Bind save (Slash Command): Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
== Slash Command == | == Slash Command == | ||
{{SlashCommandArticle|command=bind_save|options= |note=Creates a file in the game | {{SlashCommandArticle|command=bind_save|options= |note=Creates a file named keybinds.txt in the game's default directory/folder. This file will be in plain text format, and will list all bindings on the current character, one binding per line. Further, the file will be formatted correctly for import using the {{slashcommand|bind_load_file}} or {{slashcommand|bind_load}} commands.}} | ||
===Example=== | |||
The following is an example of using the bind_save command: | |||
/bind_save | |||
{{Navbox Binds}} | {{Navbox Binds}} | ||
[[Category:Slash Commands]] | [[Category:Slash Commands]] |
Revision as of 03:50, 6 June 2022
Slash Command
Creates a file named keybinds.txt in the game's default directory/folder. This file will be in plain text format, and will list all bindings on the current character, one binding per line. Further, the file will be formatted correctly for import using the /bind_load_file or /bind_load commands.
Example
The following is an example of using the bind_save command:
/bind_save