a cryptic note on one of the Family members....
We got big Marcone in now. Our friends at Crey were happy to have lunch. We might even have some dinner later - invite over a few friends, you know? It's always good to have more mutual friends over for dinner every night.
Enemies
Notable NPCs
- Goon Tommy
- Goon Marcelo
- Goon Vinnie
Debriefing
Missing Debriefing
Vigilante Acceptance
Briefing
Big Mike is accused of quite a number of different crimes, kidnapping being one of them. If he's going to go so far as murder, he definitely needs to be put behind bars once and for all. However, his lawyers are even more slimy than he is. This could be a perfect opportunity to make sure he goes away forever.
These goons in the Family need someone to put some real fear into them, to make them want to go to the zig - to get away from people like you.
Find Big Mike and put some fear into him!
You use some of your connections to find out that the PPD are keeping Big Mike inside of one of their office buildings. You'll just walk in there, find Big Mike, and have a nice...chat with him.
Mission Objective(s)
- Intimidate Big Mike!
Enemies
Notable NPCs
Debriefing
Missing Debriefing