Council Empire: Difference between revisions
imported>Yakovlev (Addec Council Empire Grenade) |
imported>Yakovlev (Added Council Empire Rocket) |
||
Line 24: | Line 24: | ||
{{Power|[[Image:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged Lethal, High Damage over Time, +Accuracy (Self)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }} | {{Power|[[Image:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged Lethal, High Damage over Time, +Accuracy (Self)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }} | ||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| | {{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| Council Empire brawling attacks.}} | ||
Line 34: | Line 34: | ||
{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}} | {{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}} | ||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| | {{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| Council Empire brawling attacks.}} | ||
====Council Empire Rocket==== | |||
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice. | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Lethal/Smash, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }} | |||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| Council Empire brawling attacks.}} | |||
Revision as of 15:37, 26 February 2006
Overview
Villain types
Minions
Council Empire Rifle
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Powers
Cryonic Rounds (Ranged) Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.
Incendiary Rounds (Ranged) Minor Damage over Time, Fire
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.
Brawl Melee, Smash
Council Empire brawling attacks.
Council Empire Force
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Powers
Chain Gun Ranged Lethal, High Damage over Time, +Accuracy (Self)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.
Brawl Melee, Smash
Council Empire brawling attacks.
Council Empire Grenade
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Powers
Grenade Launcher (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.
Brawl Melee, Smash
Council Empire brawling attacks.
Council Empire Rocket
The front-line troops of the Council Empire have fought long and hard to cement Council control over the former United States. They are not afraid of wading into the thick of battle at a moment's notice.
Powers
Missile Launcher Ranged, Lethal/Smash, Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.
Brawl Melee, Smash
Council Empire brawling attacks.