The Crucible: Difference between revisions
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== External Links == | == External Links == | ||
[[Category:Villain Zones]] | [[Category:Villain Zones]] | ||
[[Category:Social Zones]] |
Revision as of 13:16, 8 January 2021
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- Trainers:
- Arbiter Apolis
- Trial / TF Contacts:
- Teleport to all
- Events:
- Exploration Badges:
- Plaque Badges:
- Day Jobs:
- Enemies:
- Connecting Zones:
- Cap au Diable
- Transits:
Overview
The Crucible is a location which only Villains can enter (not Rogues, Vigilantes, or Heroes) in which players can access portals to Strike Forces. It is located on the Eastern side of Cap au Diable just south of Virgil Tarikoss, and is indicated on the map by a green dot.
The entrance is at loc. -2166.7 104.0 281.8.
Contacts
Task Force Contact
While there is no specific task force associated with The Crucible, the four Patrons (as well as Arbiter Rein) are available with portals leading directly to Barracuda, Ice Mistral, Silver Mantis, Operative Renault and Lord Recluse allowing you to start their associated Strike Forces. You cannot purchase inspirations from these NPCs, they are solely links to the associated strike force NPCs.
Trainers
- Arbiter Apolis
Transfer Points
Villians can exit The Crucible back into Cap au Diable, and also to other zones by teleporting to Strike Force contacts.
- Grandville (Barracuda and Lord Recluse)
- St. Martial (Ice Mistral)
- Sharkhead Isle (Silver Mantis and Operative Renault)
Villain Groups
Multiple villain groups are represented as NPCs. They are not able to be attacked.