Absolute Amazement: Difference between revisions
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{{InvSetOverview|Name=Absolute Amazement|Type=Stuns|50|50 | |||
|Stun (Superior)|Stun/Recharge (Superior)|Stun/Recharge/Accuracy (Superior)|Recharge/Accuracy (Superior)|Stun/Endurance (Superior)|Chance for ToHit Debuff|opt1={{IOUnique}}|opt2={{IOUnique}}|opt3={{IOUnique}}|opt4={{IOUnique}}|opt5={{IOUnique}}|opt6={{IOUnique}} {{IOProc}}}} | |||
{{SetBonusPreamble}} | {{SetBonusPreamble}} |
Revision as of 22:13, 29 May 2020
Absolute Amazement is a Stuns enhancement set in the Invention System. It is available only at level 50.
There are six enhancements in this set:
- Absolute Amazement: Stun (Superior) ,
- Absolute Amazement: Stun/Recharge (Superior) ,
- Absolute Amazement: Stun/Recharge/Accuracy (Superior) ,
- Absolute Amazement: Recharge/Accuracy (Superior) ,
- Absolute Amazement: Stun/Endurance (Superior) , and
- Absolute Amazement: Chance for ToHit Debuff .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements increases Recovery by 4%.
- Three enhancements increases Fire and Cold Resistance by 2.52%.
- Four enhancements improves the Accuracy of all your powers by 15%.
- Five enhancements improves the Recharge of all your powers by 10%.
- Six enhancements increases Toxic Resistance by 5%.